VTK  9.1.0
vtkRect.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkVector.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
15
27#ifndef vtkRect_h
28#define vtkRect_h
29
30#include "vtkVector.h"
31
32#include "vtkMath.h" // for Min, Max
33
34template <typename T>
35class vtkRect : public vtkVector<T, 4>
36{
37public:
38 vtkRect() = default;
39
40 vtkRect(const T& x, const T& y, const T& width, const T& height)
41 {
42 this->Data[0] = x;
43 this->Data[1] = y;
44 this->Data[2] = width;
45 this->Data[3] = height;
46 }
47
48 explicit vtkRect(const T* init)
49 : vtkVector<T, 4>(init)
50 {
51 }
52
54
57 void Set(const T& x, const T& y, const T& width, const T& height)
58 {
59 this->Data[0] = x;
60 this->Data[1] = y;
61 this->Data[2] = width;
62 this->Data[3] = height;
63 }
65
69 void SetX(const T& x) { this->Data[0] = x; }
70
74 const T& GetX() const { return this->Data[0]; }
75
79 void SetY(const T& y) { this->Data[1] = y; }
80
84 const T& GetY() const { return this->Data[1]; }
85
89 void SetWidth(const T& width) { this->Data[2] = width; }
90
94 const T& GetWidth() const { return this->Data[2]; }
95
99 void SetHeight(const T& height) { this->Data[3] = height; }
100
104 const T& GetHeight() const { return this->Data[3]; }
105
109 const T& GetLeft() const { return this->Data[0]; }
110
114 T GetRight() const { return this->Data[0] + this->Data[2]; }
115
119 T GetTop() const { return this->Data[1] + this->Data[3]; }
120
124 const T& GetBottom() const { return this->Data[1]; }
125
129 vtkVector2<T> GetBottomLeft() const { return vtkVector2<T>(this->GetLeft(), this->GetBottom()); }
130
134 vtkVector<T, 2> GetTopLeft() const { return vtkVector2<T>(this->GetLeft(), this->GetTop()); }
135
140 {
141 return vtkVector2<T>(this->GetRight(), this->GetBottom());
142 }
143
147 vtkVector<T, 2> GetTopRight() const { return vtkVector2<T>(this->GetRight(), this->GetTop()); }
148
150
153 void AddPoint(const T point[2])
154 {
155 // This code is written like this to ensure that adding a point gives
156 // exactly the same result as AddRect(vtkRect(x,y,0,0)
157 if (point[0] < this->GetX())
158 {
159 T dx = this->GetX() - point[0];
160 this->SetX(point[0]);
161 this->SetWidth(dx + this->GetWidth());
162 }
163 else if (point[0] > this->GetX())
164 {
165 // this->GetX() is already correct
166 T dx = point[0] - this->GetX();
167 this->SetWidth(vtkMath::Max(dx, this->GetWidth()));
168 }
170
171 if (point[1] < this->GetY())
172 {
173 T dy = this->GetY() - point[1];
174 this->SetY(point[1]);
175 this->SetHeight(dy + this->GetHeight());
176 }
177 else if (point[1] > this->GetY())
178 {
179 // this->GetY() is already correct
180 T dy = point[1] - this->GetY();
181 this->SetHeight(vtkMath::Max(dy, this->GetHeight()));
182 }
183 }
184
186
189 void AddPoint(T x, T y)
190 {
191 T point[2] = { x, y };
192 this->AddPoint(point);
193 }
195
197
200 void AddRect(const vtkRect<T>& rect)
201 {
202 if (rect.GetX() < this->GetX())
203 {
204 T dx = this->GetX() - rect.GetX();
205 this->SetX(rect.GetX());
206 this->SetWidth(vtkMath::Max(dx + this->GetWidth(), rect.GetWidth()));
207 }
208 else if (rect.GetX() > this->GetX())
209 {
210 T dx = rect.GetX() - this->GetX();
211 // this->GetX() is already correct
212 this->SetWidth(vtkMath::Max(dx + rect.GetWidth(), this->GetWidth()));
213 }
214 else
215 {
216 // this->GetX() is already correct
217 this->SetWidth(vtkMath::Max(rect.GetWidth(), this->GetWidth()));
218 }
220
221 if (rect.GetY() < this->GetY())
222 {
223 T dy = this->GetY() - rect.GetY();
224 this->SetY(rect.GetY());
225 this->SetHeight(vtkMath::Max(dy + this->GetHeight(), rect.GetHeight()));
226 }
227 else if (rect.GetY() > this->GetY())
228 {
229 T dy = rect.GetY() - this->GetY();
230 // this->GetY() is already correct
231 this->SetHeight(vtkMath::Max(dy + rect.GetHeight(), this->GetHeight()));
232 }
233 else
234 {
235 // this->GetY() is already correct
236 this->SetHeight(vtkMath::Max(rect.GetHeight(), this->GetHeight()));
237 }
238 }
239
246 bool IntersectsWith(const vtkRect<T>& rect) const
247 {
248 bool intersects = true;
249
250 if (rect.GetX() < this->GetX())
251 {
252 T dx = this->GetX() - rect.GetX();
253 intersects &= (dx < rect.GetWidth());
254 }
255 else if (rect.GetX() > this->GetX())
256 {
257 T dx = rect.GetX() - this->GetX();
258 intersects &= (dx < this->GetWidth());
259 }
260
261 if (rect.GetY() < this->GetY())
262 {
263 T dy = this->GetY() - rect.GetY();
264 intersects &= (dy < rect.GetHeight());
265 }
266 else if (rect.GetY() > this->GetY())
267 {
268 T dy = rect.GetY() - this->GetY();
269 intersects &= (dy < this->GetHeight());
270 }
271
272 return intersects;
273 }
274
279 void MoveTo(T x, T y)
280 {
281 this->Data[0] = x;
282 this->Data[1] = y;
283 }
284
293 bool Intersect(const vtkRect<T>& other)
294 {
295 if (this->IntersectsWith(other))
296 {
297 const T left = vtkMath::Max(this->GetLeft(), other.GetLeft());
298 const T bottom = vtkMath::Max(this->GetBottom(), other.GetBottom());
299 const T right = vtkMath::Min(this->GetRight(), other.GetRight());
300 const T top = vtkMath::Min(this->GetTop(), other.GetTop());
301
302 this->Data[0] = left;
303 this->Data[1] = bottom;
304 this->Data[2] = (right - left);
305 this->Data[3] = (top - bottom);
306 return true;
307 }
308 return false;
309 }
310
315 {
316 return vtkVector2d(
317 this->GetX() + 0.5 * this->GetWidth(), this->GetY() + 0.5 * this->GetHeight());
318 }
319};
320
321class vtkRecti : public vtkRect<int>
322{
323public:
324 vtkRecti() = default;
325 vtkRecti(int x, int y, int width, int height)
326 : vtkRect<int>(x, y, width, height)
327 {
328 }
329 explicit vtkRecti(const int* init)
330 : vtkRect<int>(init)
331 {
332 }
333};
334
335class vtkRectf : public vtkRect<float>
336{
337public:
338 vtkRectf() = default;
339 vtkRectf(float x, float y, float width, float height)
340 : vtkRect<float>(x, y, width, height)
341 {
342 }
343 explicit vtkRectf(const float* init)
344 : vtkRect<float>(init)
345 {
346 }
347};
348
349class vtkRectd : public vtkRect<double>
350{
351public:
352 vtkRectd() = default;
353 vtkRectd(double x, double y, double width, double height)
354 : vtkRect<double>(x, y, width, height)
355 {
356 }
357 explicit vtkRectd(const double* init)
358 : vtkRect<double>(init)
359 {
360 }
361};
362
363#endif // vtkRect_h
364// VTK-HeaderTest-Exclude: vtkRect.h
static T Max(const T &a, const T &b)
Returns the maximum of the two arguments provided.
Definition: vtkMath.h:1727
static T Min(const T &a, const T &b)
Returns the minimum of the two arguments provided.
Definition: vtkMath.h:1720
templated base type for storage of 2D rectangles.
Definition: vtkRect.h:36
vtkVector2< T > GetBottomLeft() const
Get the bottom left corner of the rect as a vtkVector.
Definition: vtkRect.h:129
vtkVector< T, 2 > GetBottomRight() const
Get the bottom right corner of the rect as a vtkVector.
Definition: vtkRect.h:139
void SetY(const T &y)
Set the y component of the rectangle bottom corner, i.e.
Definition: vtkRect.h:79
void AddPoint(T x, T y)
Expand this rect to contain the point passed in.
Definition: vtkRect.h:189
const T & GetBottom() const
Get the bottom boundary of the rectangle along the Y direction.
Definition: vtkRect.h:124
vtkRect()=default
void SetX(const T &x)
Set the x component of the rectangle bottom corner, i.e.
Definition: vtkRect.h:69
void Set(const T &x, const T &y, const T &width, const T &height)
Set the x, y components of the rectangle, and the width/height.
Definition: vtkRect.h:57
vtkRect(const T *init)
Definition: vtkRect.h:48
T GetRight() const
Get the right boundary of the rectangle along the X direction.
Definition: vtkRect.h:114
vtkVector< T, 2 > GetTopLeft() const
Get the top left corner of the rect as a vtkVector.
Definition: vtkRect.h:134
void SetHeight(const T &height)
Set the height of the rectangle, i.e.
Definition: vtkRect.h:99
bool IntersectsWith(const vtkRect< T > &rect) const
Returns true if the rect argument overlaps this rect.
Definition: vtkRect.h:246
void MoveTo(T x, T y)
Move the rectangle, moving the bottom-left corner to the given position.
Definition: vtkRect.h:279
void AddRect(const vtkRect< T > &rect)
Expand this rect to contain the rect passed in.
Definition: vtkRect.h:200
const T & GetLeft() const
Get the left boundary of the rectangle along the X direction.
Definition: vtkRect.h:109
const T & GetX() const
Get the x component of the rectangle bottom corner, i.e.
Definition: vtkRect.h:74
T GetTop() const
Get the top boundary of the rectangle along the Y direction.
Definition: vtkRect.h:119
vtkRect(const T &x, const T &y, const T &width, const T &height)
Definition: vtkRect.h:40
const T & GetHeight() const
Get the height of the rectangle, i.e.
Definition: vtkRect.h:104
const T & GetWidth() const
Get the width of the rectangle, i.e.
Definition: vtkRect.h:94
vtkVector2d GetCenter() const
Returns the center of the rect as a vtkVector2d.
Definition: vtkRect.h:314
const T & GetY() const
Get the y component of the rectangle bottom corner, i.e.
Definition: vtkRect.h:84
vtkVector< T, 2 > GetTopRight() const
Get the bottom left corner of the rect as a vtkVector.
Definition: vtkRect.h:147
void AddPoint(const T point[2])
Expand this rect to contain the point passed in.
Definition: vtkRect.h:153
void SetWidth(const T &width)
Set the width of the rectanle, i.e.
Definition: vtkRect.h:89
bool Intersect(const vtkRect< T > &other)
Intersect with other rectangle.
Definition: vtkRect.h:293
vtkRectd(const double *init)
Definition: vtkRect.h:357
vtkRectd(double x, double y, double width, double height)
Definition: vtkRect.h:353
vtkRectd()=default
vtkRectf(const float *init)
Definition: vtkRect.h:343
vtkRectf(float x, float y, float width, float height)
Definition: vtkRect.h:339
vtkRectf()=default
vtkRecti()=default
vtkRecti(int x, int y, int width, int height)
Definition: vtkRect.h:325
vtkRecti(const int *init)
Definition: vtkRect.h:329
T Data[Size]
The only thing stored in memory!
Definition: vtkTuple.h:154
templated base type for storage of vectors.
Definition: vtkVector.h:97
@ point
Definition: vtkX3D.h:242
@ top
Definition: vtkX3D.h:508
@ bottom
Definition: vtkX3D.h:296
@ height
Definition: vtkX3D.h:260