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vtkMatrixToLinearTransform.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkMatrixToLinearTransform.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkMatrixToLinearTransform_h
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#define vtkMatrixToLinearTransform_h
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#include "vtkCommonTransformsModule.h"
// For export macro
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#include "
vtkLinearTransform.h
"
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class
vtkMatrix4x4
;
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class
VTKCOMMONTRANSFORMS_EXPORT
vtkMatrixToLinearTransform
:
public
vtkLinearTransform
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{
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public
:
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static
vtkMatrixToLinearTransform
*
New
();
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vtkTypeMacro(
vtkMatrixToLinearTransform
,
vtkLinearTransform
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent)
override
;
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virtual
void
SetInput
(
vtkMatrix4x4
*);
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vtkGetObjectMacro(Input,
vtkMatrix4x4
);
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void
Inverse
()
override
;
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vtkMTimeType
GetMTime
()
override
;
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vtkAbstractTransform
*
MakeTransform
()
override
;
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protected
:
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vtkMatrixToLinearTransform
();
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~vtkMatrixToLinearTransform
()
override
;
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void
InternalUpdate
()
override
;
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void
InternalDeepCopy
(
vtkAbstractTransform
* transform)
override
;
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int
InverseFlag
;
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vtkMatrix4x4
*
Input
;
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private
:
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vtkMatrixToLinearTransform
(
const
vtkMatrixToLinearTransform
&) =
delete
;
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void
operator=(
const
vtkMatrixToLinearTransform
&) =
delete
;
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};
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#endif
vtkAbstractTransform
superclass for all geometric transformations
Definition:
vtkAbstractTransform.h:52
vtkIndent
a simple class to control print indentation
Definition:
vtkIndent.h:113
vtkLinearTransform
abstract superclass for linear transformations
Definition:
vtkLinearTransform.h:69
vtkMatrix4x4
represent and manipulate 4x4 transformation matrices
Definition:
vtkMatrix4x4.h:145
vtkMatrixToLinearTransform
convert a matrix to a transform
Definition:
vtkMatrixToLinearTransform.h:38
vtkMatrixToLinearTransform::Input
vtkMatrix4x4 * Input
Definition:
vtkMatrixToLinearTransform.h:77
vtkMatrixToLinearTransform::InternalUpdate
void InternalUpdate() override
Perform any subclass-specific Update.
vtkMatrixToLinearTransform::SetInput
virtual void SetInput(vtkMatrix4x4 *)
Set the input matrix.
vtkMatrixToLinearTransform::~vtkMatrixToLinearTransform
~vtkMatrixToLinearTransform() override
vtkMatrixToLinearTransform::MakeTransform
vtkAbstractTransform * MakeTransform() override
Make a new transform of the same type.
vtkMatrixToLinearTransform::vtkMatrixToLinearTransform
vtkMatrixToLinearTransform()
vtkMatrixToLinearTransform::Inverse
void Inverse() override
The input matrix is left as-is, but the transformation matrix is inverted.
vtkMatrixToLinearTransform::InternalDeepCopy
void InternalDeepCopy(vtkAbstractTransform *transform) override
Perform any subclass-specific DeepCopy.
vtkMatrixToLinearTransform::GetMTime
vtkMTimeType GetMTime() override
Get the MTime: this is the bit of magic that makes everything work.
vtkMatrixToLinearTransform::InverseFlag
int InverseFlag
Definition:
vtkMatrixToLinearTransform.h:76
vtkMatrixToLinearTransform::New
static vtkMatrixToLinearTransform * New()
vtkMatrixToLinearTransform::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLinearTransform.h
vtkMTimeType
vtkTypeUInt32 vtkMTimeType
Definition:
vtkType.h:287
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