VTK  9.1.0
vtkInteractorStyleSwitch.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkInteractorStyleSwitch.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
98#ifndef vtkInteractorStyleSwitch_h
99#define vtkInteractorStyleSwitch_h
100
101#include "vtkInteractionStyleModule.h" // For export macro
103
104#define VTKIS_JOYSTICK 0
105#define VTKIS_TRACKBALL 1
106
107#define VTKIS_CAMERA 0
108#define VTKIS_ACTOR 1
109
115
116class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleSwitch : public vtkInteractorStyleSwitchBase
117{
118public:
121 void PrintSelf(ostream& os, vtkIndent indent) override;
122
127
133
135
138 vtkGetObjectMacro(CurrentStyle, vtkInteractorStyle);
145
150 void OnChar() override;
151
153
160
161protected:
164
166
173
177
178private:
180 void operator=(const vtkInteractorStyleSwitch&) = delete;
181};
182
183#endif
a simple class to control print indentation
Definition: vtkIndent.h:113
manipulate objects in the scene independently of one another
interactive manipulation of the camera
multitouch manipulation of the camera
class to swap between interactory styles
void SetAutoAdjustCameraClippingRange(vtkTypeBool value) override
We must override this method in order to pass the setting down to the underlying styles.
vtkInteractorStyleMultiTouchCamera * MultiTouchCamera
void SetCurrentStyleToJoystickActor()
Set/Get current style.
vtkInteractorStyleJoystickActor * JoystickActor
static vtkInteractorStyleSwitch * New()
vtkInteractorStyleJoystickCamera * JoystickCamera
void SetInteractor(vtkRenderWindowInteractor *iren) override
The sub styles need the interactor too.
void SetCurrentStyleToTrackballActor()
Set/Get current style.
void SetCurrentStyleToJoystickCamera()
Set/Get current style.
void OnChar() override
Only care about the char event, which is used to switch between different styles.
void SetCurrentRenderer(vtkRenderer *) override
Overridden from vtkInteractorObserver because the interactor styles used by this class must also be u...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetCurrentStyleToMultiTouchCamera()
Set/Get current style.
void SetCurrentStyleToTrackballCamera()
Set/Get current style.
vtkInteractorStyleTrackballActor * TrackballActor
void SetDefaultRenderer(vtkRenderer *) override
Overridden from vtkInteractorObserver because the interactor styles used by this class must also be u...
vtkInteractorStyleTrackballCamera * TrackballCamera
~vtkInteractorStyleSwitch() override
manipulate objects in the scene independent of each other
interactive manipulation of the camera
provide event-driven interface to the rendering window (defines trackball mode)
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
Definition: vtkRenderer.h:173
@ value
Definition: vtkX3D.h:226
int vtkTypeBool
Definition: vtkABI.h:69