VTK
9.1.0
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This struct describes a glTF Morph Target object. More...
#include <vtkGLTFDocumentLoader.h>
Public Attributes | |
std::map< std::string, int > | AttributeIndices |
std::map< std::string, vtkSmartPointer< vtkFloatArray > > | AttributeValues |
This struct describes a glTF Morph Target object.
A Morph Target is a morphable Mesh where primitives' attributes are obtained by adding the original attributes to a weighted sum of targets attributes. Only three attributes (position, normals and tangents) are supported.
Definition at line 168 of file vtkGLTFDocumentLoader.h.
std::map<std::string, int> vtkGLTFDocumentLoader::MorphTarget::AttributeIndices |
Definition at line 171 of file vtkGLTFDocumentLoader.h.
std::map<std::string, vtkSmartPointer<vtkFloatArray> > vtkGLTFDocumentLoader::MorphTarget::AttributeValues |
Definition at line 173 of file vtkGLTFDocumentLoader.h.