VTK  9.1.0
Protected Member Functions | Protected Attributes | List of all members
vtkRandomAttributeGenerator Class Reference

generate and create random data attributes More...

#include <vtkRandomAttributeGenerator.h>

Inheritance diagram for vtkRandomAttributeGenerator:
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Collaboration diagram for vtkRandomAttributeGenerator:
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Public Member Functions

virtual void SetDataType (int)
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToBit ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToChar ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToUnsignedChar ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToShort ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToUnsignedShort ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToInt ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToUnsignedInt ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToLong ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToLongLong ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToUnsignedLong ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToUnsignedLongLong ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToIdType ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToFloat ()
 Specify the type of array to create (all components of this array are of this type). More...
 
void SetDataTypeToDouble ()
 Specify the type of array to create (all components of this array are of this type). More...
 
virtual int GetDataType ()
 Specify the type of array to create (all components of this array are of this type). More...
 
virtual void SetNumberOfComponents (int)
 Specify the number of components to generate. More...
 
virtual int GetNumberOfComponents ()
 Specify the number of components to generate. More...
 
virtual void SetMinimumComponentValue (double)
 Set the minimum component value. More...
 
virtual double GetMinimumComponentValue ()
 Set the minimum component value. More...
 
void SetComponentRange (double minimumValue, double maximumValue)
 Set the minimum component value. More...
 
virtual void SetMaximumComponentValue (double)
 Set the maximum component value. More...
 
virtual double GetMaximumComponentValue ()
 Set the maximum component value. More...
 
virtual void SetNumberOfTuples (vtkIdType)
 Specify the number of tuples to generate. More...
 
virtual vtkIdType GetNumberOfTuples ()
 Specify the number of tuples to generate. More...
 
virtual void SetGeneratePointScalars (vtkTypeBool)
 Indicate that point scalars are to be generated. More...
 
virtual vtkTypeBool GetGeneratePointScalars ()
 Indicate that point scalars are to be generated. More...
 
virtual void GeneratePointScalarsOn ()
 Indicate that point scalars are to be generated. More...
 
virtual void GeneratePointScalarsOff ()
 Indicate that point scalars are to be generated. More...
 
virtual void SetGeneratePointVectors (vtkTypeBool)
 Indicate that point vectors are to be generated. More...
 
virtual vtkTypeBool GetGeneratePointVectors ()
 Indicate that point vectors are to be generated. More...
 
virtual void GeneratePointVectorsOn ()
 Indicate that point vectors are to be generated. More...
 
virtual void GeneratePointVectorsOff ()
 Indicate that point vectors are to be generated. More...
 
virtual void SetGeneratePointNormals (vtkTypeBool)
 Indicate that point normals are to be generated. More...
 
virtual vtkTypeBool GetGeneratePointNormals ()
 Indicate that point normals are to be generated. More...
 
virtual void GeneratePointNormalsOn ()
 Indicate that point normals are to be generated. More...
 
virtual void GeneratePointNormalsOff ()
 Indicate that point normals are to be generated. More...
 
virtual void SetGeneratePointTensors (vtkTypeBool)
 Indicate that point tensors are to be generated. More...
 
virtual vtkTypeBool GetGeneratePointTensors ()
 Indicate that point tensors are to be generated. More...
 
virtual void GeneratePointTensorsOn ()
 Indicate that point tensors are to be generated. More...
 
virtual void GeneratePointTensorsOff ()
 Indicate that point tensors are to be generated. More...
 
virtual void SetGeneratePointTCoords (vtkTypeBool)
 Indicate that point texture coordinates are to be generated. More...
 
virtual vtkTypeBool GetGeneratePointTCoords ()
 Indicate that point texture coordinates are to be generated. More...
 
virtual void GeneratePointTCoordsOn ()
 Indicate that point texture coordinates are to be generated. More...
 
virtual void GeneratePointTCoordsOff ()
 Indicate that point texture coordinates are to be generated. More...
 
virtual void SetGeneratePointArray (vtkTypeBool)
 Indicate that an arbitrary point array is to be generated. More...
 
virtual vtkTypeBool GetGeneratePointArray ()
 Indicate that an arbitrary point array is to be generated. More...
 
virtual void GeneratePointArrayOn ()
 Indicate that an arbitrary point array is to be generated. More...
 
virtual void GeneratePointArrayOff ()
 Indicate that an arbitrary point array is to be generated. More...
 
virtual void SetGenerateCellScalars (vtkTypeBool)
 Indicate that cell scalars are to be generated. More...
 
virtual vtkTypeBool GetGenerateCellScalars ()
 Indicate that cell scalars are to be generated. More...
 
virtual void GenerateCellScalarsOn ()
 Indicate that cell scalars are to be generated. More...
 
virtual void GenerateCellScalarsOff ()
 Indicate that cell scalars are to be generated. More...
 
virtual void SetGenerateCellVectors (vtkTypeBool)
 Indicate that cell vectors are to be generated. More...
 
virtual vtkTypeBool GetGenerateCellVectors ()
 Indicate that cell vectors are to be generated. More...
 
virtual void GenerateCellVectorsOn ()
 Indicate that cell vectors are to be generated. More...
 
virtual void GenerateCellVectorsOff ()
 Indicate that cell vectors are to be generated. More...
 
virtual void SetGenerateCellNormals (vtkTypeBool)
 Indicate that cell normals are to be generated. More...
 
virtual vtkTypeBool GetGenerateCellNormals ()
 Indicate that cell normals are to be generated. More...
 
virtual void GenerateCellNormalsOn ()
 Indicate that cell normals are to be generated. More...
 
virtual void GenerateCellNormalsOff ()
 Indicate that cell normals are to be generated. More...
 
virtual void SetGenerateCellTensors (vtkTypeBool)
 Indicate that cell tensors are to be generated. More...
 
virtual vtkTypeBool GetGenerateCellTensors ()
 Indicate that cell tensors are to be generated. More...
 
virtual void GenerateCellTensorsOn ()
 Indicate that cell tensors are to be generated. More...
 
virtual void GenerateCellTensorsOff ()
 Indicate that cell tensors are to be generated. More...
 
virtual void SetGenerateCellTCoords (vtkTypeBool)
 Indicate that cell texture coordinates are to be generated. More...
 
virtual vtkTypeBool GetGenerateCellTCoords ()
 Indicate that cell texture coordinates are to be generated. More...
 
virtual void GenerateCellTCoordsOn ()
 Indicate that cell texture coordinates are to be generated. More...
 
virtual void GenerateCellTCoordsOff ()
 Indicate that cell texture coordinates are to be generated. More...
 
virtual void SetGenerateCellArray (vtkTypeBool)
 Indicate that an arbitrary cell array is to be generated. More...
 
virtual vtkTypeBool GetGenerateCellArray ()
 Indicate that an arbitrary cell array is to be generated. More...
 
virtual void GenerateCellArrayOn ()
 Indicate that an arbitrary cell array is to be generated. More...
 
virtual void GenerateCellArrayOff ()
 Indicate that an arbitrary cell array is to be generated. More...
 
virtual void SetGenerateFieldArray (vtkTypeBool)
 Indicate that an arbitrary field data array is to be generated. More...
 
virtual vtkTypeBool GetGenerateFieldArray ()
 Indicate that an arbitrary field data array is to be generated. More...
 
virtual void GenerateFieldArrayOn ()
 Indicate that an arbitrary field data array is to be generated. More...
 
virtual void GenerateFieldArrayOff ()
 Indicate that an arbitrary field data array is to be generated. More...
 
virtual void SetAttributesConstantPerBlock (bool)
 Indicate that the generated attributes are constant within a block. More...
 
virtual bool GetAttributesConstantPerBlock ()
 Indicate that the generated attributes are constant within a block. More...
 
virtual void AttributesConstantPerBlockOn ()
 Indicate that the generated attributes are constant within a block. More...
 
virtual void AttributesConstantPerBlockOff ()
 Indicate that the generated attributes are constant within a block. More...
 
void GenerateAllPointDataOn ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
void GenerateAllPointDataOff ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
void GenerateAllCellDataOn ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
void GenerateAllCellDataOff ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
void GenerateAllDataOn ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
void GenerateAllDataOff ()
 Convenience methods for generating data: all data, all point data, or all cell data. More...
 
- Public Member Functions inherited from vtkPassInputTypeAlgorithm
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkPassInputTypeAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
vtkDataObjectGetInput ()
 Get the input data object. More...
 
vtkTypeBool ProcessRequest (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) override
 see vtkAlgorithm for details More...
 
vtkDataObjectGetOutput ()
 Get the output data object for a port on this algorithm. More...
 
vtkDataObjectGetOutput (int)
 Get the output data object for a port on this algorithm. More...
 
vtkPolyDataGetPolyDataOutput ()
 Get the output as a concrete type. More...
 
vtkStructuredPointsGetStructuredPointsOutput ()
 Get the output as a concrete type. More...
 
vtkImageDataGetImageDataOutput ()
 Get the output as a concrete type. More...
 
vtkStructuredGridGetStructuredGridOutput ()
 Get the output as a concrete type. More...
 
vtkUnstructuredGridGetUnstructuredGridOutput ()
 Get the output as a concrete type. More...
 
vtkRectilinearGridGetRectilinearGridOutput ()
 Get the output as a concrete type. More...
 
vtkGraphGetGraphOutput ()
 Get the output as a concrete type. More...
 
vtkMoleculeGetMoleculeOutput ()
 Get the output as a concrete type. More...
 
vtkTableGetTableOutput ()
 Get the output as a concrete type. More...
 
void SetInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void SetInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
- Public Member Functions inherited from vtkAlgorithm
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
virtual vtkTypeBool ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
 Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More...
 
vtkTypeBool ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void SetProgress (double)
 SetProgress is deprecated. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual vtkTypeBool Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
 
virtual vtkTypeBool Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (vtkTypeBool)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual vtkTypeBool GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual double GetProgress ()
 Get the execution progress of a process object. More...
 
void SetProgressShiftScale (double shift, double scale)
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressShift ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressScale ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int * GetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
int * GetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Protected Member Functions

 vtkRandomAttributeGenerator ()
 
 ~vtkRandomAttributeGenerator () override=default
 
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 This is called within ProcessRequest when a request asks the algorithm to do its work. More...
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Fill the input port information objects for this algorithm. More...
 
vtkDataArrayGenerateData (int dataType, vtkIdType numTuples, int numComp, int minComp, int maxComp, double min, double max)
 
int RequestData (vtkDataSet *input, vtkDataSet *output)
 
int RequestData (vtkCompositeDataSet *input, vtkCompositeDataSet *output)
 
template<class T >
void GenerateRandomTuples (T *data, vtkIdType numTuples, int numComp, int minComp, int maxComp, double min, double max)
 
- Protected Member Functions inherited from vtkPassInputTypeAlgorithm
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPassInputTypeAlgorithm ()
 
 ~vtkPassInputTypeAlgorithm () override=default
 
virtual int RequestDataObject (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 This is called within ProcessRequest when a request asks the algorithm to create empty output data objects. More...
 
virtual int RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called within ProcessRequest when a request asks for Information. More...
 
virtual int RequestUpdateTime (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called within ProcessRequest when a request ask for temporal information to be updated. More...
 
virtual int RequestUpdateTimeDependentInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called within ProcessRequest when a request ask for meta information to be updated. More...
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called within ProcessRequest when each filter in the pipeline decides what portion of its input is needed to create the portion of its output that the downstream filter asks for. More...
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called within ProcessRequest when a request asks the algorithm to do its work. More...
 
int FillOutputPortInformation (int port, vtkInformation *info) override
 Fill the output port information objects for this algorithm. More...
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Fill the input port information objects for this algorithm. More...
 
vtkDataObjectGetInput (int port)
 
- Protected Member Functions inherited from vtkAlgorithm
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 Fill the input port information objects for this algorithm. More...
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 Fill the output port information objects for this algorithm. More...
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int DataType
 
int NumberOfComponents
 
vtkIdType NumberOfTuples
 
double MinimumComponentValue
 
double MaximumComponentValue
 
vtkTypeBool GeneratePointScalars
 
vtkTypeBool GeneratePointVectors
 
vtkTypeBool GeneratePointNormals
 
vtkTypeBool GeneratePointTCoords
 
vtkTypeBool GeneratePointTensors
 
vtkTypeBool GeneratePointArray
 
vtkTypeBool GenerateCellScalars
 
vtkTypeBool GenerateCellVectors
 
vtkTypeBool GenerateCellNormals
 
vtkTypeBool GenerateCellTCoords
 
vtkTypeBool GenerateCellTensors
 
vtkTypeBool GenerateCellArray
 
vtkTypeBool GenerateFieldArray
 
bool AttributesConstantPerBlock
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 
typedef vtkPassInputTypeAlgorithm Superclass
 Standard methods for construction, type info, and printing. More...
 
static vtkRandomAttributeGeneratorNew ()
 Standard methods for construction, type info, and printing. More...
 
static vtkTypeBool IsTypeOf (const char *type)
 Standard methods for construction, type info, and printing. More...
 
static vtkRandomAttributeGeneratorSafeDownCast (vtkObjectBase *o)
 Standard methods for construction, type info, and printing. More...
 
virtual vtkTypeBool IsA (const char *type)
 Standard methods for construction, type info, and printing. More...
 
vtkRandomAttributeGeneratorNewInstance () const
 Standard methods for construction, type info, and printing. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Standard methods for construction, type info, and printing. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 Standard methods for construction, type info, and printing. More...
 

Additional Inherited Members

- Public Types inherited from vtkPassInputTypeAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 
- Static Public Member Functions inherited from vtkPassInputTypeAlgorithm
static vtkPassInputTypeAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPassInputTypeAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More...
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More...
 
- Public Attributes inherited from vtkAlgorithm
vtkTypeBool AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

generate and create random data attributes

vtkRandomAttributeGenerator is a filter that creates random attributes including scalars, vectors, normals, tensors, texture coordinates and/or general data arrays. These attributes can be generated as point data, cell data or general field data. The generation of each component is normalized between a user-specified minimum and maximum value.

This filter provides that capability to specify the data type of the attributes, the range for each of the components, and the number of components. Note, however, that this flexibility only goes so far because some attributes (e.g., normals, vectors and tensors) are fixed in the number of components, and in the case of normals and tensors, are constrained in the values that some of the components can take (i.e., normals have magnitude one, and tensors are symmetric).

Warning
In general this class is used for debugging or testing purposes.
It is possible to generate multiple attributes simultaneously.
By default, no data is generated. Make sure to enable the generation of some attributes if you want this filter to affect the output. Also note that this filter passes through input geometry, topology and attributes. Newly created attributes may replace attribute data that would have otherwise been passed through.
See also
vtkBrownianPoints

Definition at line 59 of file vtkRandomAttributeGenerator.h.

Member Typedef Documentation

◆ Superclass

Standard methods for construction, type info, and printing.

Definition at line 67 of file vtkRandomAttributeGenerator.h.

Constructor & Destructor Documentation

◆ vtkRandomAttributeGenerator()

vtkRandomAttributeGenerator::vtkRandomAttributeGenerator ( )
protected

◆ ~vtkRandomAttributeGenerator()

vtkRandomAttributeGenerator::~vtkRandomAttributeGenerator ( )
overrideprotecteddefault

Member Function Documentation

◆ New()

static vtkRandomAttributeGenerator * vtkRandomAttributeGenerator::New ( )
static

Standard methods for construction, type info, and printing.

◆ IsTypeOf()

static vtkTypeBool vtkRandomAttributeGenerator::IsTypeOf ( const char *  type)
static

Standard methods for construction, type info, and printing.

◆ IsA()

virtual vtkTypeBool vtkRandomAttributeGenerator::IsA ( const char *  type)
virtual

Standard methods for construction, type info, and printing.

Reimplemented from vtkPassInputTypeAlgorithm.

◆ SafeDownCast()

static vtkRandomAttributeGenerator * vtkRandomAttributeGenerator::SafeDownCast ( vtkObjectBase o)
static

Standard methods for construction, type info, and printing.

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkRandomAttributeGenerator::NewInstanceInternal ( ) const
protectedvirtual

Standard methods for construction, type info, and printing.

Reimplemented from vtkPassInputTypeAlgorithm.

◆ NewInstance()

vtkRandomAttributeGenerator * vtkRandomAttributeGenerator::NewInstance ( ) const

Standard methods for construction, type info, and printing.

◆ PrintSelf()

void vtkRandomAttributeGenerator::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Standard methods for construction, type info, and printing.

Reimplemented from vtkPassInputTypeAlgorithm.

◆ SetDataType()

virtual void vtkRandomAttributeGenerator::SetDataType ( int  )
virtual

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

◆ SetDataTypeToBit()

void vtkRandomAttributeGenerator::SetDataTypeToBit ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 77 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToChar()

void vtkRandomAttributeGenerator::SetDataTypeToChar ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 78 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToUnsignedChar()

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedChar ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 79 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToShort()

void vtkRandomAttributeGenerator::SetDataTypeToShort ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 80 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToUnsignedShort()

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedShort ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 81 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToInt()

void vtkRandomAttributeGenerator::SetDataTypeToInt ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 82 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToUnsignedInt()

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedInt ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 83 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToLong()

void vtkRandomAttributeGenerator::SetDataTypeToLong ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 84 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToLongLong()

void vtkRandomAttributeGenerator::SetDataTypeToLongLong ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 85 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToUnsignedLong()

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedLong ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 86 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToUnsignedLongLong()

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedLongLong ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 87 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToIdType()

void vtkRandomAttributeGenerator::SetDataTypeToIdType ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 88 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToFloat()

void vtkRandomAttributeGenerator::SetDataTypeToFloat ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 89 of file vtkRandomAttributeGenerator.h.

◆ SetDataTypeToDouble()

void vtkRandomAttributeGenerator::SetDataTypeToDouble ( )
inline

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

Definition at line 90 of file vtkRandomAttributeGenerator.h.

◆ GetDataType()

virtual int vtkRandomAttributeGenerator::GetDataType ( )
virtual

Specify the type of array to create (all components of this array are of this type).

This holds true for all arrays that are created.

◆ SetNumberOfComponents()

virtual void vtkRandomAttributeGenerator::SetNumberOfComponents ( int  )
virtual

Specify the number of components to generate.

This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

◆ GetNumberOfComponents()

virtual int vtkRandomAttributeGenerator::GetNumberOfComponents ( )
virtual

Specify the number of components to generate.

This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

◆ SetMinimumComponentValue()

virtual void vtkRandomAttributeGenerator::SetMinimumComponentValue ( double  )
virtual

Set the minimum component value.

This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

◆ GetMinimumComponentValue()

virtual double vtkRandomAttributeGenerator::GetMinimumComponentValue ( )
virtual

Set the minimum component value.

This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

◆ SetComponentRange()

void vtkRandomAttributeGenerator::SetComponentRange ( double  minimumValue,
double  maximumValue 
)
inline

Set the minimum component value.

This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

Definition at line 113 of file vtkRandomAttributeGenerator.h.

◆ SetMaximumComponentValue()

virtual void vtkRandomAttributeGenerator::SetMaximumComponentValue ( double  )
virtual

Set the maximum component value.

This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

◆ GetMaximumComponentValue()

virtual double vtkRandomAttributeGenerator::GetMaximumComponentValue ( )
virtual

Set the maximum component value.

This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

◆ SetNumberOfTuples()

virtual void vtkRandomAttributeGenerator::SetNumberOfTuples ( vtkIdType  )
virtual

Specify the number of tuples to generate.

This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

◆ GetNumberOfTuples()

virtual vtkIdType vtkRandomAttributeGenerator::GetNumberOfTuples ( )
virtual

Specify the number of tuples to generate.

This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

◆ SetGeneratePointScalars()

virtual void vtkRandomAttributeGenerator::SetGeneratePointScalars ( vtkTypeBool  )
virtual

Indicate that point scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GetGeneratePointScalars()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointScalars ( )
virtual

Indicate that point scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GeneratePointScalarsOn()

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOn ( )
virtual

Indicate that point scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GeneratePointScalarsOff()

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOff ( )
virtual

Indicate that point scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ SetGeneratePointVectors()

virtual void vtkRandomAttributeGenerator::SetGeneratePointVectors ( vtkTypeBool  )
virtual

Indicate that point vectors are to be generated.

Note that the number of components is always equal to three.

◆ GetGeneratePointVectors()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointVectors ( )
virtual

Indicate that point vectors are to be generated.

Note that the number of components is always equal to three.

◆ GeneratePointVectorsOn()

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOn ( )
virtual

Indicate that point vectors are to be generated.

Note that the number of components is always equal to three.

◆ GeneratePointVectorsOff()

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOff ( )
virtual

Indicate that point vectors are to be generated.

Note that the number of components is always equal to three.

◆ SetGeneratePointNormals()

virtual void vtkRandomAttributeGenerator::SetGeneratePointNormals ( vtkTypeBool  )
virtual

Indicate that point normals are to be generated.

Note that the number of components is always equal to three.

◆ GetGeneratePointNormals()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointNormals ( )
virtual

Indicate that point normals are to be generated.

Note that the number of components is always equal to three.

◆ GeneratePointNormalsOn()

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOn ( )
virtual

Indicate that point normals are to be generated.

Note that the number of components is always equal to three.

◆ GeneratePointNormalsOff()

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOff ( )
virtual

Indicate that point normals are to be generated.

Note that the number of components is always equal to three.

◆ SetGeneratePointTensors()

virtual void vtkRandomAttributeGenerator::SetGeneratePointTensors ( vtkTypeBool  )
virtual

Indicate that point tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GetGeneratePointTensors()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointTensors ( )
virtual

Indicate that point tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GeneratePointTensorsOn()

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOn ( )
virtual

Indicate that point tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GeneratePointTensorsOff()

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOff ( )
virtual

Indicate that point tensors are to be generated.

Note that the number of components is always equal to nine.

◆ SetGeneratePointTCoords()

virtual void vtkRandomAttributeGenerator::SetGeneratePointTCoords ( vtkTypeBool  )
virtual

Indicate that point texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GetGeneratePointTCoords()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointTCoords ( )
virtual

Indicate that point texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GeneratePointTCoordsOn()

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOn ( )
virtual

Indicate that point texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GeneratePointTCoordsOff()

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOff ( )
virtual

Indicate that point texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ SetGeneratePointArray()

virtual void vtkRandomAttributeGenerator::SetGeneratePointArray ( vtkTypeBool  )
virtual

Indicate that an arbitrary point array is to be generated.

The array is added to the points data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GetGeneratePointArray()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGeneratePointArray ( )
virtual

Indicate that an arbitrary point array is to be generated.

The array is added to the points data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GeneratePointArrayOn()

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOn ( )
virtual

Indicate that an arbitrary point array is to be generated.

The array is added to the points data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GeneratePointArrayOff()

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOff ( )
virtual

Indicate that an arbitrary point array is to be generated.

The array is added to the points data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ SetGenerateCellScalars()

virtual void vtkRandomAttributeGenerator::SetGenerateCellScalars ( vtkTypeBool  )
virtual

Indicate that cell scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GetGenerateCellScalars()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellScalars ( )
virtual

Indicate that cell scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GenerateCellScalarsOn()

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOn ( )
virtual

Indicate that cell scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ GenerateCellScalarsOff()

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOff ( )
virtual

Indicate that cell scalars are to be generated.

Note that the specified number of components is used to create the scalar.

◆ SetGenerateCellVectors()

virtual void vtkRandomAttributeGenerator::SetGenerateCellVectors ( vtkTypeBool  )
virtual

Indicate that cell vectors are to be generated.

Note that the number of components is always equal to three.

◆ GetGenerateCellVectors()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellVectors ( )
virtual

Indicate that cell vectors are to be generated.

Note that the number of components is always equal to three.

◆ GenerateCellVectorsOn()

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOn ( )
virtual

Indicate that cell vectors are to be generated.

Note that the number of components is always equal to three.

◆ GenerateCellVectorsOff()

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOff ( )
virtual

Indicate that cell vectors are to be generated.

Note that the number of components is always equal to three.

◆ SetGenerateCellNormals()

virtual void vtkRandomAttributeGenerator::SetGenerateCellNormals ( vtkTypeBool  )
virtual

Indicate that cell normals are to be generated.

Note that the number of components is always equal to three.

◆ GetGenerateCellNormals()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellNormals ( )
virtual

Indicate that cell normals are to be generated.

Note that the number of components is always equal to three.

◆ GenerateCellNormalsOn()

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOn ( )
virtual

Indicate that cell normals are to be generated.

Note that the number of components is always equal to three.

◆ GenerateCellNormalsOff()

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOff ( )
virtual

Indicate that cell normals are to be generated.

Note that the number of components is always equal to three.

◆ SetGenerateCellTensors()

virtual void vtkRandomAttributeGenerator::SetGenerateCellTensors ( vtkTypeBool  )
virtual

Indicate that cell tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GetGenerateCellTensors()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellTensors ( )
virtual

Indicate that cell tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GenerateCellTensorsOn()

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOn ( )
virtual

Indicate that cell tensors are to be generated.

Note that the number of components is always equal to nine.

◆ GenerateCellTensorsOff()

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOff ( )
virtual

Indicate that cell tensors are to be generated.

Note that the number of components is always equal to nine.

◆ SetGenerateCellTCoords()

virtual void vtkRandomAttributeGenerator::SetGenerateCellTCoords ( vtkTypeBool  )
virtual

Indicate that cell texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GetGenerateCellTCoords()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellTCoords ( )
virtual

Indicate that cell texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GenerateCellTCoordsOn()

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOn ( )
virtual

Indicate that cell texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ GenerateCellTCoordsOff()

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOff ( )
virtual

Indicate that cell texture coordinates are to be generated.

Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

◆ SetGenerateCellArray()

virtual void vtkRandomAttributeGenerator::SetGenerateCellArray ( vtkTypeBool  )
virtual

Indicate that an arbitrary cell array is to be generated.

The array is added to the cell data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates array (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GetGenerateCellArray()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateCellArray ( )
virtual

Indicate that an arbitrary cell array is to be generated.

The array is added to the cell data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates array (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GenerateCellArrayOn()

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOn ( )
virtual

Indicate that an arbitrary cell array is to be generated.

The array is added to the cell data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates array (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ GenerateCellArrayOff()

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOff ( )
virtual

Indicate that an arbitrary cell array is to be generated.

The array is added to the cell data but is not labeled as one of scalars, vectors, normals, tensors, or texture coordinates array (i.e., AddArray() is used). Note that the specified number of components is used to create the array.

◆ SetGenerateFieldArray()

virtual void vtkRandomAttributeGenerator::SetGenerateFieldArray ( vtkTypeBool  )
virtual

Indicate that an arbitrary field data array is to be generated.

Note that the specified number of components is used to create the scalar.

◆ GetGenerateFieldArray()

virtual vtkTypeBool vtkRandomAttributeGenerator::GetGenerateFieldArray ( )
virtual

Indicate that an arbitrary field data array is to be generated.

Note that the specified number of components is used to create the scalar.

◆ GenerateFieldArrayOn()

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOn ( )
virtual

Indicate that an arbitrary field data array is to be generated.

Note that the specified number of components is used to create the scalar.

◆ GenerateFieldArrayOff()

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOff ( )
virtual

Indicate that an arbitrary field data array is to be generated.

Note that the specified number of components is used to create the scalar.

◆ SetAttributesConstantPerBlock()

virtual void vtkRandomAttributeGenerator::SetAttributesConstantPerBlock ( bool  )
virtual

Indicate that the generated attributes are constant within a block.

This can be used to highlight blocks in a composite dataset.

◆ GetAttributesConstantPerBlock()

virtual bool vtkRandomAttributeGenerator::GetAttributesConstantPerBlock ( )
virtual

Indicate that the generated attributes are constant within a block.

This can be used to highlight blocks in a composite dataset.

◆ AttributesConstantPerBlockOn()

virtual void vtkRandomAttributeGenerator::AttributesConstantPerBlockOn ( )
virtual

Indicate that the generated attributes are constant within a block.

This can be used to highlight blocks in a composite dataset.

◆ AttributesConstantPerBlockOff()

virtual void vtkRandomAttributeGenerator::AttributesConstantPerBlockOff ( )
virtual

Indicate that the generated attributes are constant within a block.

This can be used to highlight blocks in a composite dataset.

◆ GenerateAllPointDataOn()

void vtkRandomAttributeGenerator::GenerateAllPointDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 296 of file vtkRandomAttributeGenerator.h.

◆ GenerateAllPointDataOff()

void vtkRandomAttributeGenerator::GenerateAllPointDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 305 of file vtkRandomAttributeGenerator.h.

◆ GenerateAllCellDataOn()

void vtkRandomAttributeGenerator::GenerateAllCellDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 314 of file vtkRandomAttributeGenerator.h.

◆ GenerateAllCellDataOff()

void vtkRandomAttributeGenerator::GenerateAllCellDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 323 of file vtkRandomAttributeGenerator.h.

◆ GenerateAllDataOn()

void vtkRandomAttributeGenerator::GenerateAllDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 332 of file vtkRandomAttributeGenerator.h.

◆ GenerateAllDataOff()

void vtkRandomAttributeGenerator::GenerateAllDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data.

For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 338 of file vtkRandomAttributeGenerator.h.

◆ RequestData() [1/3]

int vtkRandomAttributeGenerator::RequestData ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
)
overrideprotectedvirtual

This is called within ProcessRequest when a request asks the algorithm to do its work.

This is the method you should override to do whatever the algorithm is designed to do. This happens during the final pass in the pipeline execution process.

Reimplemented from vtkPassInputTypeAlgorithm.

◆ FillInputPortInformation()

int vtkRandomAttributeGenerator::FillInputPortInformation ( int  port,
vtkInformation info 
)
overrideprotectedvirtual

Fill the input port information objects for this algorithm.

This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkPassInputTypeAlgorithm.

◆ GenerateData()

vtkDataArray * vtkRandomAttributeGenerator::GenerateData ( int  dataType,
vtkIdType  numTuples,
int  numComp,
int  minComp,
int  maxComp,
double  min,
double  max 
)
protected

◆ RequestData() [2/3]

int vtkRandomAttributeGenerator::RequestData ( vtkDataSet input,
vtkDataSet output 
)
protected

◆ RequestData() [3/3]

int vtkRandomAttributeGenerator::RequestData ( vtkCompositeDataSet input,
vtkCompositeDataSet output 
)
protected

◆ GenerateRandomTuples()

template<class T >
void vtkRandomAttributeGenerator::GenerateRandomTuples ( T *  data,
vtkIdType  numTuples,
int  numComp,
int  minComp,
int  maxComp,
double  min,
double  max 
)
protected

Member Data Documentation

◆ DataType

int vtkRandomAttributeGenerator::DataType
protected

Definition at line 353 of file vtkRandomAttributeGenerator.h.

◆ NumberOfComponents

int vtkRandomAttributeGenerator::NumberOfComponents
protected

Definition at line 354 of file vtkRandomAttributeGenerator.h.

◆ NumberOfTuples

vtkIdType vtkRandomAttributeGenerator::NumberOfTuples
protected

Definition at line 355 of file vtkRandomAttributeGenerator.h.

◆ MinimumComponentValue

double vtkRandomAttributeGenerator::MinimumComponentValue
protected

Definition at line 356 of file vtkRandomAttributeGenerator.h.

◆ MaximumComponentValue

double vtkRandomAttributeGenerator::MaximumComponentValue
protected

Definition at line 357 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointScalars

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointScalars
protected

Definition at line 359 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointVectors

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointVectors
protected

Definition at line 360 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointNormals

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointNormals
protected

Definition at line 361 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointTCoords

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointTCoords
protected

Definition at line 362 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointTensors

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointTensors
protected

Definition at line 363 of file vtkRandomAttributeGenerator.h.

◆ GeneratePointArray

vtkTypeBool vtkRandomAttributeGenerator::GeneratePointArray
protected

Definition at line 364 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellScalars

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellScalars
protected

Definition at line 366 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellVectors

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellVectors
protected

Definition at line 367 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellNormals

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellNormals
protected

Definition at line 368 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellTCoords

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellTCoords
protected

Definition at line 369 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellTensors

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellTensors
protected

Definition at line 370 of file vtkRandomAttributeGenerator.h.

◆ GenerateCellArray

vtkTypeBool vtkRandomAttributeGenerator::GenerateCellArray
protected

Definition at line 371 of file vtkRandomAttributeGenerator.h.

◆ GenerateFieldArray

vtkTypeBool vtkRandomAttributeGenerator::GenerateFieldArray
protected

Definition at line 373 of file vtkRandomAttributeGenerator.h.

◆ AttributesConstantPerBlock

bool vtkRandomAttributeGenerator::AttributesConstantPerBlock
protected

Definition at line 374 of file vtkRandomAttributeGenerator.h.


The documentation for this class was generated from the following file: