VTK
9.1.0
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Read a GLTF file. More...
#include <vtkGLTFReader.h>
Classes | |
struct | GLTFTexture |
Materials are not directly applied to this reader's output. More... | |
Public Types | |
typedef vtkMultiBlockDataSetAlgorithm | Superclass |
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typedef vtkAlgorithm | Superclass |
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enum | DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION } |
Values used for setting the desired output precision for various algorithms. More... | |
typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkGLTFReader * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
vtkStringArray * | GetAllSceneNames () |
Get a list all scenes names as a vtkStringArray, with duplicate names numbered and empty names replaced by a generic name. More... | |
vtkDataArraySelection * | GetAnimationSelection () |
Get the vtkDataArraySelection object to enable/disable animations. More... | |
vtkIdType | GetNumberOfTextures () |
GLTFTexture | GetGLTFTexture (vtkIdType textureIndex) |
vtkSetFilePathMacro (FileName) | |
Set/Get the name of the file from which to read points. More... | |
vtkGetFilePathMacro (FileName) | |
Set/Get the name of the file from which to read points. More... | |
void | SetApplyDeformationsToGeometry (bool flag) |
The model's skinning transforms are computed and added to the different vtkPolyData objects' field data. More... | |
virtual bool | GetApplyDeformationsToGeometry () |
The model's skinning transforms are computed and added to the different vtkPolyData objects' field data. More... | |
virtual void | ApplyDeformationsToGeometryOn () |
The model's skinning transforms are computed and added to the different vtkPolyData objects' field data. More... | |
virtual void | ApplyDeformationsToGeometryOff () |
The model's skinning transforms are computed and added to the different vtkPolyData objects' field data. More... | |
virtual vtkIdType | GetNumberOfAnimations () |
glTF models can contain multiple animations, with various names and duration. More... | |
std::string | GetAnimationName (vtkIdType animationIndex) |
glTF models can contain multiple animations, with various names and duration. More... | |
float | GetAnimationDuration (vtkIdType animationIndex) |
glTF models can contain multiple animations, with various names and duration. More... | |
void | EnableAnimation (vtkIdType animationIndex) |
Enable/Disable an animation. More... | |
void | DisableAnimation (vtkIdType animationIndex) |
Enable/Disable an animation. More... | |
bool | IsAnimationEnabled (vtkIdType animationIndex) |
Enable/Disable an animation. More... | |
std::string | GetSceneName (vtkIdType sceneIndex) |
glTF models can contain multiple scene descriptions. More... | |
virtual vtkIdType | GetNumberOfScenes () |
glTF models can contain multiple scene descriptions. More... | |
virtual vtkIdType | GetCurrentScene () |
Get/Set the scene to be used by the reader. More... | |
virtual void | SetCurrentScene (vtkIdType) |
Get/Set the scene to be used by the reader. More... | |
void | SetScene (const std::string &scene) |
Get/Set the scene to be used by the reader. More... | |
virtual unsigned int | GetFrameRate () |
Get/Set the rate at which animations will be sampled: the glTF format does not have the concept of static timesteps. More... | |
virtual void | SetFrameRate (unsigned int) |
Get/Set the rate at which animations will be sampled: the glTF format does not have the concept of static timesteps. More... | |
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virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkMultiBlockDataSetAlgorithm * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
vtkTypeBool | ProcessRequest (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) override |
see vtkAlgorithm for details More... | |
vtkMultiBlockDataSet * | GetOutput () |
Get the output data object for a port on this algorithm. More... | |
vtkMultiBlockDataSet * | GetOutput (int) |
Get the output data object for a port on this algorithm. More... | |
void | SetInputData (vtkDataObject *) |
Assign a data object as input. More... | |
void | SetInputData (int, vtkDataObject *) |
Assign a data object as input. More... | |
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virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkAlgorithm * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
int | HasExecutive () |
Check whether this algorithm has an assigned executive. More... | |
vtkExecutive * | GetExecutive () |
Get this algorithm's executive. More... | |
virtual void | SetExecutive (vtkExecutive *executive) |
Set this algorithm's executive. More... | |
virtual vtkTypeBool | ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo) |
Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More... | |
vtkTypeBool | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
Version of ProcessRequest() that is wrapped. More... | |
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime) |
A special version of ProcessRequest meant specifically for the pipeline modified time request. More... | |
virtual int | ModifyRequest (vtkInformation *request, int when) |
This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More... | |
vtkInformation * | GetInputPortInformation (int port) |
Get the information object associated with an input port. More... | |
vtkInformation * | GetOutputPortInformation (int port) |
Get the information object associated with an output port. More... | |
int | GetNumberOfInputPorts () |
Get the number of input ports used by the algorithm. More... | |
int | GetNumberOfOutputPorts () |
Get the number of output ports provided by the algorithm. More... | |
void | SetProgress (double) |
SetProgress is deprecated. More... | |
void | UpdateProgress (double amount) |
Update the progress of the process object. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
String based versions of SetInputArrayToProcess(). More... | |
vtkInformation * | GetInputArrayInformation (int idx) |
Get the info object for the specified input array to this algorithm. More... | |
void | RemoveAllInputs () |
Remove all the input data. More... | |
vtkDataObject * | GetOutputDataObject (int port) |
Get the data object that will contain the algorithm output for the given port. More... | |
vtkDataObject * | GetInputDataObject (int port, int connection) |
Get the data object that will contain the algorithm input for the given port and given connection. More... | |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
Remove a connection from the given input port index. More... | |
virtual void | RemoveInputConnection (int port, int idx) |
Remove a connection given by index idx. More... | |
virtual void | RemoveAllInputConnections (int port) |
Removes all input connections. More... | |
virtual void | SetInputDataObject (int port, vtkDataObject *data) |
Sets the data-object as an input on the given port index. More... | |
virtual void | SetInputDataObject (vtkDataObject *data) |
virtual void | AddInputDataObject (int port, vtkDataObject *data) |
Add the data-object as an input to this given port. More... | |
virtual void | AddInputDataObject (vtkDataObject *data) |
vtkAlgorithmOutput * | GetOutputPort (int index) |
Get a proxy object corresponding to the given output port of this algorithm. More... | |
vtkAlgorithmOutput * | GetOutputPort () |
int | GetNumberOfInputConnections (int port) |
Get the number of inputs currently connected to a port. More... | |
int | GetTotalNumberOfInputConnections () |
Get the total number of inputs for this algorithm. More... | |
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
Get the algorithm output port connected to an input port. More... | |
vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More... | |
vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
Returns the algorithm connected to a port-index pair. More... | |
vtkAlgorithm * | GetInputAlgorithm () |
Equivalent to GetInputAlgorithm(0, 0). More... | |
vtkExecutive * | GetInputExecutive (int port, int index) |
Returns the executive associated with a particular input connection. More... | |
vtkExecutive * | GetInputExecutive () |
Equivalent to GetInputExecutive(0, 0) More... | |
vtkInformation * | GetInputInformation (int port, int index) |
Return the information object that is associated with a particular input connection. More... | |
vtkInformation * | GetInputInformation () |
Equivalent to GetInputInformation(0, 0) More... | |
vtkInformation * | GetOutputInformation (int port) |
Return the information object that is associated with a particular output port. More... | |
virtual vtkTypeBool | Update (int port, vtkInformationVector *requests) |
This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More... | |
virtual vtkTypeBool | Update (vtkInformation *requests) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdateExtent (const int extents[6]) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual int | UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr) |
Convenience method to update an algorithm after passing requests to its first output port. More... | |
virtual void | UpdateInformation () |
Bring the algorithm's information up-to-date. More... | |
virtual void | UpdateDataObject () |
Create output object(s). More... | |
virtual void | PropagateUpdateExtent () |
Propagate meta-data upstream. More... | |
virtual void | UpdateWholeExtent () |
Bring this algorithm's outputs up-to-date. More... | |
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More... | |
virtual vtkInformation * | GetInformation () |
Set/Get the information object associated with this algorithm. More... | |
virtual void | SetInformation (vtkInformation *) |
Set/Get the information object associated with this algorithm. More... | |
void | Register (vtkObjectBase *o) override |
Participate in garbage collection. More... | |
void | UnRegister (vtkObjectBase *o) override |
Participate in garbage collection. More... | |
virtual void | SetAbortExecute (vtkTypeBool) |
Set/Get the AbortExecute flag for the process object. More... | |
virtual vtkTypeBool | GetAbortExecute () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual void | AbortExecuteOn () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual void | AbortExecuteOff () |
Set/Get the AbortExecute flag for the process object. More... | |
virtual double | GetProgress () |
Get the execution progress of a process object. More... | |
void | SetProgressShiftScale (double shift, double scale) |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More... | |
virtual double | GetProgressShift () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More... | |
virtual double | GetProgressScale () |
Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More... | |
void | SetProgressText (const char *ptext) |
Set the current text message associated with the progress state. More... | |
virtual char * | GetProgressText () |
Set the current text message associated with the progress state. More... | |
virtual unsigned long | GetErrorCode () |
The error code contains a possible error that occurred while reading or writing the file. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
Set the input data arrays that this algorithm will process. More... | |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
Set the connection for the given input port index. More... | |
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
Set the connection for the given input port index. More... | |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
Add a connection to the given input port index. More... | |
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
Add a connection to the given input port index. More... | |
virtual void | Update (int port) |
Bring this algorithm's outputs up-to-date. More... | |
virtual void | Update () |
Bring this algorithm's outputs up-to-date. More... | |
virtual void | SetReleaseDataFlag (int) |
Turn release data flag on or off for all output ports. More... | |
virtual int | GetReleaseDataFlag () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOn () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOff () |
Turn release data flag on or off for all output ports. More... | |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More... | |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More... | |
int * | GetUpdateExtent () |
These functions return the update extent for output ports that use 3D extents. More... | |
int * | GetUpdateExtent (int port) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int extent[6]) |
These functions return the update extent for output ports that use 3D extents. More... | |
void | GetUpdateExtent (int port, int extent[6]) |
These functions return the update extent for output ports that use 3D extents. More... | |
int | GetUpdatePiece () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdatePiece (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateNumberOfPieces () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateNumberOfPieces (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateGhostLevel () |
These functions return the update extent for output ports that use piece extents. More... | |
int | GetUpdateGhostLevel (int port) |
These functions return the update extent for output ports that use piece extents. More... | |
void | SetProgressObserver (vtkProgressObserver *) |
If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More... | |
virtual vtkProgressObserver * | GetProgressObserver () |
If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More... | |
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vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
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const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual vtkTypeBool | IsA (const char *name) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
bool | GetIsInMemkind () const |
A local state flag that remembers whether this object lives in the normal or extended memory space. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkGLTFReader * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkGLTFReader * | SafeDownCast (vtkObjectBase *o) |
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static vtkMultiBlockDataSetAlgorithm * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkMultiBlockDataSetAlgorithm * | SafeDownCast (vtkObjectBase *o) |
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static vtkAlgorithm * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkAlgorithm * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationIntegerKey * | INPUT_IS_OPTIONAL () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey * | INPUT_IS_REPEATABLE () |
static vtkInformationInformationVectorKey * | INPUT_REQUIRED_FIELDS () |
static vtkInformationStringVectorKey * | INPUT_REQUIRED_DATA_TYPE () |
static vtkInformationInformationVectorKey * | INPUT_ARRAYS_TO_PROCESS () |
static vtkInformationIntegerKey * | INPUT_PORT () |
static vtkInformationIntegerKey * | INPUT_CONNECTION () |
static vtkInformationIntegerKey * | CAN_PRODUCE_SUB_EXTENT () |
This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More... | |
static vtkInformationIntegerKey * | CAN_HANDLE_PIECE_REQUEST () |
Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More... | |
static void | SetDefaultExecutivePrototype (vtkExecutive *proto) |
If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More... | |
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static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
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static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | SetMemkindDirectory (const char *directoryname) |
The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More... | |
static bool | GetUsingMemkind () |
A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkGLTFReader () | |
~vtkGLTFReader () override | |
void | StoreTextureData () |
Create and store GLTFTexture struct for each image present in the model. More... | |
int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
This is called by the superclass. More... | |
int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override |
This is called by the superclass. More... | |
void | CreateSceneNamesArray () |
Create the SceneNames array, generate unique identifiers for each scene based on their glTF name, then fill the SceneNames array with the generated identifiers. More... | |
void | CreateAnimationSelection () |
Fill the AnimationSelection vtkDataArraySelection with animation names. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkMultiBlockDataSetAlgorithm () | |
~vtkMultiBlockDataSetAlgorithm () override=default | |
virtual int | RequestDataObject (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
This is called by the superclass. More... | |
virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
This is called by the superclass. More... | |
virtual int | RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
This is called by the superclass. More... | |
vtkExecutive * | CreateDefaultExecutive () override |
Create a default executive. More... | |
int | FillOutputPortInformation (int port, vtkInformation *info) override |
Fill the output port information objects for this algorithm. More... | |
int | FillInputPortInformation (int port, vtkInformation *info) override |
Fill the input port information objects for this algorithm. More... | |
vtkDataObject * | GetInput (int port) |
virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
This is called by the superclass. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkAlgorithm () | |
~vtkAlgorithm () override | |
virtual int | FillInputPortInformation (int port, vtkInformation *info) |
Fill the input port information objects for this algorithm. More... | |
virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
Fill the output port information objects for this algorithm. More... | |
virtual void | SetNumberOfInputPorts (int n) |
Set the number of input ports used by the algorithm. More... | |
virtual void | SetNumberOfOutputPorts (int n) |
Set the number of output ports provided by the algorithm. More... | |
int | InputPortIndexInRange (int index, const char *action) |
int | OutputPortIndexInRange (int index, const char *action) |
int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More... | |
virtual vtkExecutive * | CreateDefaultExecutive () |
Create a default executive. More... | |
void | ReportReferences (vtkGarbageCollector *) override |
virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
Replace the Nth connection on the given input port. More... | |
virtual void | SetNumberOfInputConnections (int port, int n) |
Set the number of input connections on the given input port. More... | |
void | SetInputDataInternal (int port, vtkDataObject *input) |
These methods are used by subclasses to implement methods to set data objects directly as input. More... | |
void | AddInputDataInternal (int port, vtkDataObject *input) |
int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
Filters that have multiple connections on one port can use this signature. More... | |
vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
Filters that have multiple connections on one port can use this signature. More... | |
virtual void | SetErrorCode (unsigned long) |
The error code contains a possible error that occurred while reading or writing the file. More... | |
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vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
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vtkTypeBool | AbortExecute |
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static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
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static vtkMallocingFunction | GetCurrentMallocFunction () |
static vtkReallocingFunction | GetCurrentReallocFunction () |
static vtkFreeingFunction | GetCurrentFreeFunction () |
static vtkFreeingFunction | GetAlternateFreeFunction () |
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static vtkExecutive * | DefaultExecutivePrototype |
Read a GLTF file.
vtkGLTFReader is a concrete subclass of vtkMultiBlockDataSetAlgorithm that reads glTF 2.0 files.
The GL Transmission Format (glTF) is an API-neutral runtime asset delivery format. A glTF asset is represented by:
This reader currently outputs a vtkMultiBlockDataSet containing geometry information for the current selected scene, with animations, skins and morph targets applied, unless configured not to (see ApplyDeformationsToGeometry).
It is possible to get information about available scenes and animations by using the corresponding accessors. To use animations, first call SetFramerate with a non-zero value, then use EnableAnimation or DisableAnimation to configure which animations you would like to apply to the geometry. Finally, use UPDATE_TIME_STEPS to choose which frame to apply. If ApplyDeformationsToGeometry is set to true, the reader will apply the deformations, otherwise, animation transformation information will be saved to the dataset's FieldData.
Materials are currently not supported in this reader. If you would like to display materials, please try using vtkGLTFImporter. You could also use vtkGLTFReader::GetGLTFTexture, to access the image data that was loaded from the glTF 2.0 document.
This reader only supports assets that use the 2.x version of the glTF specification.
For the full glTF specification, see: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
Note: array sizes should not exceed INT_MAX
Definition at line 75 of file vtkGLTFReader.h.
Definition at line 79 of file vtkGLTFReader.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
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Reimplemented from vtkMultiBlockDataSetAlgorithm.
vtkGLTFReader * vtkGLTFReader::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
vtkIdType vtkGLTFReader::GetNumberOfTextures | ( | ) |
GLTFTexture vtkGLTFReader::GetGLTFTexture | ( | vtkIdType | textureIndex | ) |
vtkGLTFReader::vtkSetFilePathMacro | ( | FileName | ) |
Set/Get the name of the file from which to read points.
vtkGLTFReader::vtkGetFilePathMacro | ( | FileName | ) |
Set/Get the name of the file from which to read points.
void vtkGLTFReader::SetApplyDeformationsToGeometry | ( | bool | flag | ) |
The model's skinning transforms are computed and added to the different vtkPolyData objects' field data.
If this flag is set to true, the reader will apply those skinning transforms to the model's geometry.
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The model's skinning transforms are computed and added to the different vtkPolyData objects' field data.
If this flag is set to true, the reader will apply those skinning transforms to the model's geometry.
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The model's skinning transforms are computed and added to the different vtkPolyData objects' field data.
If this flag is set to true, the reader will apply those skinning transforms to the model's geometry.
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The model's skinning transforms are computed and added to the different vtkPolyData objects' field data.
If this flag is set to true, the reader will apply those skinning transforms to the model's geometry.
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glTF models can contain multiple animations, with various names and duration.
glTF does not specify however any runtime behavior (order of playing, auto-start, loops, mapping of timelines, etc), which is why no animation is enabled by default. These accessors expose metadata information about a model's available animations.
std::string vtkGLTFReader::GetAnimationName | ( | vtkIdType | animationIndex | ) |
glTF models can contain multiple animations, with various names and duration.
glTF does not specify however any runtime behavior (order of playing, auto-start, loops, mapping of timelines, etc), which is why no animation is enabled by default. These accessors expose metadata information about a model's available animations.
float vtkGLTFReader::GetAnimationDuration | ( | vtkIdType | animationIndex | ) |
glTF models can contain multiple animations, with various names and duration.
glTF does not specify however any runtime behavior (order of playing, auto-start, loops, mapping of timelines, etc), which is why no animation is enabled by default. These accessors expose metadata information about a model's available animations.
void vtkGLTFReader::EnableAnimation | ( | vtkIdType | animationIndex | ) |
Enable/Disable an animation.
The reader will apply all enabled animations to the model's transformations, at the specified time step. Use UPDATE_TIME_STEP to select which frame should be applied.
void vtkGLTFReader::DisableAnimation | ( | vtkIdType | animationIndex | ) |
Enable/Disable an animation.
The reader will apply all enabled animations to the model's transformations, at the specified time step. Use UPDATE_TIME_STEP to select which frame should be applied.
bool vtkGLTFReader::IsAnimationEnabled | ( | vtkIdType | animationIndex | ) |
Enable/Disable an animation.
The reader will apply all enabled animations to the model's transformations, at the specified time step. Use UPDATE_TIME_STEP to select which frame should be applied.
std::string vtkGLTFReader::GetSceneName | ( | vtkIdType | sceneIndex | ) |
glTF models can contain multiple scene descriptions.
These accessors expose metadata information about a model's available scenes.
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glTF models can contain multiple scene descriptions.
These accessors expose metadata information about a model's available scenes.
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Get/Set the scene to be used by the reader.
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Get/Set the scene to be used by the reader.
void vtkGLTFReader::SetScene | ( | const std::string & | scene | ) |
Get/Set the scene to be used by the reader.
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Get/Set the rate at which animations will be sampled: the glTF format does not have the concept of static timesteps.
TimeSteps are generated, during the REQUEST_INFORMATION pass, as linearly interpolated time values between 0s and the animations' maximum durations, sampled at the specified frame rate. Use the TIME_STEPS information key to obtain integer indices to each of these steps.
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Get/Set the rate at which animations will be sampled: the glTF format does not have the concept of static timesteps.
TimeSteps are generated, during the REQUEST_INFORMATION pass, as linearly interpolated time values between 0s and the animations' maximum durations, sampled at the specified frame rate. Use the TIME_STEPS information key to obtain integer indices to each of these steps.
vtkStringArray * vtkGLTFReader::GetAllSceneNames | ( | ) |
Get a list all scenes names as a vtkStringArray, with duplicate names numbered and empty names replaced by a generic name.
All names are guaranteed to be unique, and their index in the array matches the glTF document's scene indices.
vtkDataArraySelection * vtkGLTFReader::GetAnimationSelection | ( | ) |
Get the vtkDataArraySelection object to enable/disable animations.
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Create and store GLTFTexture struct for each image present in the model.
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This is called by the superclass.
This is the method you should override.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
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This is called by the superclass.
This is the method you should override.
Reimplemented from vtkMultiBlockDataSetAlgorithm.
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Create the SceneNames array, generate unique identifiers for each scene based on their glTF name, then fill the SceneNames array with the generated identifiers.
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Fill the AnimationSelection vtkDataArraySelection with animation names.
Names are adapted from the glTF document to ensure that they are unique and non-empty.
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Definition at line 191 of file vtkGLTFReader.h.
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Definition at line 193 of file vtkGLTFReader.h.
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Definition at line 195 of file vtkGLTFReader.h.
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Definition at line 202 of file vtkGLTFReader.h.
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Definition at line 204 of file vtkGLTFReader.h.
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Definition at line 205 of file vtkGLTFReader.h.
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Definition at line 206 of file vtkGLTFReader.h.
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Definition at line 207 of file vtkGLTFReader.h.
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Definition at line 209 of file vtkGLTFReader.h.
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Definition at line 210 of file vtkGLTFReader.h.
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Definition at line 212 of file vtkGLTFReader.h.
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Definition at line 214 of file vtkGLTFReader.h.
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Definition at line 216 of file vtkGLTFReader.h.
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Definition at line 217 of file vtkGLTFReader.h.