|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkExternalOpenGLRenderer * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | Render (void) override |
| Synchronize camera and light parameters. More...
|
|
vtkCamera * | MakeCamera () override |
| Create a new Camera sutible for use with this type of Renderer. More...
|
|
virtual void | AddExternalLight (vtkExternalLight *) |
| Add an external light to the list of external lights. More...
|
|
virtual void | RemoveExternalLight (vtkExternalLight *) |
| Remove an external light from the list of external lights. More...
|
|
virtual void | RemoveAllExternalLights () |
| Remove all external lights. More...
|
|
virtual vtkTypeBool | GetPreserveGLCameraMatrices () |
| If PreserveGLCameraMatrices is set to true, VTK camera matrices are copied from the current context GL_MODELVIEW_MATRIX and GL_PROJECTION_MATRIX parameters before each render call. More...
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|
virtual void | SetPreserveGLCameraMatrices (vtkTypeBool) |
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virtual void | PreserveGLCameraMatricesOn () |
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virtual void | PreserveGLCameraMatricesOff () |
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virtual vtkTypeBool | GetPreserveGLLights () |
| If PreserveGLLights is set to true, existing GL lights are modified before each render call to match the collection of lights added with AddExternalLight(). More...
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|
virtual void | SetPreserveGLLights (vtkTypeBool) |
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virtual void | PreserveGLLightsOn () |
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virtual void | PreserveGLLightsOff () |
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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkOpenGLRenderer * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | DeviceRender (void) override |
| Concrete open gl render method. More...
|
|
void | DeviceRenderOpaqueGeometry (vtkFrameBufferObjectBase *fbo=nullptr) override |
| Overridden to support hidden line removal. More...
|
|
void | DeviceRenderTranslucentPolygonalGeometry (vtkFrameBufferObjectBase *fbo=nullptr) override |
| Render translucent polygonal geometry. More...
|
|
void | Clear (void) override |
| Clear the image to the background color. More...
|
|
int | UpdateLights (void) override |
| Ask lights to load themselves into graphics pipeline. More...
|
|
int | GetDepthPeelingHigherLayer () |
| Is rendering at translucent geometry stage using depth peeling and rendering a layer other than the first one? (Boolean value) If so, the uniform variables UseTexture and Texture can be set. More...
|
|
bool | HaveApplePrimitiveIdBug () |
| Indicate if this system is subject to the Apple/AMD bug of not having a working glPrimitiveId <rdar://20747550>. More...
|
|
bool | IsDualDepthPeelingSupported () |
| Dual depth peeling may be disabled for certain runtime configurations. More...
|
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vtkOpenGLState * | GetState () |
|
const char * | GetLightingUniforms () |
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void | UpdateLightingUniforms (vtkShaderProgram *prog) |
|
virtual int | GetLightingComplexity () |
|
virtual int | GetLightingCount () |
|
vtkFloatArray * | GetSphericalHarmonics () |
| Get spherical harmonics coefficients used for irradiance. More...
|
|
void | SetEnvironmentTexture (vtkTexture *texture, bool isSRGB=false) override |
| Overriden in order to connect the texture to the environment map textures. More...
|
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void | ReleaseGraphicsResources (vtkWindow *w) override |
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void | SetUserLightTransform (vtkTransform *transform) |
| Set the user light transform applied after the camera transform. More...
|
|
vtkTransform * | GetUserLightTransform () |
| Set the user light transform applied after the camera transform. More...
|
|
vtkPBRLUTTexture * | GetEnvMapLookupTable () |
| Get environment textures used for image based lighting. More...
|
|
vtkPBRIrradianceTexture * | GetEnvMapIrradiance () |
| Get environment textures used for image based lighting. More...
|
|
vtkPBRPrefilterTexture * | GetEnvMapPrefiltered () |
| Get environment textures used for image based lighting. More...
|
|
virtual void | SetUseSphericalHarmonics (bool) |
| Use spherical harmonics instead of irradiance texture. More...
|
|
virtual bool | GetUseSphericalHarmonics () |
| Use spherical harmonics instead of irradiance texture. More...
|
|
virtual void | UseSphericalHarmonicsOn () |
| Use spherical harmonics instead of irradiance texture. More...
|
|
virtual void | UseSphericalHarmonicsOff () |
| Use spherical harmonics instead of irradiance texture. More...
|
|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkRenderer * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | AddActor (vtkProp *p) |
| Add/Remove different types of props to the renderer. More...
|
|
void | AddVolume (vtkProp *p) |
|
void | RemoveActor (vtkProp *p) |
|
void | RemoveVolume (vtkProp *p) |
|
void | AddLight (vtkLight *) |
| Add a light to the list of lights. More...
|
|
void | RemoveLight (vtkLight *) |
| Remove a light from the list of lights. More...
|
|
void | RemoveAllLights () |
| Remove all lights from the list of lights. More...
|
|
vtkLightCollection * | GetLights () |
| Return the collection of lights. More...
|
|
void | SetLightCollection (vtkLightCollection *lights) |
| Set the collection of lights. More...
|
|
void | CreateLight (void) |
| Create and add a light to renderer. More...
|
|
virtual vtkLight * | MakeLight () |
| Create a new Light sutible for use with this type of Renderer. More...
|
|
virtual vtkTypeBool | GetTwoSidedLighting () |
| Turn on/off two-sided lighting of surfaces. More...
|
|
virtual void | SetTwoSidedLighting (vtkTypeBool) |
|
virtual void | TwoSidedLightingOn () |
|
virtual void | TwoSidedLightingOff () |
|
virtual void | SetLightFollowCamera (vtkTypeBool) |
| Turn on/off the automatic repositioning of lights as the camera moves. More...
|
|
virtual vtkTypeBool | GetLightFollowCamera () |
|
virtual void | LightFollowCameraOn () |
|
virtual void | LightFollowCameraOff () |
|
virtual vtkTypeBool | GetAutomaticLightCreation () |
| Turn on/off a flag which disables the automatic light creation capability. More...
|
|
virtual void | SetAutomaticLightCreation (vtkTypeBool) |
|
virtual void | AutomaticLightCreationOn () |
|
virtual void | AutomaticLightCreationOff () |
|
virtual vtkTypeBool | UpdateLightsGeometryToFollowCamera (void) |
| Ask the lights in the scene that are not in world space (for instance, Headlights or CameraLights that are attached to the camera) to update their geometry to match the active camera. More...
|
|
vtkVolumeCollection * | GetVolumes () |
| Return the collection of volumes. More...
|
|
vtkActorCollection * | GetActors () |
| Return any actors in this renderer. More...
|
|
void | SetActiveCamera (vtkCamera *) |
| Specify the camera to use for this renderer. More...
|
|
vtkCamera * | GetActiveCamera () |
| Get the current camera. More...
|
|
virtual vtkCamera * | MakeCamera () |
| Create a new Camera sutible for use with this type of Renderer. More...
|
|
virtual void | SetErase (vtkTypeBool) |
| When this flag is off, the renderer will not erase the background or the Zbuffer. More...
|
|
virtual vtkTypeBool | GetErase () |
|
virtual void | EraseOn () |
|
virtual void | EraseOff () |
|
virtual void | SetDraw (vtkTypeBool) |
| When this flag is off, render commands are ignored. More...
|
|
virtual vtkTypeBool | GetDraw () |
|
virtual void | DrawOn () |
|
virtual void | DrawOff () |
|
int | CaptureGL2PSSpecialProp (vtkProp *) |
| This function is called to capture an instance of vtkProp that requires special handling during vtkRenderWindow::CaptureGL2PSSpecialProps(). More...
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|
void | SetGL2PSSpecialPropCollection (vtkPropCollection *) |
| Set the prop collection object used during vtkRenderWindow::CaptureGL2PSSpecialProps(). More...
|
|
void | AddCuller (vtkCuller *) |
| Add an culler to the list of cullers. More...
|
|
void | RemoveCuller (vtkCuller *) |
| Remove an actor from the list of cullers. More...
|
|
vtkCullerCollection * | GetCullers () |
| Return the collection of cullers. More...
|
|
virtual void | SetAmbient (double, double, double) |
| Set the intensity of ambient lighting. More...
|
|
virtual void | SetAmbient (double[3]) |
|
virtual double * | GetAmbient () |
|
virtual void | GetAmbient (double data[3]) |
|
virtual void | SetAllocatedRenderTime (double) |
| Set/Get the amount of time this renderer is allowed to spend rendering its scene. More...
|
|
virtual double | GetAllocatedRenderTime () |
|
virtual double | GetTimeFactor () |
| Get the ratio between allocated time and actual render time. More...
|
|
virtual void | Render () |
| CALLED BY vtkRenderWindow ONLY. More...
|
|
virtual void | DeviceRender () |
| Create an image. More...
|
|
virtual void | DeviceRenderOpaqueGeometry (vtkFrameBufferObjectBase *fbo=nullptr) |
| Render opaque polygonal geometry. More...
|
|
virtual void | DeviceRenderTranslucentPolygonalGeometry (vtkFrameBufferObjectBase *fbo=nullptr) |
| Render translucent polygonal geometry. More...
|
|
virtual void | ClearLights (void) |
| Internal method temporarily removes lights before reloading them into graphics pipeline. More...
|
|
virtual void | Clear () |
| Clear the image to the background color. More...
|
|
int | VisibleActorCount () |
| Returns the number of visible actors. More...
|
|
int | VisibleVolumeCount () |
| Returns the number of visible volumes. More...
|
|
void | ComputeVisiblePropBounds (double bounds[6]) |
| Compute the bounding box of all the visible props Used in ResetCamera() and ResetCameraClippingRange() More...
|
|
double * | ComputeVisiblePropBounds () |
| Wrapper-friendly version of ComputeVisiblePropBounds. More...
|
|
virtual void | ResetCameraClippingRange () |
| Reset the camera clipping range based on the bounds of the visible actors. More...
|
|
virtual void | ResetCameraClippingRange (const double bounds[6]) |
| Reset the camera clipping range based on a bounding box. More...
|
|
virtual void | ResetCameraClippingRange (double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
|
virtual void | SetNearClippingPlaneTolerance (double) |
| Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. More...
|
|
virtual double | GetNearClippingPlaneTolerance () |
|
virtual void | SetClippingRangeExpansion (double) |
| Specify enlargement of bounds when resetting the camera clipping range. More...
|
|
virtual double | GetClippingRangeExpansion () |
|
virtual void | ResetCamera () |
| Automatically set up the camera based on the visible actors. More...
|
|
virtual void | ResetCamera (const double bounds[6]) |
| Automatically set up the camera based on a specified bounding box (xmin, xmax, ymin, ymax, zmin, zmax). More...
|
|
virtual void | ResetCamera (double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
| Alternative version of ResetCamera(bounds[6]);. More...
|
|
virtual void | ResetCameraScreenSpace () |
| Automatically set up the camera based on the visible actors. More...
|
|
virtual void | ResetCameraScreenSpace (const double bounds[6]) |
| Automatically set up the camera based on a specified bounding box (xmin, xmax, ymin, ymax, zmin, zmax). More...
|
|
vtkVector3d | DisplayToWorld (const vtkVector3d &display) |
| Convert a vtkVector3d from display space to world space. More...
|
|
void | ZoomToBoxUsingViewAngle (const vtkRecti &box, const double offsetRatio=1.0) |
| Automatically set up the camera focal point and zoom factor to observe the box in display coordinates. More...
|
|
virtual void | ResetCameraScreenSpace (double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
| Alternative version of ResetCameraScreenSpace(bounds[6]);. More...
|
|
void | SetRenderWindow (vtkRenderWindow *) |
| Specify the rendering window in which to draw. More...
|
|
vtkRenderWindow * | GetRenderWindow () |
|
vtkWindow * | GetVTKWindow () override |
| Return the vtkWindow that owns this vtkViewport. More...
|
|
virtual void | SetBackingStore (vtkTypeBool) |
| Turn on/off using backing store. More...
|
|
virtual vtkTypeBool | GetBackingStore () |
|
virtual void | BackingStoreOn () |
|
virtual void | BackingStoreOff () |
|
virtual void | SetInteractive (vtkTypeBool) |
| Turn on/off interactive status. More...
|
|
virtual vtkTypeBool | GetInteractive () |
|
virtual void | InteractiveOn () |
|
virtual void | InteractiveOff () |
|
virtual void | SetLayer (int layer) |
| Set/Get the layer that this renderer belongs to. More...
|
|
virtual int | GetLayer () |
|
virtual vtkTypeBool | GetPreserveColorBuffer () |
| By default, the renderer at layer 0 is opaque, and all non-zero layer renderers are transparent. More...
|
|
virtual void | SetPreserveColorBuffer (vtkTypeBool) |
|
virtual void | PreserveColorBufferOn () |
|
virtual void | PreserveColorBufferOff () |
|
virtual void | SetPreserveDepthBuffer (vtkTypeBool) |
| By default, the depth buffer is reset for each renderer. More...
|
|
virtual vtkTypeBool | GetPreserveDepthBuffer () |
|
virtual void | PreserveDepthBufferOn () |
|
virtual void | PreserveDepthBufferOff () |
|
int | Transparent () |
| Returns a boolean indicating if this renderer is transparent. More...
|
|
void | WorldToView () override |
| Convert world point coordinates to view coordinates. More...
|
|
void | ViewToWorld () override |
| Convert view point coordinates to world coordinates. More...
|
|
void | ViewToWorld (double &wx, double &wy, double &wz) override |
| These methods map from one coordinate system to another. More...
|
|
void | WorldToView (double &wx, double &wy, double &wz) override |
| Convert world point coordinates to view coordinates. More...
|
|
void | WorldToPose (double &wx, double &wy, double &wz) override |
| Convert to from pose coordinates. More...
|
|
void | PoseToWorld (double &wx, double &wy, double &wz) override |
| These methods map from one coordinate system to another. More...
|
|
void | ViewToPose (double &wx, double &wy, double &wz) override |
| These methods map from one coordinate system to another. More...
|
|
void | PoseToView (double &wx, double &wy, double &wz) override |
| These methods map from one coordinate system to another. More...
|
|
double | GetZ (int x, int y) |
| Given a pixel location, return the Z value. More...
|
|
vtkMTimeType | GetMTime () override |
| Return the MTime of the renderer also considering its ivars. More...
|
|
virtual double | GetLastRenderTimeInSeconds () |
| Get the time required, in seconds, for the last Render call. More...
|
|
virtual int | GetNumberOfPropsRendered () |
| Should be used internally only during a render Get the number of props that were rendered using a RenderOpaqueGeometry or RenderTranslucentPolygonalGeometry call. More...
|
|
vtkAssemblyPath * | PickProp (double selectionX, double selectionY) override |
| Return the prop (via a vtkAssemblyPath) that has the highest z value at the given x, y position in the viewport. More...
|
|
vtkAssemblyPath * | PickProp (double selectionX1, double selectionY1, double selectionX2, double selectionY2) override |
| Return the Prop that has the highest z value at the given x1, y1 and x2,y2 positions in the viewport. More...
|
|
virtual void | StereoMidpoint () |
| Do anything necessary between rendering the left and right viewpoints in a stereo render. More...
|
|
double | GetTiledAspectRatio () |
| Compute the aspect ratio of this renderer for the current tile. More...
|
|
vtkTypeBool | IsActiveCameraCreated () |
| This method returns 1 if the ActiveCamera has already been set or automatically created by the renderer. More...
|
|
virtual void | SetUseDepthPeeling (vtkTypeBool) |
| Turn on/off rendering of translucent material with depth peeling technique. More...
|
|
virtual vtkTypeBool | GetUseDepthPeeling () |
|
virtual void | UseDepthPeelingOn () |
|
virtual void | UseDepthPeelingOff () |
|
virtual void | SetUseDepthPeelingForVolumes (bool) |
| This flag is on and the GPU supports it, depth-peel volumes along with the translucent geometry. More...
|
|
virtual bool | GetUseDepthPeelingForVolumes () |
|
virtual void | UseDepthPeelingForVolumesOn () |
|
virtual void | UseDepthPeelingForVolumesOff () |
|
virtual void | SetOcclusionRatio (double) |
| In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. More...
|
|
virtual double | GetOcclusionRatio () |
|
virtual void | SetMaximumNumberOfPeels (int) |
| In case of depth peeling, define the maximum number of peeling layers. More...
|
|
virtual int | GetMaximumNumberOfPeels () |
|
virtual vtkTypeBool | GetLastRenderingUsedDepthPeeling () |
| Tells if the last call to DeviceRenderTranslucentPolygonalGeometry() actually used depth peeling. More...
|
|
virtual void | SetUseSSAO (bool) |
| Enable or disable Screen Space Ambient Occlusion. More...
|
|
virtual bool | GetUseSSAO () |
|
virtual void | UseSSAOOn () |
|
virtual void | UseSSAOOff () |
|
virtual void | SetSSAORadius (double) |
| When using SSAO, define the SSAO hemisphere radius. More...
|
|
virtual double | GetSSAORadius () |
|
virtual void | SetSSAOBias (double) |
| When using SSAO, define the bias when comparing samples. More...
|
|
virtual double | GetSSAOBias () |
|
virtual void | SetSSAOKernelSize (unsigned int) |
| When using SSAO, define the number of samples. More...
|
|
virtual unsigned int | GetSSAOKernelSize () |
|
virtual void | SetSSAOBlur (bool) |
| When using SSAO, define blurring of the ambient occlusion. More...
|
|
virtual bool | GetSSAOBlur () |
|
virtual void | SSAOBlurOn () |
|
virtual void | SSAOBlurOff () |
|
void | SetDelegate (vtkRendererDelegate *d) |
| Set/Get a custom Render call. More...
|
|
virtual vtkRendererDelegate * | GetDelegate () |
|
virtual vtkHardwareSelector * | GetSelector () |
| Get the current hardware selector. More...
|
|
virtual void | SetLeftBackgroundTexture (vtkTexture *) |
| Set/Get the texture to be used for the monocular or stereo left eye background. More...
|
|
vtkTexture * | GetLeftBackgroundTexture () |
|
virtual void | SetBackgroundTexture (vtkTexture *) |
|
virtual vtkTexture * | GetBackgroundTexture () |
|
virtual void | SetRightBackgroundTexture (vtkTexture *) |
| Set/Get the texture to be used for the right eye background. More...
|
|
virtual vtkTexture * | GetRightBackgroundTexture () |
|
virtual void | SetTexturedBackground (bool) |
| Set/Get whether this viewport should have a textured background. More...
|
|
virtual bool | GetTexturedBackground () |
|
virtual void | TexturedBackgroundOn () |
|
virtual void | TexturedBackgroundOff () |
|
virtual void | ReleaseGraphicsResources (vtkWindow *) |
|
virtual void | SetUseFXAA (bool) |
| Turn on/off FXAA anti-aliasing, if supported. More...
|
|
virtual bool | GetUseFXAA () |
|
virtual void | UseFXAAOn () |
|
virtual void | UseFXAAOff () |
|
virtual vtkFXAAOptions * | GetFXAAOptions () |
| The configuration object for FXAA antialiasing. More...
|
|
virtual void | SetFXAAOptions (vtkFXAAOptions *) |
|
virtual void | SetUseShadows (vtkTypeBool) |
| Turn on/off rendering of shadows if supported Initial value is off. More...
|
|
virtual vtkTypeBool | GetUseShadows () |
|
virtual void | UseShadowsOn () |
|
virtual void | UseShadowsOff () |
|
virtual void | SetUseHiddenLineRemoval (vtkTypeBool) |
| If this flag is true and the rendering engine supports it, wireframe geometry will be drawn using hidden line removal. More...
|
|
virtual vtkTypeBool | GetUseHiddenLineRemoval () |
|
virtual void | UseHiddenLineRemovalOn () |
|
virtual void | UseHiddenLineRemovalOff () |
|
void | SetPass (vtkRenderPass *p) |
|
virtual vtkRenderPass * | GetPass () |
|
virtual vtkInformation * | GetInformation () |
| Set/Get the information object associated with this algorithm. More...
|
|
virtual void | SetInformation (vtkInformation *) |
|
virtual void | SetUseImageBasedLighting (bool) |
| If this flag is true and the rendering engine supports it, image based lighting is enabled and surface rendering displays environment reflections. More...
|
|
virtual bool | GetUseImageBasedLighting () |
|
virtual void | UseImageBasedLightingOn () |
|
virtual void | UseImageBasedLightingOff () |
|
virtual vtkTexture * | GetEnvironmentTexture () |
| Set/Get the environment texture used for image based lighting. More...
|
|
virtual void | SetEnvironmentTexture (vtkTexture *texture, bool isSRGB=false) |
|
virtual double * | GetEnvironmentUp () |
| Set/Get the environment up vector. More...
|
|
virtual void | GetEnvironmentUp (double &, double &, double &) |
|
virtual void | GetEnvironmentUp (double[3]) |
|
virtual void | SetEnvironmentUp (double, double, double) |
|
virtual void | SetEnvironmentUp (double[3]) |
|
virtual double * | GetEnvironmentRight () |
| Set/Get the environment right vector. More...
|
|
virtual void | GetEnvironmentRight (double &, double &, double &) |
|
virtual void | GetEnvironmentRight (double[3]) |
|
virtual void | SetEnvironmentRight (double, double, double) |
|
virtual void | SetEnvironmentRight (double[3]) |
|
void | DisplayToWorld () |
| Convert display (or screen) coordinates to world coordinates. More...
|
|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkViewport * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | AddViewProp (vtkProp *) |
| Add a prop to the list of props. More...
|
|
vtkPropCollection * | GetViewProps () |
| Return any props in this viewport. More...
|
|
int | HasViewProp (vtkProp *) |
| Query if a prop is in the list of props. More...
|
|
void | RemoveViewProp (vtkProp *) |
| Remove a prop from the list of props. More...
|
|
void | RemoveAllViewProps (void) |
| Remove all props from the list of props. More...
|
|
virtual double * | GetCenter () |
| Return the center of this viewport in display coordinates. More...
|
|
virtual int | IsInViewport (int x, int y) |
| Is a given display point in this Viewport's viewport. More...
|
|
virtual vtkWindow * | GetVTKWindow ()=0 |
| Return the vtkWindow that owns this vtkViewport. More...
|
|
virtual void | DisplayToView () |
| Convert display coordinates to view coordinates. More...
|
|
virtual void | ViewToDisplay () |
| Convert view coordinates to display coordinates. More...
|
|
virtual void | WorldToView () |
| Convert world point coordinates to view coordinates. More...
|
|
virtual void | ViewToWorld () |
| Convert view point coordinates to world coordinates. More...
|
|
void | DisplayToWorld () |
| Convert display (or screen) coordinates to world coordinates. More...
|
|
void | WorldToDisplay () |
| Convert world point coordinates to display (or screen) coordinates. More...
|
|
void | WorldToDisplay (double &x, double &y, double &z) |
| Convert world point coordinates to display (or screen) coordinates. More...
|
|
virtual vtkAssemblyPath * | PickProp (double selectionX, double selectionY)=0 |
| Return the Prop that has the highest z value at the given x, y position in the viewport. More...
|
|
virtual vtkAssemblyPath * | PickProp (double selectionX1, double selectionY1, double selectionX2, double selectionY2)=0 |
| Return the Prop that has the highest z value at the given x1, y1 and x2,y2 positions in the viewport. More...
|
|
vtkAssemblyPath * | PickPropFrom (double selectionX, double selectionY, vtkPropCollection *) |
| Same as PickProp with two arguments, but selects from the given collection of Props instead of the Renderers props. More...
|
|
vtkAssemblyPath * | PickPropFrom (double selectionX1, double selectionY1, double selectionX2, double selectionY2, vtkPropCollection *) |
| Same as PickProp with four arguments, but selects from the given collection of Props instead of the Renderers props. More...
|
|
virtual double | GetPickedZ () |
| Return the Z value for the last picked Prop. More...
|
|
void | AddActor2D (vtkProp *p) |
| Add/Remove different types of props to the renderer. More...
|
|
void | RemoveActor2D (vtkProp *p) |
| Add/Remove different types of props to the renderer. More...
|
|
vtkActor2DCollection * | GetActors2D () |
| Add/Remove different types of props to the renderer. More...
|
|
virtual void | SetBackground (double, double, double) |
| Set/Get the background color of the rendering screen using an rgb color specification. More...
|
|
virtual void | SetBackground (double[3]) |
| Set/Get the background color of the rendering screen using an rgb color specification. More...
|
|
virtual double * | GetBackground () |
| Set/Get the background color of the rendering screen using an rgb color specification. More...
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virtual void | GetBackground (double &, double &, double &) |
| Set/Get the background color of the rendering screen using an rgb color specification. More...
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virtual void | GetBackground (double[3]) |
| Set/Get the background color of the rendering screen using an rgb color specification. More...
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virtual void | SetBackground2 (double, double, double) |
| Set/Get the second background color of the rendering screen for gradient backgrounds using an rgb color specification. More...
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virtual void | SetBackground2 (double[3]) |
| Set/Get the second background color of the rendering screen for gradient backgrounds using an rgb color specification. More...
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virtual double * | GetBackground2 () |
| Set/Get the second background color of the rendering screen for gradient backgrounds using an rgb color specification. More...
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virtual void | GetBackground2 (double &, double &, double &) |
| Set/Get the second background color of the rendering screen for gradient backgrounds using an rgb color specification. More...
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virtual void | GetBackground2 (double[3]) |
| Set/Get the second background color of the rendering screen for gradient backgrounds using an rgb color specification. More...
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virtual void | SetBackgroundAlpha (double) |
| Set/Get the alpha value used to fill the background with. More...
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virtual double | GetBackgroundAlpha () |
| Set/Get the alpha value used to fill the background with. More...
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virtual void | SetGradientBackground (bool) |
| Set/Get whether this viewport should have a gradient background using the Background (bottom) and Background2 (top) colors. More...
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virtual bool | GetGradientBackground () |
| Set/Get whether this viewport should have a gradient background using the Background (bottom) and Background2 (top) colors. More...
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virtual void | GradientBackgroundOn () |
| Set/Get whether this viewport should have a gradient background using the Background (bottom) and Background2 (top) colors. More...
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virtual void | GradientBackgroundOff () |
| Set/Get whether this viewport should have a gradient background using the Background (bottom) and Background2 (top) colors. More...
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virtual void | SetAspect (double, double) |
| Set the aspect ratio of the rendered image. More...
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void | SetAspect (double[2]) |
| Set the aspect ratio of the rendered image. More...
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virtual double * | GetAspect () |
| Set the aspect ratio of the rendered image. More...
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virtual void | GetAspect (double data[2]) |
| Set the aspect ratio of the rendered image. More...
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virtual void | ComputeAspect () |
| Set the aspect ratio of the rendered image. More...
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virtual void | SetPixelAspect (double, double) |
| Set the aspect ratio of a pixel in the rendered image. More...
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void | SetPixelAspect (double[2]) |
| Set the aspect ratio of a pixel in the rendered image. More...
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virtual double * | GetPixelAspect () |
| Set the aspect ratio of a pixel in the rendered image. More...
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virtual void | GetPixelAspect (double data[2]) |
| Set the aspect ratio of a pixel in the rendered image. More...
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virtual void | SetViewport (double, double, double, double) |
| Specify the viewport for the Viewport to draw in the rendering window. More...
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virtual void | SetViewport (double[4]) |
| Specify the viewport for the Viewport to draw in the rendering window. More...
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virtual double * | GetViewport () |
| Specify the viewport for the Viewport to draw in the rendering window. More...
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virtual void | GetViewport (double data[4]) |
| Specify the viewport for the Viewport to draw in the rendering window. More...
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virtual void | SetDisplayPoint (double, double, double) |
| Set/get a point location in display (or screen) coordinates. More...
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virtual void | SetDisplayPoint (double[3]) |
| Set/get a point location in display (or screen) coordinates. More...
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virtual double * | GetDisplayPoint () |
| Set/get a point location in display (or screen) coordinates. More...
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virtual void | GetDisplayPoint (double data[3]) |
| Set/get a point location in display (or screen) coordinates. More...
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virtual void | SetViewPoint (double, double, double) |
| Specify a point location in view coordinates. More...
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virtual void | SetViewPoint (double[3]) |
| Specify a point location in view coordinates. More...
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virtual double * | GetViewPoint () |
| Specify a point location in view coordinates. More...
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virtual void | GetViewPoint (double data[3]) |
| Specify a point location in view coordinates. More...
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virtual void | SetWorldPoint (double, double, double, double) |
| Specify a point location in world coordinates. More...
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virtual void | SetWorldPoint (double[4]) |
| Specify a point location in world coordinates. More...
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virtual double * | GetWorldPoint () |
| Specify a point location in world coordinates. More...
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virtual void | GetWorldPoint (double data[4]) |
| Specify a point location in world coordinates. More...
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virtual void | LocalDisplayToDisplay (double &x, double &y) |
| These methods map from one coordinate system to another. More...
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virtual void | DisplayToNormalizedDisplay (double &u, double &v) |
| These methods map from one coordinate system to another. More...
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virtual void | NormalizedDisplayToViewport (double &x, double &y) |
| These methods map from one coordinate system to another. More...
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virtual void | ViewportToNormalizedViewport (double &u, double &v) |
| These methods map from one coordinate system to another. More...
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virtual void | NormalizedViewportToView (double &x, double &y, double &z) |
| These methods map from one coordinate system to another. More...
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virtual void | DisplayToLocalDisplay (double &x, double &y) |
| These methods map from one coordinate system to another. More...
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virtual void | NormalizedDisplayToDisplay (double &u, double &v) |
| These methods map from one coordinate system to another. More...
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virtual void | ViewportToNormalizedDisplay (double &x, double &y) |
| These methods map from one coordinate system to another. More...
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virtual void | NormalizedViewportToViewport (double &u, double &v) |
| These methods map from one coordinate system to another. More...
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virtual void | ViewToNormalizedViewport (double &x, double &y, double &z) |
| These methods map from one coordinate system to another. More...
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virtual void | ViewToDisplay (double &x, double &y, double &z) |
| These methods map from one coordinate system to another. More...
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virtual int * | GetSize () |
| Get the size and origin of the viewport in display coordinates. More...
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virtual int * | GetOrigin () |
| Get the size and origin of the viewport in display coordinates. More...
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void | GetTiledSize (int *width, int *height) |
| Get the size and origin of the viewport in display coordinates. More...
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virtual void | GetTiledSizeAndOrigin (int *width, int *height, int *lowerLeftX, int *lowerLeftY) |
| Get the size and origin of the viewport in display coordinates. More...
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double | GetPickX () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickY () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickWidth () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickHeight () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickX1 () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickY1 () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickX2 () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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double | GetPickY2 () const |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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virtual vtkPropCollection * | GetPickResultProps () |
| Methods used to return the pick (x,y) in local display coordinates (i.e., it's that same as selectionX and selectionY). More...
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virtual void | SetEnvironmentalBG (double, double, double) |
| Set/Get the constant environmental color using an rgb color specification. More...
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virtual void | SetEnvironmentalBG (double[3]) |
| Set/Get the constant environmental color using an rgb color specification. More...
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virtual double * | GetEnvironmentalBG () |
| Set/Get the constant environmental color using an rgb color specification. More...
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virtual void | GetEnvironmentalBG (double &, double &, double &) |
| Set/Get the constant environmental color using an rgb color specification. More...
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virtual void | GetEnvironmentalBG (double[3]) |
| Set/Get the constant environmental color using an rgb color specification. More...
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virtual void | SetEnvironmentalBG2 (double, double, double) |
| Set/Get the second environmental gradient color using an rgb color specification. More...
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virtual void | SetEnvironmentalBG2 (double[3]) |
| Set/Get the second environmental gradient color using an rgb color specification. More...
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virtual double * | GetEnvironmentalBG2 () |
| Set/Get the second environmental gradient color using an rgb color specification. More...
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virtual void | GetEnvironmentalBG2 (double &, double &, double &) |
| Set/Get the second environmental gradient color using an rgb color specification. More...
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virtual void | GetEnvironmentalBG2 (double[3]) |
| Set/Get the second environmental gradient color using an rgb color specification. More...
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virtual void | SetGradientEnvironmentalBG (bool) |
| Set/Get whether this viewport should enable the gradient environment using the EnvironmentalBG (bottom) and EnvironmentalBG2 (top) colors. More...
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virtual bool | GetGradientEnvironmentalBG () |
| Set/Get whether this viewport should enable the gradient environment using the EnvironmentalBG (bottom) and EnvironmentalBG2 (top) colors. More...
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virtual void | GradientEnvironmentalBGOn () |
| Set/Get whether this viewport should enable the gradient environment using the EnvironmentalBG (bottom) and EnvironmentalBG2 (top) colors. More...
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virtual void | GradientEnvironmentalBGOff () |
| Set/Get whether this viewport should enable the gradient environment using the EnvironmentalBG (bottom) and EnvironmentalBG2 (top) colors. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual vtkTypeBool | IsA (const char *name) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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bool | GetIsInMemkind () const |
| A local state flag that remembers whether this object lives in the normal or extended memory space. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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