VTK
9.1.0
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Implements the dual depth peeling algorithm. More...
#include <vtkDualDepthPeelingPass.h>
Public Types | |
typedef vtkDepthPeelingPass | Superclass |
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typedef vtkOpenGLRenderPass | Superclass |
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typedef vtkRenderPass | Superclass |
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typedef vtkObject | Superclass |
Public Member Functions | |
virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkDualDepthPeelingPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | Render (const vtkRenderState *s) override |
Perform rendering according to a render state s . More... | |
void | ReleaseGraphicsResources (vtkWindow *w) override |
Release graphics resources and ask components to release their own resources. More... | |
bool | PreReplaceShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override |
Use vtkShaderProgram::Substitute to replace. More... | |
bool | PostReplaceShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override |
Use vtkShaderProgram::Substitute to replace. More... | |
bool | SetShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) override |
Update the uniforms of the shader program. More... | |
vtkMTimeType | GetShaderStageMTime () override |
For multi-stage render passes that need to change shader code during a single pass, use this method to notify a mapper that the shader needs to be rebuilt (rather than reuse the last cached shader. More... | |
virtual vtkRenderPass * | GetVolumetricPass () |
Delegate for rendering the volumetric geometry, if needed. More... | |
virtual void | SetVolumetricPass (vtkRenderPass *volumetricPass) |
Delegate for rendering the volumetric geometry, if needed. More... | |
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virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkDepthPeelingPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | Render (const vtkRenderState *s) override |
Perform rendering according to a render state s . More... | |
void | ReleaseGraphicsResources (vtkWindow *w) override |
Release graphics resources and ask components to release their own resources. More... | |
bool | PostReplaceShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override |
Use vtkShaderProgram::Substitute to replace. More... | |
bool | SetShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) override |
Update the uniforms of the shader program. More... | |
void | SetOpaqueZTexture (vtkTextureObject *) |
void | SetOpaqueRGBATexture (vtkTextureObject *) |
virtual void | SetDepthFormat (int) |
Set the format to use for the depth texture e.g. More... | |
virtual vtkRenderPass * | GetTranslucentPass () |
Delegate for rendering the translucent polygonal geometry. More... | |
virtual void | SetTranslucentPass (vtkRenderPass *translucentPass) |
Delegate for rendering the translucent polygonal geometry. More... | |
virtual void | SetOcclusionRatio (double) |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. More... | |
virtual double | GetOcclusionRatio () |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. More... | |
virtual void | SetMaximumNumberOfPeels (int) |
In case of depth peeling, define the maximum number of peeling layers. More... | |
virtual int | GetMaximumNumberOfPeels () |
In case of depth peeling, define the maximum number of peeling layers. More... | |
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virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpenGLRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual bool | SetShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) |
Update the uniforms of the shader program. More... | |
virtual vtkMTimeType | GetShaderStageMTime () |
For multi-stage render passes that need to change shader code during a single pass, use this method to notify a mapper that the shader needs to be rebuilt (rather than reuse the last cached shader. More... | |
virtual void | SetActiveDrawBuffers (unsigned int) |
Number of active draw buffers. More... | |
virtual unsigned int | GetActiveDrawBuffers () |
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virtual vtkTypeBool | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s)=0 |
Perform rendering according to a render state s . More... | |
virtual void | ReleaseGraphicsResources (vtkWindow *w) |
Release graphics resources and ask components to release their own resources. More... | |
virtual int | GetNumberOfRenderedProps () |
Number of props rendered at the last Render call. More... | |
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vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
vtkTypeBool | HasObserver (unsigned long event) |
vtkTypeBool | HasObserver (const char *event) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkCommand * | GetCommand (unsigned long tag) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObserver (vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
void | RemoveObservers (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
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const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual vtkTypeBool | IsA (const char *name) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
bool | GetIsInMemkind () const |
A local state flag that remembers whether this object lives in the normal or extended memory space. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
Static Public Member Functions | |
static vtkDualDepthPeelingPass * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkDualDepthPeelingPass * | SafeDownCast (vtkObjectBase *o) |
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static vtkDepthPeelingPass * | New () |
static vtkTypeBool | IsTypeOf (const char *type) |
static vtkDepthPeelingPass * | SafeDownCast (vtkObjectBase *o) |
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static vtkTypeBool | IsTypeOf (const char *type) |
static vtkOpenGLRenderPass * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationObjectBaseVectorKey * | RenderPasses () |
Key containing information about the current pass. More... | |
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static vtkTypeBool | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObjectBase *o) |
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static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
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static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkIdType | GetNumberOfGenerationsFromBaseType (const char *name) |
Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | SetMemkindDirectory (const char *directoryname) |
The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More... | |
static bool | GetUsingMemkind () |
A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More... | |
Protected Types | |
enum | TextureName { BackTemp = 0 , Back , FrontA , FrontB , DepthA , DepthB , OpaqueDepth , NumberOfTextures } |
enum | ShaderStage { InitializingDepth , Peeling , AlphaBlending , NumberOfPasses , Inactive = -1 } |
enum | PeelType { TranslucentPeel , VolumetricPeel } |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
bool | PostReplaceTranslucentShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) |
bool | PreReplaceVolumetricShaderValues (std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) |
bool | SetTranslucentShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO) |
bool | SetVolumetricShaderParameters (vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO) |
vtkDualDepthPeelingPass () | |
~vtkDualDepthPeelingPass () override | |
void | SetCurrentStage (ShaderStage stage) |
virtual void | SetCurrentPeelType (PeelType) |
void | FreeGLObjects () |
Release all FBOs and textures. More... | |
void | RenderTranslucentPass () |
Render the translucent pass geometry, counting number of render calls. More... | |
void | RenderVolumetricPass () |
Render any volumetric geometry. More... | |
bool | IsRenderingVolumes () |
void | Initialize (const vtkRenderState *state) |
Allocate and configure FBOs and textures. More... | |
void | Prepare () |
Fill textures with initial values, bind the framebuffer. More... | |
void | InitializeOcclusionQuery () |
void | CopyOpaqueDepthBuffer () |
void | InitializeDepth () |
void | PeelVolumesOutsideTranslucentRange () |
bool | PeelingDone () |
void | Peel () |
Render the scene to produce the next set of peels. More... | |
void | PrepareFrontDestination () |
void | ClearFrontDestination () |
void | CopyFrontSourceToFrontDestination () |
void | InitializeTargetsForTranslucentPass () |
void | InitializeTargetsForVolumetricPass () |
void | PeelTranslucentGeometry () |
void | PeelVolumetricGeometry () |
void | BlendBackBuffer () |
void | StartTranslucentOcclusionQuery () |
void | EndTranslucentOcclusionQuery () |
void | StartVolumetricOcclusionQuery () |
void | EndVolumetricOcclusionQuery () |
void | SwapFrontBufferSourceDest () |
Swap the src/dest render targets: More... | |
void | SwapDepthBufferSourceDest () |
void | Finalize () |
void | AlphaBlendRender () |
void | BlendFinalImage () |
void | DeleteOcclusionQueryIds () |
void | InitColorTexture (vtkTextureObject *tex, const vtkRenderState *s) |
Initialize helpers. More... | |
void | InitDepthTexture (vtkTextureObject *tex, const vtkRenderState *s) |
Initialize helpers. More... | |
void | InitOpaqueDepthTexture (vtkTextureObject *tex, const vtkRenderState *s) |
Initialize helpers. More... | |
void | InitFramebuffer (const vtkRenderState *s) |
Initialize helpers. More... | |
void | ActivateDrawBuffer (TextureName id) |
Bind and activate draw buffers. More... | |
template<size_t NumTextures> | |
void | ActivateDrawBuffers (const std::array< TextureName, NumTextures > &a) |
Bind and activate draw buffers. More... | |
void | ActivateDrawBuffers (const TextureName *ids, size_t numTextures) |
Bind and activate draw buffers. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkDepthPeelingPass () | |
Default constructor. More... | |
~vtkDepthPeelingPass () override | |
Destructor. More... | |
void | BlendIntermediatePeels (vtkOpenGLRenderWindow *renWin, bool) |
void | BlendFinalPeel (vtkOpenGLRenderWindow *renWin) |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLRenderPass () | |
~vtkOpenGLRenderPass () override | |
void | PreRender (const vtkRenderState *s) |
Call before rendering to update the actors' information keys. More... | |
void | PostRender (const vtkRenderState *s) |
Call after rendering to clean up the actors' information keys. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkRenderPass () | |
Default constructor. More... | |
~vtkRenderPass () override | |
Destructor. More... | |
void | UpdateCamera (vtkRenderer *renderer) |
Call UpdateCamera() on Renderer. More... | |
void | ClearLights (vtkRenderer *renderer) |
Call ClearLights() on Renderer. More... | |
void | UpdateLightGeometry (vtkRenderer *renderer) |
Call UpdateLightGeometry() on Renderer. More... | |
void | UpdateLights (vtkRenderer *renderer) |
Call UpdateLights() on Renderer. More... | |
void | UpdateGeometry (vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr) |
Call UpdateGeometry() on Renderer. More... | |
void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
Modify protected member LastRenderingUsedDepthPeeling on Renderer. More... | |
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vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
These methods allow a command to exclusively grab all events. More... | |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
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static vtkMallocingFunction | GetCurrentMallocFunction () |
static vtkReallocingFunction | GetCurrentReallocFunction () |
static vtkFreeingFunction | GetCurrentFreeFunction () |
static vtkFreeingFunction | GetAlternateFreeFunction () |
Implements the dual depth peeling algorithm.
Dual depth peeling is an augmentatation of the standard depth peeling algorithm that peels two layers (front and back) for each render pass. The technique is described in "Order independent transparency with dual depth peeling" (February 2008) by L. Bavoil, K. Myers.
This algorithm has been extended to also peel volumetric data along with translucent geometry. To use this feature, set VolumetricPass to an appropriate RenderPass (usually vtkVolumetricPass).
The pass occurs in several stages:
Definition at line 66 of file vtkDualDepthPeelingPass.h.
Definition at line 70 of file vtkDualDepthPeelingPass.h.
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BackTemp | |
Back | |
FrontA | |
FrontB | |
DepthA | |
DepthB | |
OpaqueDepth | |
NumberOfTextures |
Definition at line 107 of file vtkDualDepthPeelingPass.h.
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InitializingDepth | |
Peeling | |
AlphaBlending | |
NumberOfPasses | |
Inactive |
Definition at line 121 of file vtkDualDepthPeelingPass.h.
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TranslucentPeel | |
VolumetricPeel |
Definition at line 131 of file vtkDualDepthPeelingPass.h.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDepthPeelingPass.
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Reimplemented from vtkDepthPeelingPass.
vtkDualDepthPeelingPass * vtkDualDepthPeelingPass::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDepthPeelingPass.
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Perform rendering according to a render state s
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Reimplemented from vtkDepthPeelingPass.
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Release graphics resources and ask components to release their own resources.
Reimplemented from vtkDepthPeelingPass.
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Delegate for rendering the volumetric geometry, if needed.
It is usually set to a vtkVolumetricPass. Initial value is a NULL pointer.
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Delegate for rendering the volumetric geometry, if needed.
It is usually set to a vtkVolumetricPass. Initial value is a NULL pointer.
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Use vtkShaderProgram::Substitute to replace.
declarations in the shader sources. Gets called before other mapper shader replacements Return false on error.
Reimplemented from vtkOpenGLRenderPass.
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Use vtkShaderProgram::Substitute to replace.
declarations in the shader sources. Gets called before other mapper shader replacements Return false on error.
Reimplemented from vtkDepthPeelingPass.
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Update the uniforms of the shader program.
Return false on error.
Reimplemented from vtkDepthPeelingPass.
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For multi-stage render passes that need to change shader code during a single pass, use this method to notify a mapper that the shader needs to be rebuilt (rather than reuse the last cached shader.
This method should return the last time that the shader stage changed, or 0 if the shader is single-stage.
Reimplemented from vtkOpenGLRenderPass.
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Release all FBOs and textures.
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Render the translucent pass geometry, counting number of render calls.
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Render any volumetric geometry.
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Allocate and configure FBOs and textures.
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Initialize helpers.
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Initialize helpers.
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Initialize helpers.
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Initialize helpers.
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Bind and activate draw buffers.
Definition at line 179 of file vtkDualDepthPeelingPass.h.
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Bind and activate draw buffers.
Definition at line 181 of file vtkDualDepthPeelingPass.h.
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Bind and activate draw buffers.
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Fill textures with initial values, bind the framebuffer.
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Render the scene to produce the next set of peels.
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Swap the src/dest render targets:
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Definition at line 240 of file vtkDualDepthPeelingPass.h.
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Definition at line 241 of file vtkDualDepthPeelingPass.h.
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Definition at line 242 of file vtkDualDepthPeelingPass.h.
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Definition at line 244 of file vtkDualDepthPeelingPass.h.
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Definition at line 245 of file vtkDualDepthPeelingPass.h.
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Definition at line 246 of file vtkDualDepthPeelingPass.h.
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Definition at line 247 of file vtkDualDepthPeelingPass.h.
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Definition at line 249 of file vtkDualDepthPeelingPass.h.
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Definition at line 251 of file vtkDualDepthPeelingPass.h.
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Definition at line 252 of file vtkDualDepthPeelingPass.h.
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Definition at line 253 of file vtkDualDepthPeelingPass.h.
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Definition at line 254 of file vtkDualDepthPeelingPass.h.
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Definition at line 256 of file vtkDualDepthPeelingPass.h.
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Definition at line 257 of file vtkDualDepthPeelingPass.h.
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Definition at line 258 of file vtkDualDepthPeelingPass.h.
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Definition at line 260 of file vtkDualDepthPeelingPass.h.
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Definition at line 261 of file vtkDualDepthPeelingPass.h.
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Definition at line 262 of file vtkDualDepthPeelingPass.h.
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Definition at line 263 of file vtkDualDepthPeelingPass.h.
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Definition at line 264 of file vtkDualDepthPeelingPass.h.
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Definition at line 265 of file vtkDualDepthPeelingPass.h.
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Definition at line 266 of file vtkDualDepthPeelingPass.h.
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Definition at line 268 of file vtkDualDepthPeelingPass.h.
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Definition at line 269 of file vtkDualDepthPeelingPass.h.
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Definition at line 272 of file vtkDualDepthPeelingPass.h.
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Definition at line 273 of file vtkDualDepthPeelingPass.h.
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Definition at line 274 of file vtkDualDepthPeelingPass.h.
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Definition at line 275 of file vtkDualDepthPeelingPass.h.