VTK  9.1.0
vtkVRPanelRepresentation.h
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1/*=========================================================================
2
3Program: Visualization Toolkit
4Module: vtkVRPanelRepresentation.h
5
6Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7All rights reserved.
8See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10This software is distributed WITHOUT ANY WARRANTY; without even
11the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
27#ifndef vtkVRPanelRepresentation_h
28#define vtkVRPanelRepresentation_h
29
30#include "vtkRenderingVRModule.h" // For export macro
32#include <string> // for ivar
33
34class vtkPicker;
35class vtkTextActor3D;
36
37class VTKRENDERINGVR_EXPORT vtkVRPanelRepresentation : public vtkWidgetRepresentation
38{
39public:
44
46
50 void PrintSelf(ostream& os, vtkIndent indent) override;
52
53 // Enums define the state of the representation relative to the mouse pointer
54 // position. Used by ComputeInteractionState() to communicate with the
55 // widget. Note that ComputeInteractionState() and several other methods
56 // must be implemented by subclasses.
58 {
59 Outside = 0,
60 Moving
61 };
62
64
67 void BuildRepresentation() override;
68 void PlaceWidget(double bounds[6]) override;
70 unsigned long event, void* calldata) override;
72 unsigned long event, void* calldata) override;
74 unsigned long event, void* calldata, int modify = 0) override;
76 unsigned long event, void* calldata) override;
78
79 // Place the widget with a few more options
80 // This method allows you to place the panel
81 // and provides more options so that you can get
82 // the exact positioning you want.
83 // Bounds are the bounds that you want the panel to
84 // fit within. For World coordinates they should be in
85 // world coordinates. For all others they should be in
86 // physical meters relative to the HMD or controller origin.
87 // The normal is the direction the planel should face.
88 // The coordinate system for the controller is X right
89 // Y up and Z towards the handle. Upvec specifies the
90 // vector to use as up for the panel. Note that upvec
91 // has priority over normal, if they are not orthogonal
92 // normal will be modified to be orthogonal to upvec.
93 // Scale is the physical scale from the RenderWindow
94 // and is used to position/scale the panel correctly.
95 //
96 // Note that you should set the Text on the panel
97 // before calling this method as the positioning
98 // and scaling is done based on the current text.
99 //
100 // All vectors will be normalized prior to use.
102 const double* bounds, const double* normal, const double* upvec, double scale);
103
105
113
115
118 void SetText(const char* str);
120
121 // allow access to the underlying text actor
122 // so that properties can be set
123 vtkGetObjectMacro(TextActor, vtkTextActor3D);
124
125 // Set the coordinate system to use for this prop
130
132
135 vtkSetMacro(AllowAdjustment, bool);
136 vtkGetMacro(AllowAdjustment, bool);
137 vtkBooleanMacro(AllowAdjustment, bool);
139
140protected:
143
144 // Keep track of event positions
145 double LastEventPosition[3];
146 double LastEventOrientation[4];
147 double StartEventOrientation[4];
148
149 double LastScale;
150
152
153 void UpdatePose(double* p1, double* d1, double* p2, double* d2);
154
156
158 {
159 World = 0,
160 HMD = 1,
163 };
164
166
167 // The text
170
171private:
173 void operator=(const vtkVRPanelRepresentation&) = delete;
174};
175
176#endif
define the API for widget / widget representation
a simple class to control print indentation
Definition: vtkIndent.h:113
superclass for 3D geometric pickers (uses ray cast)
Definition: vtkPicker.h:56
platform-independent render window interaction including picking and frame rate control.
abstract specification for renderers
Definition: vtkRenderer.h:173
An actor that displays text.
Widget representation for vtkVRPanelWidget Implementation of the popup panel representation for the v...
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of this class.
void ComplexInteraction(vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *calldata) override
void PlaceWidget(double bounds[6]) override
void PlaceWidgetExtended(const double *bounds, const double *normal, const double *upvec, double scale)
void ComputeMatrix(vtkRenderer *ren)
int RenderOpaqueGeometry(vtkViewport *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
void SetCoordinateSystemToRightController()
~vtkVRPanelRepresentation() override
static vtkVRPanelRepresentation * New()
Instantiate the class.
void UpdatePose(double *p1, double *d1, double *p2, double *d2)
void ReleaseGraphicsResources(vtkWindow *) override
Methods supporting the rendering process.
void StartComplexInteraction(vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *calldata) override
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
vtkTypeBool HasTranslucentPolygonalGeometry() override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
void SetCoordinateSystemToLeftController()
void SetText(const char *str)
Set panel text.
int ComputeComplexInteractionState(vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *calldata, int modify=0) override
void BuildRepresentation() override
Methods to interface with the vtkVRPanelWidget.
void EndComplexInteraction(vtkRenderWindowInteractor *iren, vtkAbstractWidget *widget, unsigned long event, void *calldata) override
abstract specification for Viewports
Definition: vtkViewport.h:47
abstract class defines interface between the widget and widget representation classes
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
@ scale
Definition: vtkX3D.h:235
@ string
Definition: vtkX3D.h:496
int vtkTypeBool
Definition: vtkABI.h:69