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vtkVRCamera.h
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/*=========================================================================
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Program: Visualization Toolkit
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef vtkVRCamera_h
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#define vtkVRCamera_h
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#include "
vtkOpenGLCamera.h
"
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#include "vtkRenderingVRModule.h"
// For export macro
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#include "
vtkTransform.h
"
// ivars
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class
vtkMatrix4x4
;
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class
VTKRENDERINGVR_EXPORT
vtkVRCamera
:
public
vtkOpenGLCamera
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{
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public
:
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vtkTypeMacro(
vtkVRCamera
,
vtkOpenGLCamera
);
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virtual
void
GetTrackingToDCMatrix
(
vtkMatrix4x4
*& TCDCMatrix) = 0;
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protected
:
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vtkVRCamera
() =
default
;
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~vtkVRCamera
()
override
=
default
;
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private
:
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vtkVRCamera
(
const
vtkVRCamera
&) =
delete
;
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void
operator=(
const
vtkVRCamera
&) =
delete
;
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};
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#endif
vtkMatrix4x4
represent and manipulate 4x4 transformation matrices
Definition:
vtkMatrix4x4.h:145
vtkOpenGLCamera
OpenGL camera.
Definition:
vtkOpenGLCamera.h:33
vtkVRCamera
VR camera.
Definition:
vtkVRCamera.h:32
vtkVRCamera::vtkVRCamera
vtkVRCamera()=default
vtkVRCamera::GetTrackingToDCMatrix
virtual void GetTrackingToDCMatrix(vtkMatrix4x4 *&TCDCMatrix)=0
Provides a matrix to go from absolute VR tracking coordinates to device coordinates.
vtkVRCamera::~vtkVRCamera
~vtkVRCamera() override=default
vtkOpenGLCamera.h
vtkTransform.h
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