69#ifndef vtkTextureMapToPlane_h
70#define vtkTextureMapToPlane_h
73#include "vtkFiltersTextureModule.h"
91 vtkSetVector3Macro(Origin,
double);
92 vtkGetVectorMacro(Origin,
double, 3);
99 vtkSetVector3Macro(Point1,
double);
100 vtkGetVectorMacro(Point1,
double, 3);
107 vtkSetVector3Macro(Point2,
double);
108 vtkGetVectorMacro(Point2,
double, 3);
125 vtkSetVector2Macro(SRange,
double);
126 vtkGetVectorMacro(SRange,
double, 2);
133 vtkSetVector2Macro(TRange,
double);
134 vtkGetVectorMacro(TRange,
double, 2);
Superclass for algorithms that produce output of the same type as input.
abstract class to specify dataset behavior
a simple class to control print indentation
generate texture coordinates by mapping points to plane
vtkTypeBool AutomaticPlaneGeneration
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
This is called within ProcessRequest when a request asks the algorithm to do its work.
static vtkTextureMapToPlane * New()
Construct with s,t range=(0,1) and automatic plane generation turned on.
void ComputeNormal(vtkDataSet *output)
~vtkTextureMapToPlane() override=default
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.