100#ifndef vtkSplineWidget_h
101#define vtkSplineWidget_h
104#include "vtkInteractionWidgetsModule.h"
118#define VTK_PROJECTION_YZ 0
119#define VTK_PROJECTION_XZ 1
120#define VTK_PROJECTION_XY 2
121#define VTK_PROJECTION_OBLIQUE 3
142 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
144 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
169 vtkGetMacro(ProjectionNormal,
int);
184 vtkGetMacro(ProjectionPosition,
double);
223 vtkGetMacro(NumberOfHandles,
int);
232 vtkGetMacro(Resolution,
int);
323 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
377 void Scale(
double* p1,
double* p2,
int X,
int Y);
379 void Spin(
double* p1,
double* p2,
double* vpn);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
abstract base class for most VTK objects
tessellate parametric functions
parametric function for 1D interpolating splines
create an array of quadrilaterals located in a plane
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)