94#ifndef vtkPlaneWidget_h
95#define vtkPlaneWidget_h
97#include "vtkInteractionWidgetsModule.h"
114#define VTK_PLANE_OFF 0
115#define VTK_PLANE_OUTLINE 1
116#define VTK_PLANE_WIREFRAME 2
117#define VTK_PLANE_SURFACE 3
119#define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
140 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
161 void GetOrigin(
double xyz[3]);
168 void SetPoint1(
double x,
double y,
double z);
169 void SetPoint1(
double x[3]);
171 void GetPoint1(
double xyz[3]);
178 void SetPoint2(
double x,
double y,
double z);
179 void SetPoint2(
double x[3]);
181 void GetPoint2(
double xyz[3]);
188 void SetCenter(
double x,
double y,
double z);
189 void SetCenter(
double x[3]);
191 void GetCenter(
double xyz[3]);
198 void SetNormal(
double x,
double y,
double z);
199 void SetNormal(
double x[3]);
201 void GetNormal(
double xyz[3]);
214 vtkGetMacro(Representation,
int);
312 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
384 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
385 void Spin(
double* p1,
double* p2);
386 void Scale(
double* p1,
double* p2,
int X,
int Y);
388 void Push(
double* p1,
double* p2);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)