VTK  9.1.0
vtkMatrix3x3.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkMatrix3x3.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
56#ifndef vtkMatrix3x3_h
57#define vtkMatrix3x3_h
58
59#include "vtkCommonMathModule.h" // For export macro
60#include "vtkObject.h"
61
62class VTKCOMMONMATH_EXPORT vtkMatrix3x3 : public vtkObject
63{
64 // Some of the methods in here have a corresponding static (class)
65 // method taking a pointer to 9 doubles that constitutes a user
66 // supplied matrix. This allows C++ clients to allocate double arrays
67 // on the stack and manipulate them using vtkMatrix3x3 methods.
68 // This is an alternative to allowing vtkMatrix3x3 instances to be
69 // created on the stack (which is frowned upon) or doing lots of
70 // temporary heap allocation within vtkTransform2D methods,
71 // which is inefficient.
72
73public:
77 static vtkMatrix3x3* New();
78
79 vtkTypeMacro(vtkMatrix3x3, vtkObject);
80 void PrintSelf(ostream& os, vtkIndent indent) override;
81
87 {
88 vtkMatrix3x3::DeepCopy(*this->Element, source);
89 this->Modified();
90 }
91 static void DeepCopy(double elements[9], vtkMatrix3x3* source)
92 {
93 vtkMatrix3x3::DeepCopy(elements, *source->Element);
94 }
95 static void DeepCopy(double elements[9], const double newElements[9]);
96
100 void DeepCopy(const double elements[9])
101 {
102 this->DeepCopy(*this->Element, elements);
103 this->Modified();
104 }
105
109 void Zero()
110 {
111 vtkMatrix3x3::Zero(*this->Element);
112 this->Modified();
113 }
114 static void Zero(double elements[9]);
115
119 void Identity()
120 {
121 vtkMatrix3x3::Identity(*this->Element);
122 this->Modified();
123 }
124 static void Identity(double elements[9]);
125
130 static void Invert(vtkMatrix3x3* in, vtkMatrix3x3* out)
131 {
133 out->Modified();
134 }
135 void Invert() { vtkMatrix3x3::Invert(this, this); }
136 static void Invert(const double inElements[9], double outElements[9]);
137
141 static void Transpose(vtkMatrix3x3* in, vtkMatrix3x3* out)
142 {
144 out->Modified();
145 }
146 void Transpose() { vtkMatrix3x3::Transpose(this, this); }
147 static void Transpose(const double inElements[9], double outElements[9]);
148
153 void MultiplyPoint(const float in[3], float out[3])
154 {
155 vtkMatrix3x3::MultiplyPoint(*this->Element, in, out);
156 }
157 void MultiplyPoint(const double in[3], double out[3])
158 {
159 vtkMatrix3x3::MultiplyPoint(*this->Element, in, out);
160 }
161
162 static void MultiplyPoint(const double elements[9], const float in[3], float out[3]);
163 static void MultiplyPoint(const double elements[9], const double in[3], double out[3]);
164
169 {
171 }
172 static void Multiply3x3(const double a[9], const double b[9], double c[9]);
173
178 {
180 }
181 static void Adjoint(const double inElements[9], double outElements[9]);
182
186 double Determinant() { return vtkMatrix3x3::Determinant(*this->Element); }
187 static double Determinant(const double elements[9]);
188
192 void SetElement(int i, int j, double value);
193
197 double GetElement(int i, int j) const { return this->Element[i][j]; }
198
199 // Descption:
200 // Returns true if this matrix is equal to the identity matrix.
201 bool IsIdentity();
202
206 double* GetData() VTK_SIZEHINT(9) { return *this->Element; }
207
211 const double* GetData() const { return *this->Element; }
212
213protected:
215 ~vtkMatrix3x3() override;
216
217 double Element[3][3]; // The elements of the 3x3 matrix
218
219private:
220 vtkMatrix3x3(const vtkMatrix3x3&) = delete;
221 void operator=(const vtkMatrix3x3&) = delete;
222};
223
224inline void vtkMatrix3x3::SetElement(int i, int j, double value)
225{
226 if (this->Element[i][j] != value)
227 {
228 this->Element[i][j] = value;
229 this->Modified();
230 }
231}
232
234{
235 double* M = *this->Element;
236 if (M[0] == 1.0 && M[4] == 1.0 && M[8] == 1.0 && M[1] == 0.0 && M[2] == 0.0 && M[3] == 0.0 &&
237 M[5] == 0.0 && M[6] == 0.0 && M[7] == 0.0)
238 {
239 return true;
240 }
241 else
242 {
243 return false;
244 }
245}
246
247#endif
a simple class to control print indentation
Definition: vtkIndent.h:113
represent and manipulate 3x3 transformation matrices
Definition: vtkMatrix3x3.h:63
static void Identity(double elements[9])
const double * GetData() const
Return a pointer to the first element of the matrix (double[9]).
Definition: vtkMatrix3x3.h:211
double Determinant()
Compute the determinant of the matrix and return it.
Definition: vtkMatrix3x3.h:186
static void Multiply3x3(vtkMatrix3x3 *a, vtkMatrix3x3 *b, vtkMatrix3x3 *c)
Multiplies matrices a and b and stores the result in c (c=a*b).
Definition: vtkMatrix3x3.h:168
static void Invert(const double inElements[9], double outElements[9])
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static void Transpose(const double inElements[9], double outElements[9])
~vtkMatrix3x3() override
void DeepCopy(const double elements[9])
Non-static member function.
Definition: vtkMatrix3x3.h:100
static void Zero(double elements[9])
void MultiplyPoint(const float in[3], float out[3])
Multiply a homogeneous coordinate by this matrix, i.e.
Definition: vtkMatrix3x3.h:153
bool IsIdentity()
Definition: vtkMatrix3x3.h:233
static double Determinant(const double elements[9])
double GetElement(int i, int j) const
Returns the element i,j from the matrix.
Definition: vtkMatrix3x3.h:197
double Element[3][3]
Definition: vtkMatrix3x3.h:217
void Zero()
Set all of the elements to zero.
Definition: vtkMatrix3x3.h:109
void MultiplyPoint(const double in[3], double out[3])
Definition: vtkMatrix3x3.h:157
void SetElement(int i, int j, double value)
Sets the element i,j in the matrix.
Definition: vtkMatrix3x3.h:224
static void DeepCopy(double elements[9], const double newElements[9])
static void DeepCopy(double elements[9], vtkMatrix3x3 *source)
Definition: vtkMatrix3x3.h:91
static void Invert(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press,...
Definition: vtkMatrix3x3.h:130
static void Multiply3x3(const double a[9], const double b[9], double c[9])
void Transpose()
Definition: vtkMatrix3x3.h:146
static void MultiplyPoint(const double elements[9], const double in[3], double out[3])
void Identity()
Set equal to Identity matrix.
Definition: vtkMatrix3x3.h:119
static void Transpose(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Transpose the matrix and put it into out.
Definition: vtkMatrix3x3.h:141
void DeepCopy(vtkMatrix3x3 *source)
Set the elements of the matrix to the same values as the elements of the source Matrix.
Definition: vtkMatrix3x3.h:86
static void MultiplyPoint(const double elements[9], const float in[3], float out[3])
static vtkMatrix3x3 * New()
Construct a 3x3 identity matrix.
double * GetData()
Return a pointer to the first element of the matrix (double[9]).
Definition: vtkMatrix3x3.h:206
void Adjoint(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Compute adjoint of the matrix and put it into out.
Definition: vtkMatrix3x3.h:177
static void Adjoint(const double inElements[9], double outElements[9])
abstract base class for most VTK objects
Definition: vtkObject.h:73
virtual void Modified()
Update the modification time for this object.
@ value
Definition: vtkX3D.h:226
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
#define VTK_SIZEHINT(...)