VTK  9.1.0
vtkInteractorStyleTrackballActor.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkInteractorStyleTrackballActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
146#ifndef vtkInteractorStyleTrackballActor_h
147#define vtkInteractorStyleTrackballActor_h
148
149#include "vtkInteractionStyleModule.h" // For export macro
150#include "vtkInteractorStyle.h"
151
152class vtkCellPicker;
153
154class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleTrackballActor : public vtkInteractorStyle
155{
156public:
159 void PrintSelf(ostream& os, vtkIndent indent) override;
160
162
166 void OnMouseMove() override;
167 void OnLeftButtonDown() override;
168 void OnLeftButtonUp() override;
169 void OnMiddleButtonDown() override;
170 void OnMiddleButtonUp() override;
171 void OnRightButtonDown() override;
172 void OnRightButtonUp() override;
174
175 // These methods for the different interactions in different modes
176 // are overridden in subclasses to perform the correct motion. Since
177 // they might be called from OnTimer, they do not have mouse coord parameters
178 // (use interactor's GetEventPosition and GetLastEventPosition)
179 void Rotate() override;
180 void Spin() override;
181 void Pan() override;
182 void Dolly() override;
183 void UniformScale() override;
184
185protected:
188
189 void FindPickedActor(int x, int y);
190
192 vtkProp3D* prop3D, double* boxCenter, int NumRotation, double** rotate, double* scale);
193
195
198
199private:
201 void operator=(const vtkInteractorStyleTrackballActor&) = delete;
202};
203
204#endif
ray-cast cell picker for all kinds of Prop3Ds
Definition: vtkCellPicker.h:96
a simple class to control print indentation
Definition: vtkIndent.h:113
manipulate objects in the scene independent of each other
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void FindPickedActor(int x, int y)
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
static vtkInteractorStyleTrackballActor * New()
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale)
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
provide event-driven interface to the rendering window (defines trackball mode)
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:93
@ scale
Definition: vtkX3D.h:235