146#ifndef vtkInteractorStyleTrackballActor_h
147#define vtkInteractorStyleTrackballActor_h
149#include "vtkInteractionStyleModule.h"
192 vtkProp3D* prop3D,
double* boxCenter,
int NumRotation,
double** rotate,
double*
scale);
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
manipulate objects in the scene independent of each other
void OnMiddleButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void FindPickedActor(int x, int y)
vtkProp3D * InteractionProp
void OnRightButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
vtkCellPicker * InteractionPicker
void OnRightButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void OnLeftButtonUp() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
void Rotate() override
These methods for the different interactions in different modes are overridden in subclasses to perfo...
static vtkInteractorStyleTrackballActor * New()
void UniformScale() override
vtkInteractorStyleTrackballActor()
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale)
void OnMouseMove() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
~vtkInteractorStyleTrackballActor() override
void OnMiddleButtonDown() override
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
provide event-driven interface to the rendering window (defines trackball mode)
represents an 3D object for placement in a rendered scene