VTK  9.1.0
vtkImageViewer.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkImageViewer.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
78#ifndef vtkImageViewer_h
79#define vtkImageViewer_h
80
81#include "vtkInteractionImageModule.h" // For export macro
82#include "vtkObject.h"
83
84#include "vtkImageMapper.h" // For all the inline methods
85#include "vtkRenderWindow.h" // For all the inline methods
86
88
89class VTKINTERACTIONIMAGE_EXPORT vtkImageViewer : public vtkObject
90{
91public:
93
94 vtkTypeMacro(vtkImageViewer, vtkObject);
95 void PrintSelf(ostream& os, vtkIndent indent) override;
96
100 char* GetWindowName() { return this->RenderWindow->GetWindowName(); }
101
105 virtual void Render(void);
106
108
111 void SetInputData(vtkImageData* in) { this->ImageMapper->SetInputData(in); }
112 vtkImageData* GetInput() { return this->ImageMapper->GetInput(); }
114 {
115 this->ImageMapper->SetInputConnection(input);
116 }
118
120
123 int GetWholeZMin() { return this->ImageMapper->GetWholeZMin(); }
124 int GetWholeZMax() { return this->ImageMapper->GetWholeZMax(); }
126
128
131 int GetZSlice() { return this->ImageMapper->GetZSlice(); }
132 void SetZSlice(int s) { this->ImageMapper->SetZSlice(s); }
134
136
139 double GetColorWindow() { return this->ImageMapper->GetColorWindow(); }
140 double GetColorLevel() { return this->ImageMapper->GetColorLevel(); }
141 void SetColorWindow(double s) { this->ImageMapper->SetColorWindow(s); }
142 void SetColorLevel(double s) { this->ImageMapper->SetColorLevel(s); }
144
146
149 void SetDisplayId(void* a) { this->RenderWindow->SetDisplayId(a); }
150 void SetWindowId(void* a) { this->RenderWindow->SetWindowId(a); }
151 void SetParentId(void* a) { this->RenderWindow->SetParentId(a); }
153
155
159 int* GetPosition() VTK_SIZEHINT(2) { return this->RenderWindow->GetPosition(); }
160
166 void SetPosition(int x, int y) { this->RenderWindow->SetPosition(x, y); }
167 virtual void SetPosition(int a[2]);
169
171
175 int* GetSize() VTK_SIZEHINT(2) { return this->RenderWindow->GetSize(); }
176
185 void SetSize(int width, int height) { this->RenderWindow->SetSize(width, height); }
186 virtual void SetSize(int a[2]);
188
190
193 vtkGetObjectMacro(RenderWindow, vtkRenderWindow);
195 vtkGetObjectMacro(Renderer, vtkRenderer);
196 vtkGetObjectMacro(ImageMapper, vtkImageMapper);
197 vtkGetObjectMacro(Actor2D, vtkActor2D);
199
204
206
216
217protected:
219 ~vtkImageViewer() override;
220
228
229 friend class vtkImageViewerCallback;
231
232private:
233 vtkImageViewer(const vtkImageViewer&) = delete;
234 void operator=(const vtkImageViewer&) = delete;
235};
236
237#endif
a actor that draws 2D data
Definition: vtkActor2D.h:149
Proxy object to connect input/output ports.
Superclass for all sources, filters, and sinks in VTK.
Definition: vtkAlgorithm.h:114
topologically and geometrically regular array of data
Definition: vtkImageData.h:157
2D image display
Display a 2d image.
void SetColorLevel(double s)
Sets window/level for mapping pixels to colors.
virtual void SetInputConnection(vtkAlgorithmOutput *input)
Set/Get the input to the viewer.
void SetInputData(vtkImageData *in)
Set/Get the input to the viewer.
void SetZSlice(int s)
Set/Get the current Z Slice to display.
vtkImageMapper * ImageMapper
void SetRenderWindow(vtkRenderWindow *renWin)
Get the internal objects.
vtkImageData * GetInput()
Set/Get the input to the viewer.
void OffScreenRenderingOff()
Create a window in memory instead of on the screen.
vtkInteractorStyleImage * InteractorStyle
static vtkImageViewer * New()
void OffScreenRenderingOn()
Create a window in memory instead of on the screen.
void SetOffScreenRendering(vtkTypeBool)
Create a window in memory instead of on the screen.
double GetColorLevel()
Sets window/level for mapping pixels to colors.
void SetPosition(int x, int y)
Set the position (x and y) of the rendering window in screen coordinates (in pixels).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int * GetPosition()
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
void SetColorWindow(double s)
Sets window/level for mapping pixels to colors.
void SetParentId(void *a)
These are here for using a tk window.
void SetWindowId(void *a)
These are here for using a tk window.
void SetDisplayId(void *a)
These are here for using a tk window.
double GetColorWindow()
Sets window/level for mapping pixels to colors.
void SetSize(int width, int height)
Set the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void Render(void)
Render the resulting image.
vtkRenderer * Renderer
int GetZSlice()
Set/Get the current Z Slice to display.
int GetWholeZMin()
What is the possible Min/ Max z slices available.
~vtkImageViewer() override
vtkActor2D * Actor2D
vtkTypeBool GetOffScreenRendering()
Create a window in memory instead of on the screen.
void SetupInteractor(vtkRenderWindowInteractor *)
Create and attach an interactor for this window.
char * GetWindowName()
Get name of rendering window.
int GetWholeZMax()
What is the possible Min/ Max z slices available.
vtkAlgorithm * GetInputAlgorithm()
vtkRenderWindowInteractor * Interactor
int * GetSize()
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void SetPosition(int a[2])
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void SetSize(int a[2])
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkRenderWindow * RenderWindow
a simple class to control print indentation
Definition: vtkIndent.h:113
interactive manipulation of the camera specialized for images
abstract base class for most VTK objects
Definition: vtkObject.h:73
platform-independent render window interaction including picking and frame rate control.
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:173
@ height
Definition: vtkX3D.h:260
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)