32#include "vtkViewsInfovisModule.h"
189 vtkObject* caller,
unsigned long event,
void* clientData,
void* callerData);
Class for drawing 2D primitives to a graphical context.
base class for items that are part of a vtkContextScene.
data structure to represent mouse events.
A 2D graphics item for rendering a graph.
virtual void RebuildBuffers()
Builds a cache of data from the graph by calling the virtual functions such as VertexColor(),...
virtual void PlaceTooltip(vtkIdType v)
Change the position of the tooltip based on the vertex hovered.
virtual void UpdateLayout()
Incrementally updates the graph layout.
static vtkGraphItem * New()
virtual vtkIdType HitVertex(const vtkVector2f &pos)
Return index of hit vertex, or -1 if no hit.
bool MouseLeaveEvent(const vtkContextMouseEvent &event) override
Handle mouse events.
virtual vtkIdType NumberOfEdges()
Returns the number of edges in the graph.
virtual float EdgeWidth(vtkIdType edge, vtkIdType point)
Returns the edge width.
virtual void SetGraph(vtkGraph *graph)
The graph that this item draws.
virtual void StopLayoutAnimation()
Begins or ends the layout animation.
bool MouseButtonPressEvent(const vtkContextMouseEvent &event) override
Handle mouse events.
bool Hit(const vtkContextMouseEvent &event) override
Whether this graph item is hit.
virtual vtkColor4ub EdgeColor(vtkIdType edge, vtkIdType point)
Returns the edge color.
virtual float VertexSize(vtkIdType vertex)
Returns the vertex size in pixels, which is remains the same at any zoom level.
static void ProcessEvents(vtkObject *caller, unsigned long event, void *clientData, void *callerData)
Process events and dispatch to the appropriate member functions.
virtual void StartLayoutAnimation(vtkRenderWindowInteractor *interactor)
Begins or ends the layout animation.
virtual vtkIncrementalForceLayout * GetLayout()
Exposes the incremental graph layout for updating parameters.
bool MouseWheelEvent(const vtkContextMouseEvent &event, int delta) override
Handle mouse events.
virtual vtkIdType NumberOfVertices()
Returns the number of vertices in the graph.
virtual void PaintBuffers(vtkContext2D *painter)
Efficiently draws the contents of the buffers built in RebuildBuffers.
virtual bool IsDirty()
Returns true if the underlying vtkGraph has been modified since the last RebuildBuffers,...
virtual vtkIdType NumberOfEdgePoints(vtkIdType edge)
Returns the number of edge control points for a particular edge.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int VertexMarker(vtkIdType vertex)
Returns the marker type for each vertex, as defined in vtkMarkerUtilities.
bool MouseMoveEvent(const vtkContextMouseEvent &event) override
Handle mouse events.
virtual vtkVector2f EdgePosition(vtkIdType edge, vtkIdType point)
Returns the edge control point positions.
virtual vtkStdString VertexTooltip(vtkIdType vertex)
Returns the tooltip for each vertex.
bool MouseButtonReleaseEvent(const vtkContextMouseEvent &event) override
Handle mouse events.
virtual vtkVector2f VertexPosition(vtkIdType vertex)
Returns the position of each vertex.
bool Paint(vtkContext2D *painter) override
Paints the graph.
bool MouseEnterEvent(const vtkContextMouseEvent &event) override
Handle mouse events.
virtual vtkColor4ub VertexColor(vtkIdType vertex)
Returns the color of each vertex.
Base class for graph data types.
topologically and geometrically regular array of data
incremental force-directed layout.
a simple class to control print indentation
abstract base class for most VTK objects
platform-independent render window interaction including picking and frame rate control.
Wrapper around std::string to keep symbols short.
vtkTypeUInt32 vtkMTimeType