VTK  9.1.0
vtkDendrogramItem.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkDendrogramItem.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
36#ifndef vtkDendrogramItem_h
37#define vtkDendrogramItem_h
38
39#include "vtkContextItem.h"
40#include "vtkViewsInfovisModule.h" // For export macro
41
42#include "vtkNew.h" // For vtkNew ivars
43#include "vtkSmartPointer.h" // For vtkSmartPointer ivars
44#include "vtkStdString.h" // For SetGet ivars
45#include "vtkVector.h" // For vtkVector2f ivar
46
47class vtkColorLegend;
48class vtkDoubleArray;
49class vtkGraphLayout;
50class vtkLookupTable;
52class vtkTree;
53
54class VTKVIEWSINFOVIS_EXPORT vtkDendrogramItem : public vtkContextItem
55{
56public:
59 void PrintSelf(ostream& os, vtkIndent indent) override;
60
66 virtual void SetTree(vtkTree* tree);
67
72
79 void CollapseToNumberOfLeafNodes(unsigned int n);
80
85
91 void SetColorArray(const char* arrayName);
92
94
100 vtkSetMacro(ExtendLeafNodes, bool);
101 vtkGetMacro(ExtendLeafNodes, bool);
102 vtkBooleanMacro(ExtendLeafNodes, bool);
104
110
115
122
129
131
135 vtkSetMacro(DrawLabels, bool);
136 vtkGetMacro(DrawLabels, bool);
137 vtkBooleanMacro(DrawLabels, bool);
139
141
144 vtkSetVector2Macro(Position, float);
145 void SetPosition(const vtkVector2f& pos);
147
149
152 vtkGetVector2Macro(Position, float);
155
157
161 vtkGetMacro(LeafSpacing, double);
162 vtkSetMacro(LeafSpacing, double);
164
171
177 virtual void GetBounds(double bounds[4]);
178
183
188
194 bool GetPositionOfVertex(const std::string& vertexName, double position[2]);
195
199 bool Paint(vtkContext2D* painter) override;
200
202
205 vtkGetMacro(LineWidth, float);
206 vtkSetMacro(LineWidth, float);
208
210
214 vtkSetMacro(DisplayNumberOfCollapsedLeafNodes, bool);
215 vtkGetMacro(DisplayNumberOfCollapsedLeafNodes, bool);
216 vtkBooleanMacro(DisplayNumberOfCollapsedLeafNodes, bool);
218
220
226 vtkGetMacro(DistanceArrayName, vtkStdString);
227 vtkSetMacro(DistanceArrayName, vtkStdString);
229
231
237 vtkGetMacro(VertexNameArrayName, vtkStdString);
238 vtkSetMacro(VertexNameArrayName, vtkStdString);
240
241 // this struct & class allow us to generate a priority queue of vertices.
243 {
245 double weight;
246 };
248 {
249 public:
250 // Returns true if v2 is higher priority than v1
252 {
253 if (v1.weight <= v2.weight)
254 {
255 return false;
256 }
257 return true;
258 }
259 };
260
264 enum
265 {
269 DOWN_TO_UP
270 };
271
275 bool Hit(const vtkContextMouseEvent& mouse) override;
276
281 bool MouseDoubleClickEvent(const vtkContextMouseEvent& event) override;
282
283protected:
286
288 float* Position;
289
294 virtual void RebuildBuffers();
295
299 virtual void PaintBuffers(vtkContext2D* painter);
300
305 virtual bool IsDirty();
306
312
317
322
327
331 vtkIdType GetClosestVertex(double x, double y);
332
337
342
347
353
360
368
374 bool LineIsVisible(double x0, double y0, double x1, double y1);
375
380
381 // Setup the position, size, and orientation of this dendrogram's color
382 // legend based on the dendrogram's current orientation.
384
387
388private:
389 vtkDendrogramItem(const vtkDendrogramItem&) = delete;
390 void operator=(const vtkDendrogramItem&) = delete;
391
392 vtkSmartPointer<vtkTree> PrunedTree;
393 vtkMTimeType DendrogramBuildTime;
395 vtkNew<vtkPruneTreeFilter> PruneFilter;
396 vtkNew<vtkLookupTable> TriangleLookupTable;
397 vtkNew<vtkLookupTable> TreeLookupTable;
398 vtkNew<vtkColorLegend> ColorLegend;
399 vtkDoubleArray* ColorArray;
400 double MultiplierX;
401 double MultiplierY;
402 int NumberOfLeafNodes;
403 double LeafSpacing;
404
405 double MinX;
406 double MinY;
407 double MaxX;
408 double MaxY;
409 double SceneBottomLeft[3];
410 double SceneTopRight[3];
411 float LabelWidth;
412 float LineWidth;
413 bool ColorTree;
414 bool ExtendLeafNodes;
415 bool DrawLabels;
416 bool DisplayNumberOfCollapsedLeafNodes;
417 bool LegendPositionSet;
418 vtkStdString DistanceArrayName;
419 vtkStdString VertexNameArrayName;
420};
421
422#endif
Legend item to display vtkScalarsToColors.
Class for drawing 2D primitives to a graphical context.
Definition: vtkContext2D.h:73
base class for items that are part of a vtkContextScene.
data structure to represent mouse events.
bool operator()(WeightedVertex &v1, WeightedVertex &v2)
A 2D graphics item for rendering a tree as a dendrogram.
double GetTextAngleForOrientation(int orientation)
Get the angle that vertex labels should be rotated for the corresponding tree orientation.
void CollapseToNumberOfLeafNodes(unsigned int n)
Collapse subtrees until there are only n leaf nodes left in the tree.
void ComputeLabelWidth(vtkContext2D *painter)
Compute the width of the longest leaf node label.
static vtkDendrogramItem * New()
void CountLeafNodes()
Count the number of leaf nodes in the tree.
void SetPosition(const vtkVector2f &pos)
Set the position of the dendrogram.
void ExpandSubTree(vtkIdType vertex)
Expand the previously collapsed subtree rooted at vertex.
void SetColorArray(const char *arrayName)
Indicate which array within the Tree's VertexData should be used to color the tree.
void CollapseSubTree(vtkIdType vertex)
Collapse the subtree rooted at vertex.
bool GetPositionOfVertex(const std::string &vertexName, double position[2])
Find the position of the vertex with the specified name.
vtkIdType GetPrunedIdForOriginalId(vtkIdType originalId)
Look up the ID of a vertex in the pruned tree from a vertex ID of the input tree.
void PositionColorLegend()
bool Hit(const vtkContextMouseEvent &mouse) override
Returns true if the transform is interactive, false otherwise.
virtual void SetTree(vtkTree *tree)
Set the tree that this item draws.
void PrepareToPaint(vtkContext2D *painter)
This function calls RebuildBuffers() if necessary.
bool MouseDoubleClickEvent(const vtkContextMouseEvent &event) override
Collapse or expand a subtree when the user double clicks on an internal node.
double GetAngleForOrientation(int orientation)
Get the rotation angle (in degrees) that corresponds to the given tree orientation.
void ComputeBounds()
Compute the bounds of our tree in pixel coordinates.
virtual void PaintBuffers(vtkContext2D *painter)
This function does the bulk of the actual work in rendering our dendrogram.
void SetOrientation(vtkTree *tree, int orientation)
Internal function.
vtkIdType GetClickedCollapsedSubTree(double x, double y)
Check if the click at (x, y) should be considered as a click on a collapsed subtree.
vtkVector2f GetPositionVector()
Get position of the dendrogram.
bool Paint(vtkContext2D *painter) override
Paints the input tree as a dendrogram.
vtkSmartPointer< vtkTree > Tree
vtkTree * GetPrunedTree()
Get the collapsed tree.
~vtkDendrogramItem() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int CountLeafNodes(vtkIdType vertex)
Count the number of leaf nodes that descend from a given vertex.
void ComputeMultipliers()
Compute how to scale our data so that text labels will fit within the bounds determined by the spacin...
int GetOrientation()
Get the current tree orientation.
bool LineIsVisible(double x0, double y0, double x1, double y1)
Returns true if any part of the line segment defined by endpoints (x0, y0), (x1, y1) falls within the...
vtkIdType GetOriginalId(vtkIdType vertex)
Look up the original ID of a vertex in the pruned tree.
vtkIdType GetClosestVertex(double x, double y)
Get the tree vertex closest to the specified coordinates.
vtkSmartPointer< vtkTree > LayoutTree
vtkVector2f PositionVector
void SetOrientation(int orientation)
Set which way the tree should face within the visualization.
float GetLabelWidth()
Get the width of the longest leaf node label.
virtual bool IsDirty()
This function returns a bool indicating whether or not we need to rebuild our cached data before pain...
void UpdateVisibleSceneExtent(vtkContext2D *painter)
Calculate the extent of the data that is visible within the window.
virtual void GetBounds(double bounds[4])
Get the bounds for this item as (Xmin,Xmax,Ymin,Ymax).
vtkTree * GetTree()
Get the tree that this item draws.
virtual void RebuildBuffers()
Generate some data needed for painting.
dynamic, self-adjusting array of double
layout a graph in 2 or 3 dimensions
a simple class to control print indentation
Definition: vtkIndent.h:113
map scalar values into colors via a lookup table
prune a subtree out of a vtkTree
Wrapper around std::string to keep symbols short.
Definition: vtkStdString.h:105
A rooted tree data structure.
Definition: vtkTree.h:164
@ orientation
Definition: vtkX3D.h:268
@ position
Definition: vtkX3D.h:267
@ string
Definition: vtkX3D.h:496
int vtkIdType
Definition: vtkType.h:332
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287