VTK  9.1.0
vtkContourRepresentation.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkContourRepresentation.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
59#ifndef vtkContourRepresentation_h
60#define vtkContourRepresentation_h
61
62#include "vtkInteractionWidgetsModule.h" // For export macro
64#include <vector> // STL Header; Required for vector
65
68class vtkPointPlacer;
69class vtkPolyData;
70class vtkIdList;
71
72//----------------------------------------------------------------------
74{
75public:
76 double WorldPosition[3];
78
79 // The point id. This is blank except in the case of
80 // vtkPolygonalSurfaceContourLineInterpolator
82};
83
85{
86public:
87 double WorldPosition[3];
91 std::vector<vtkContourRepresentationPoint*> Points;
92
93 // The point id. This is blank except in the case of
94 // vtkPolygonalSurfaceContourLineInterpolator
96};
97
99{
100public:
101 std::vector<vtkContourRepresentationNode*> Nodes;
103 {
104 for (unsigned int i = 0; i < this->Nodes.size(); i++)
105 {
106 for (unsigned int j = 0; j < this->Nodes[i]->Points.size(); j++)
107 {
108 delete this->Nodes[i]->Points[j];
109 }
110 this->Nodes[i]->Points.clear();
111 delete this->Nodes[i];
112 }
113 this->Nodes.clear();
114 }
115};
116
117class VTKINTERACTIONWIDGETS_EXPORT vtkContourRepresentation : public vtkWidgetRepresentation
118{
119 friend class vtkContourWidget;
120
121public:
123
127 void PrintSelf(ostream& os, vtkIndent indent) override;
129
131
135 virtual int AddNodeAtWorldPosition(double x, double y, double z);
136 virtual int AddNodeAtWorldPosition(double worldPos[3]);
137 virtual int AddNodeAtWorldPosition(double worldPos[3], double worldOrient[9]);
139
141
147 virtual int AddNodeAtDisplayPosition(double displayPos[2]);
148 virtual int AddNodeAtDisplayPosition(int displayPos[2]);
149 virtual int AddNodeAtDisplayPosition(int X, int Y);
151
153
159 virtual int ActivateNode(double displayPos[2]);
160 virtual int ActivateNode(int displayPos[2]);
161 virtual int ActivateNode(int X, int Y);
163
164 // Description:
165 // Move the active node to a specified world position.
166 // Will return 0 if there is no active node or the node
167 // could not be moved to that position. 1 will be returned
168 // on success.
169 virtual int SetActiveNodeToWorldPosition(double pos[3]);
170 virtual int SetActiveNodeToWorldPosition(double pos[3], double orient[9]);
171
173
180 virtual int SetActiveNodeToDisplayPosition(double pos[2]);
181 virtual int SetActiveNodeToDisplayPosition(int pos[2]);
182 virtual int SetActiveNodeToDisplayPosition(int X, int Y);
184
186
191 virtual int GetNthNodeSelected(int);
192 virtual int SetNthNodeSelected(int);
194
199 virtual int GetActiveNodeWorldPosition(double pos[3]);
200
205 virtual int GetActiveNodeWorldOrientation(double orient[9]);
206
211 virtual int GetActiveNodeDisplayPosition(double pos[2]);
212
216 virtual int GetNumberOfNodes();
217
223 virtual int GetNthNodeDisplayPosition(int n, double pos[2]);
224
230 virtual int GetNthNodeWorldPosition(int n, double pos[3]);
231
236
242 virtual int GetNthNodeWorldOrientation(int n, double orient[9]);
243
245
253 virtual int SetNthNodeDisplayPosition(int n, int X, int Y);
254 virtual int SetNthNodeDisplayPosition(int n, int pos[2]);
255 virtual int SetNthNodeDisplayPosition(int n, double pos[2]);
257
259
266 virtual int SetNthNodeWorldPosition(int n, double pos[3]);
267 virtual int SetNthNodeWorldPosition(int n, double pos[3], double orient[9]);
269
275 virtual int GetNthNodeSlope(int idx, double slope[3]);
276
277 // Description:
278 // For a given node n, get the number of intermediate
279 // points between this node and the node at
280 // (n+1). If n is the last node and the loop is
281 // closed, this is the number of intermediate points
282 // between node n and node 0. 0 is returned if n is
283 // out of range.
285
292 virtual int GetIntermediatePointWorldPosition(int n, int idx, double point[3]);
293
299 virtual int AddIntermediatePointWorldPosition(int n, double point[3]);
300
307 virtual int AddIntermediatePointWorldPosition(int n, double point[3], vtkIdType ptId);
308
313 virtual int DeleteLastNode();
314
319 virtual int DeleteActiveNode();
320
325 virtual int DeleteNthNode(int n);
326
330 virtual void ClearAllNodes();
331
336 virtual int AddNodeOnContour(int X, int Y);
337
339
343 vtkSetClampMacro(PixelTolerance, int, 1, 100);
344 vtkGetMacro(PixelTolerance, int);
346
348
352 vtkSetClampMacro(WorldTolerance, double, 0.0, VTK_DOUBLE_MAX);
353 vtkGetMacro(WorldTolerance, double);
355
356 // Used to communicate about the state of the representation
357 enum
358 {
359 Outside = 0,
360 Nearby
361 };
362
363 enum
364 {
365 Inactive = 0,
368 Scale
369 };
370
372
376 vtkGetMacro(CurrentOperation, int);
377 vtkSetClampMacro(
380 {
381 this->SetCurrentOperation(vtkContourRepresentation::Inactive);
382 }
384 {
385 this->SetCurrentOperation(vtkContourRepresentation::Translate);
386 }
387 void SetCurrentOperationToShift() { this->SetCurrentOperation(vtkContourRepresentation::Shift); }
388 void SetCurrentOperationToScale() { this->SetCurrentOperation(vtkContourRepresentation::Scale); }
390
391 // Description:
392 // Set / get the Point Placer. The point placer is
393 // responsible for converting display coordinates into
394 // world coordinates according to some constraints, and
395 // for validating world positions.
397 vtkGetObjectMacro(PointPlacer, vtkPointPlacer);
398
400
406 vtkGetObjectMacro(LineInterpolator, vtkContourLineInterpolator);
408
410
413 void BuildRepresentation() override = 0;
414 int ComputeInteractionState(int X, int Y, int modified = 0) override = 0;
415 void StartWidgetInteraction(double e[2]) override = 0;
416 void WidgetInteraction(double e[2]) override = 0;
418
420
423 void ReleaseGraphicsResources(vtkWindow* w) override = 0;
424 int RenderOverlay(vtkViewport* viewport) override = 0;
425 int RenderOpaqueGeometry(vtkViewport* viewport) override = 0;
429
431
436 vtkGetMacro(ClosedLoop, vtkTypeBool);
437 vtkBooleanMacro(ClosedLoop, vtkTypeBool);
439
441
446 vtkGetMacro(ShowSelectedNodes, vtkTypeBool);
447 vtkBooleanMacro(ShowSelectedNodes, vtkTypeBool);
449
454
460
461 vtkSetMacro(RebuildLocator, bool);
462
463protected:
466
467 // Selection tolerance for the handles
470
473
475
478
479 // A flag to indicate whether to show the Selected nodes
481
483
484 void AddNodeAtPositionInternal(double worldPos[3], double worldOrient[9], int displayPos[2]);
485 void AddNodeAtPositionInternal(double worldPos[3], double worldOrient[9], double displayPos[2]);
486 void SetNthNodeWorldPositionInternal(int n, double worldPos[3], double worldOrient[9]);
487
489
494 double worldPos[3], double worldOrient[9], int displayPos[2]);
496 double worldPos[3], double worldOrient[9], double displayPos[2]);
498
499 virtual void UpdateLines(int index);
500 void UpdateLine(int idx1, int idx2);
501
502 virtual int FindClosestPointOnContour(int X, int Y, double worldPos[3], int* idx);
503
504 virtual void BuildLines() = 0;
505
506 // This method is called when something changes in the point placer.
507 // It will cause all points to be updated, and all lines to be regenerated.
508 // It should be extended to detect changes in the line interpolator too.
509 virtual int UpdateContour();
511
512 void ComputeMidpoint(double p1[3], double p2[3], double mid[3])
513 {
514 mid[0] = (p1[0] + p2[0]) / 2;
515 mid[1] = (p1[1] + p2[1]) / 2;
516 mid[2] = (p1[2] + p2[2]) / 2;
517 }
518
531
536 virtual void Initialize(vtkPolyData*);
537
543
549
555
557
559
560private:
562 void operator=(const vtkContourRepresentation&) = delete;
563};
564
565#endif
Defines API for interpolating/modifying nodes from a vtkContourRepresentation.
std::vector< vtkContourRepresentationNode * > Nodes
std::vector< vtkContourRepresentationPoint * > Points
represent the vtkContourWidget
virtual int AddNodeAtDisplayPosition(int X, int Y)
Add a node at a specific display position.
void StartWidgetInteraction(double e[2]) override=0
These are methods that satisfy vtkWidgetRepresentation's API.
virtual int AddNodeAtDisplayPosition(double displayPos[2])
Add a node at a specific display position.
void SetClosedLoop(vtkTypeBool val)
Set / Get the ClosedLoop value.
vtkContourRepresentationInternals * Internal
void PrintSelf(ostream &os, vtkIndent indent) override
Standard VTK methods.
void AddNodeAtPositionInternal(double worldPos[3], double worldOrient[9], double displayPos[2])
void WidgetInteraction(double e[2]) override=0
These are methods that satisfy vtkWidgetRepresentation's API.
void SetCurrentOperationToTranslate()
Set / get the current operation.
void SetCurrentOperationToInactive()
Set / get the current operation.
virtual vtkContourRepresentationNode * GetNthNode(int n)
Get the nth node.
virtual int AddNodeOnContour(int X, int Y)
Given a specific X, Y pixel location, add a new node on the contour at this location.
virtual int SetNthNodeWorldPosition(int n, double pos[3], double orient[9])
Set the nth node's world position.
virtual int GetNthNodeSlope(int idx, double slope[3])
Get the nth node's slope.
void GetNodePolyData(vtkPolyData *poly)
Get the nodes and not the intermediate points in this contour as a vtkPolyData.
virtual int UpdateContour()
virtual int GetNumberOfIntermediatePoints(int n)
void SetCurrentOperationToScale()
Set / get the current operation.
vtkIncrementalOctreePointLocator * Locator
Adding a point locator to the representation to speed up lookup of the active node when dealing with ...
virtual int GetActiveNodeSelected()
Set/Get whether the active or nth node is selected.
void SetNthNodeWorldPositionInternal(int n, double worldPos[3], double worldOrient[9])
virtual int SetActiveNodeToWorldPosition(double pos[3])
virtual int SetActiveNodeToDisplayPosition(int X, int Y)
Move the active node based on a specified display position.
void ReleaseGraphicsResources(vtkWindow *w) override=0
Methods required by vtkProp superclass.
void GetRendererComputedDisplayPositionFromWorldPosition(double worldPos[3], double worldOrient[9], int displayPos[2])
Given a world position and orientation, this computes the display position using the renderer of this...
virtual int DeleteNthNode(int n)
Delete the nth node.
virtual int DeleteLastNode()
Delete the last node.
virtual int FindClosestPointOnContour(int X, int Y, double worldPos[3], int *idx)
void BuildRepresentation() override=0
These are methods that satisfy vtkWidgetRepresentation's API.
void UpdateLine(int idx1, int idx2)
void SetPointPlacer(vtkPointPlacer *)
virtual int GetIntermediatePointWorldPosition(int n, int idx, double point[3])
Get the world position of the intermediate point at index idx between nodes n and (n+1) (or n and 0 i...
virtual void Initialize(vtkPolyData *)
Overloaded initialize method, that is called when the vtkIdList is nullptr to maintain backwards comp...
void SetLineInterpolator(vtkContourLineInterpolator *)
Set / Get the Line Interpolator.
virtual int SetNthNodeSelected(int)
Set/Get whether the active or nth node is selected.
int RenderOverlay(vtkViewport *viewport) override=0
Methods required by vtkProp superclass.
virtual int DeleteActiveNode()
Delete the active node.
virtual void InitializeContour(vtkPolyData *, vtkIdList *)
Internal implementation, delegated to another method, so that users who override the method Initializ...
virtual int GetActiveNodeWorldOrientation(double orient[9])
Get the world orientation of the active node.
virtual void UpdateLines(int index)
vtkTypeBool HasTranslucentPolygonalGeometry() override=0
Methods required by vtkProp superclass.
int ComputeInteractionState(int X, int Y, int modified=0) override=0
These are methods that satisfy vtkWidgetRepresentation's API.
virtual int AddNodeAtWorldPosition(double worldPos[3])
Add a node at a specific world position.
void SetCurrentOperationToShift()
Set / get the current operation.
void AddNodeAtPositionInternal(double worldPos[3], double worldOrient[9], int displayPos[2])
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override=0
Methods required by vtkProp superclass.
virtual int SetNthNodeDisplayPosition(int n, int X, int Y)
Set the nth node's display position.
virtual int SetNthNodeWorldPosition(int n, double pos[3])
Set the nth node's world position.
virtual int SetNthNodeDisplayPosition(int n, int pos[2])
Set the nth node's display position.
virtual int GetNthNodeWorldOrientation(int n, double orient[9])
Get the nth node's world orientation.
virtual int ActivateNode(int displayPos[2])
Given a display position, activate a node.
virtual int AddNodeAtWorldPosition(double x, double y, double z)
Add a node at a specific world position.
virtual int ToggleActiveNodeSelected()
Set/Get whether the active or nth node is selected.
~vtkContourRepresentation() override
virtual int GetActiveNodeWorldPosition(double pos[3])
Get the world position of the active node.
virtual int GetActiveNodeDisplayPosition(double pos[2])
Get the display position of the active node.
virtual int GetNthNodeWorldPosition(int n, double pos[3])
Get the nth node's world position.
virtual void SetShowSelectedNodes(vtkTypeBool)
A flag to indicate whether to show the Selected nodes Default is to set it to false.
virtual int AddIntermediatePointWorldPosition(int n, double point[3])
Add an intermediate point between node n and n+1 (or n and 0 if n is the last node and the loop is cl...
virtual int ActivateNode(double displayPos[2])
Given a display position, activate a node.
virtual vtkPolyData * GetContourRepresentationAsPolyData()=0
Get the points in this contour as a vtkPolyData.
void GetRendererComputedDisplayPositionFromWorldPosition(double worldPos[3], double worldOrient[9], double displayPos[2])
Given a world position and orientation, this computes the display position using the renderer of this...
virtual int ActivateNode(int X, int Y)
Given a display position, activate a node.
int RenderOpaqueGeometry(vtkViewport *viewport) override=0
Methods required by vtkProp superclass.
virtual int SetNthNodeDisplayPosition(int n, double pos[2])
Set the nth node's display position.
virtual int GetNumberOfNodes()
Get the number of nodes.
virtual int SetActiveNodeToDisplayPosition(int pos[2])
Move the active node based on a specified display position.
virtual void ClearAllNodes()
Delete all nodes.
void ComputeMidpoint(double p1[3], double p2[3], double mid[3])
virtual void BuildLines()=0
void ResetLocator()
Deletes the previous locator if it exists and creates a new locator.
virtual int AddIntermediatePointWorldPosition(int n, double point[3], vtkIdType ptId)
Add an intermediate point between node n and n+1 (or n and 0 if n is the last node and the loop is cl...
virtual int GetNthNodeDisplayPosition(int n, double pos[2])
Get the nth node's display position.
virtual int SetActiveNodeToDisplayPosition(double pos[2])
Move the active node based on a specified display position.
virtual int AddNodeAtDisplayPosition(int displayPos[2])
Add a node at a specific display position.
virtual void Initialize(vtkPolyData *, vtkIdList *)
Build a contour representation from externally supplied PolyData.
virtual int GetNthNodeSelected(int)
Set/Get whether the active or nth node is selected.
vtkContourLineInterpolator * LineInterpolator
virtual int SetActiveNodeToWorldPosition(double pos[3], double orient[9])
virtual int AddNodeAtWorldPosition(double worldPos[3], double worldOrient[9])
Add a node at a specific world position.
create a contour with a set of points
list of point or cell ids
Definition: vtkIdList.h:140
Incremental octree in support of both point location and point insertion.
a simple class to control print indentation
Definition: vtkIndent.h:113
Abstract interface to translate 2D display positions to world coordinates.
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:195
record modification and/or execution time
Definition: vtkTimeStamp.h:52
abstract specification for Viewports
Definition: vtkViewport.h:47
abstract class defines interface between the widget and widget representation classes
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
@ point
Definition: vtkX3D.h:242
@ index
Definition: vtkX3D.h:252
int vtkTypeBool
Definition: vtkABI.h:69
int vtkIdType
Definition: vtkType.h:332
#define VTK_DOUBLE_MAX
Definition: vtkType.h:165