56#ifndef vtkCellTreeLocator_h
57#define vtkCellTreeLocator_h
60#include "vtkFiltersGeneralModule.h"
63class vtkCellPointTraversal;
88 double pcoords[3],
double* weights)
override;
94 int IntersectWithLine(
const double a0[3],
const double a1[3],
double tol,
double& t,
double x[3],
115 int IntersectWithLine(
const double p1[3],
const double p2[3],
double tol,
double& t,
double x[3],
116 double pcoords[3],
int& subId)
override
118 return this->Superclass::IntersectWithLine(p1, p2, tol, t, x, pcoords, subId);
127 int IntersectWithLine(
const double p1[3],
const double p2[3],
double tol,
double& t,
double x[3],
128 double pcoords[3],
int& subId,
vtkIdType& cellId)
override;
136 return this->Superclass::IntersectWithLine(p1, p2,
points, cellIds);
166 friend class vtkCellPointTraversal;
168 friend class vtkCellTreeBuilder;
197 friend class vtkCellPointTraversal;
198 friend class vtkCellTreeBuilder;
201 void MakeNode(
unsigned int left,
unsigned int d,
float b[2]);
220 bool RayMinMaxT(
const double origin[3],
const double dir[3],
double& rTmin,
double& rTmax);
222 bool RayMinMaxT(
const double bounds[6],
const double origin[3],
const double dir[3],
223 double& rTmin,
double& rTmax);
237 const double tol,
double& t,
double ipt[3],
double pcoords[3],
int& subId);
243 friend class vtkCellPointTraversal;
245 friend class vtkCellTreeBuilder;
an abstract base class for locators which find cells
object to represent cell connectivity
This class is the basic building block of the cell tree.
void MakeLeaf(unsigned int start, unsigned int size)
unsigned int GetRightChildIndex() const
unsigned int Start() const
unsigned int GetDimension() const
const float & GetRightMinValue() const
void SetChildren(unsigned int left)
void MakeNode(unsigned int left, unsigned int d, float b[2])
const float & GetLeftMaxValue() const
unsigned int GetLeftChildIndex() const
unsigned int Size() const
Internal classes made public to allow subclasses to create customized some traversal algorithms.
std::vector< unsigned int > Leaves
std::vector< vtkCellTreeNode > Nodes
This class implements the data structures, construction algorithms for fast cell location presented i...
void FindCellsWithinBounds(double *bbox, vtkIdList *cells) override
Return a list of unique cell ids inside of a given bounding box.
int IntersectWithLine(const double p1[3], const double p2[3], vtkPoints *points, vtkIdList *cellIds) override
reimplemented from vtkAbstractCellLocator to support bad compilers
int IntersectWithLine(const double a0[3], const double a1[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId, vtkGenericCell *cell) override
Return intersection point (if any) AND the cell which was intersected by the finite line.
bool RayMinMaxT(const double bounds[6], const double origin[3], const double dir[3], double &rTmin, double &rTmax)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int IntersectWithLine(const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId) override
reimplemented from vtkAbstractCellLocator to support bad compilers
int getDominantAxis(const double dir[3])
void Classify(const double origin[3], const double dir[3], double &rDist, vtkCellTreeNode *&near, vtkCellTreeNode *&mid, vtkCellTreeNode *&far, int &mustCheck)
virtual void BuildLocatorIfNeeded()
Satisfy vtkLocator abstract interface.
vtkIdType FindCell(double x[3]) override
reimplemented from vtkAbstractCellLocator to support bad compilers
virtual void ForceBuildLocator()
Satisfy vtkLocator abstract interface.
~vtkCellTreeLocator() override
virtual int IntersectCellInternal(vtkIdType cell_ID, const double p1[3], const double p2[3], const double tol, double &t, double ipt[3], double pcoords[3], int &subId)
bool RayMinMaxT(const double origin[3], const double dir[3], double &rTmin, double &rTmax)
virtual void BuildLocatorInternal()
Satisfy vtkLocator abstract interface.
vtkIdType FindCell(double pos[3], double vtkNotUsed(tol2), vtkGenericCell *cell, double pcoords[3], double *weights) override
Test a point to find if it is inside a cell.
void FreeSearchStructure() override
Satisfy vtkLocator abstract interface.
int IntersectWithLine(const double p1[3], const double p2[3], double tol, double &t, double x[3], double pcoords[3], int &subId, vtkIdType &cellId) override
Return intersection point (if any) AND the cell which was intersected by the finite line.
void GenerateRepresentation(int level, vtkPolyData *pd) override
Satisfy vtkLocator abstract interface.
void BuildLocator() override
Satisfy vtkLocator abstract interface.
static vtkCellTreeLocator * New()
Constructor sets the maximum number of cells in a leaf to 8 and number of buckets to 5.
provides thread-safe access to cells
list of point or cell ids
dynamic, self-adjusting array of vtkIdType
a simple class to control print indentation
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips