29#ifndef vtkAxesTransformRepresentation_h
30#define vtkAxesTransformRepresentation_h
32#include "vtkInteractionWidgetsModule.h"
99 vtkSetClampMacro(Tolerance,
int, 1, 100);
100 vtkGetMacro(Tolerance,
int);
109 vtkSetStringMacro(LabelFormat);
110 vtkGetStringMacro(LabelFormat);
138 vtkSetClampMacro(InteractionState,
int, Outside, OnZEnd);
172 this->SetLabelScale(
scale);
221 double LastEventPosition[3];
represents an object (geometry & properties) in a rendered scene
implicit function for a bounding box
generate a cylinder centered at origin
dynamic, self-adjusting array of double
a subclass of actor that always faces the camera
copy oriented and scaled glyph geometry to every input point
abstract class for representing widget handles
a simple class to control print indentation
represent and manipulate 3D points
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
abstract specification for Viewports
window superclass for vtkRenderWindow