28#ifndef vtkAssignCoordinatesLayoutStrategy_h
29#define vtkAssignCoordinatesLayoutStrategy_h
32#include "vtkInfovisLayoutModule.h"
uses array values to set vertex locations
static vtkAssignCoordinatesLayoutStrategy * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkAssignCoordinatesLayoutStrategy() override
vtkSmartPointer< vtkAssignCoordinates > AssignCoordinates
void Layout() override
Perform the random layout.
virtual const char * GetZCoordArrayName()
The array to use for the z coordinate values.
virtual void SetZCoordArrayName(const char *name)
The array to use for the z coordinate values.
virtual const char * GetXCoordArrayName()
The array to use for the x coordinate values.
virtual const char * GetYCoordArrayName()
The array to use for the y coordinate values.
virtual void SetXCoordArrayName(const char *name)
The array to use for the x coordinate values.
vtkAssignCoordinatesLayoutStrategy()
virtual void SetYCoordArrayName(const char *name)
The array to use for the y coordinate values.
Given two(or three) arrays take the values in those arrays and simply assign them to the coordinates ...
abstract superclass for all graph layout strategies
a simple class to control print indentation