VTK  9.1.0
vtkAssemblyPath.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkAssemblyPath.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
79#ifndef vtkAssemblyPath_h
80#define vtkAssemblyPath_h
81
82#include "vtkAssemblyNode.h" // used for inlines
83#include "vtkCollection.h"
84#include "vtkRenderingCoreModule.h" // For export macro
85
86class vtkMatrix4x4;
87class vtkTransform;
88class vtkProp;
89
90class VTKRENDERINGCORE_EXPORT vtkAssemblyPath : public vtkCollection
91{
92public:
94 void PrintSelf(ostream& os, vtkIndent indent) override;
95
100
108
118
125
131
137
143
149
155 {
156 return static_cast<vtkAssemblyNode*>(this->GetNextItemAsObject(cookie));
157 }
158
159protected:
162
163 void AddNode(vtkAssemblyNode* n); // Internal method adds assembly node
164 vtkTransform* Transform; // Used to perform matrix concatenation
165 vtkProp* TransformedProp; // A transformed prop used to do the rendering
166
167private:
168 // hide the standard AddItem from the user and the compiler.
169 void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
170
171private:
172 vtkAssemblyPath(const vtkAssemblyPath&) = delete;
173 void operator=(const vtkAssemblyPath&) = delete;
174};
175
176#endif
represent a node in an assembly
a list of nodes that form an assembly path
vtkProp * TransformedProp
void AddNode(vtkAssemblyNode *n)
static vtkAssemblyPath * New()
Instantiate empty path with identify matrix.
void AddNode(vtkProp *p, vtkMatrix4x4 *m)
Convenience method adds a prop and matrix together, creating an assembly node transparently.
void ShallowCopy(vtkAssemblyPath *path)
Perform a shallow copy (reference counted) on the incoming path.
vtkMTimeType GetMTime() override
Override the standard GetMTime() to check for the modified times of the nodes in this path.
vtkAssemblyNode * GetNextNode()
Get the next assembly node in the list.
vtkAssemblyNode * GetFirstNode()
Get the first assembly node in the list.
~vtkAssemblyPath() override
vtkAssemblyNode * GetLastNode()
Get the last assembly node in the list.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTransform * Transform
void DeleteLastNode()
Delete the last assembly node in the list.
vtkAssemblyNode * GetNextNode(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
create and manipulate ordered lists of objects
Definition: vtkCollection.h:53
void AddItem(vtkObject *)
Add an object to the bottom of the list.
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
a simple class to control print indentation
Definition: vtkIndent.h:113
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:145
abstract base class for most VTK objects
Definition: vtkObject.h:73
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:67
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:164
void * vtkCollectionSimpleIterator
Definition: vtkCollection.h:48
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287