VTK  9.1.0
vtkAreaPicker.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkAreaPicker.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
113#ifndef vtkAreaPicker_h
114#define vtkAreaPicker_h
115
117#include "vtkRenderingCoreModule.h" // For export macro
118
119class vtkRenderer;
120class vtkPoints;
121class vtkPlanes;
124class vtkDataSet;
126class vtkProp;
127
128class VTKRENDERINGCORE_EXPORT vtkAreaPicker : public vtkAbstractPropPicker
129{
130public:
133 void PrintSelf(ostream& os, vtkIndent indent) override;
134
138 void SetPickCoords(double x0, double y0, double x1, double y1);
139
144
148 virtual int Pick();
149
155 virtual int AreaPick(double x0, double y0, double x1, double y1, vtkRenderer* renderer = nullptr);
156
162 int Pick(double x0, double y0, double vtkNotUsed(z0), vtkRenderer* renderer = nullptr) override
163 {
164 return this->AreaPick(x0, y0, x0 + 1.0, y0 + 1.0, renderer);
165 }
166
168
171 vtkGetObjectMacro(Mapper, vtkAbstractMapper3D);
173
175
179 vtkGetObjectMacro(DataSet, vtkDataSet);
181
186 vtkProp3DCollection* GetProp3Ds() { return this->Prop3Ds; }
187
189
194 vtkGetObjectMacro(Frustum, vtkPlanes);
196
198
201 vtkGetObjectMacro(ClipPoints, vtkPoints);
203
204protected:
206 ~vtkAreaPicker() override;
207
208 void Initialize() override;
209 void DefineFrustum(double x0, double y0, double x1, double y1, vtkRenderer*);
210 virtual int PickProps(vtkRenderer* renderer);
212
213 int ABoxFrustumIsect(double bounds[], double& mindist);
214
217
218 vtkProp3DCollection* Prop3Ds; // candidate actors (based on bounding box)
219 vtkAbstractMapper3D* Mapper; // selected mapper (if the prop has a mapper)
220 vtkDataSet* DataSet; // selected dataset (if there is one)
221
222 // used internally to do prop intersection tests
224
225 double X0;
226 double Y0;
227 double X1;
228 double Y1;
229
230private:
231 vtkAreaPicker(const vtkAreaPicker&) = delete;
232 void operator=(const vtkAreaPicker&) = delete;
233};
234
235#endif
abstract class specifies interface to map 3D data
abstract API for pickers that can pick an instance of vtkProp
Picks props behind a selection rectangle on a viewport.
static vtkAreaPicker * New()
int ABoxFrustumIsect(double bounds[], double &mindist)
void SetRenderer(vtkRenderer *)
Set the default renderer to pick on.
vtkProp3DCollection * GetProp3Ds()
Return a collection of all the prop 3D's that were intersected by the pick ray.
vtkAbstractMapper3D * Mapper
vtkPlanes * Frustum
virtual int Pick()
Perform an AreaPick within the default screen rectangle and renderer.
vtkDataSet * DataSet
void Initialize() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int PickProps(vtkRenderer *renderer)
void DefineFrustum(double x0, double y0, double x1, double y1, vtkRenderer *)
int Pick(double x0, double y0, double vtkNotUsed(z0), vtkRenderer *renderer=nullptr) override
Perform pick operation in volume behind the given screen coordinate.
int TypeDecipher(vtkProp *, vtkAbstractMapper3D **)
virtual int AreaPick(double x0, double y0, double x1, double y1, vtkRenderer *renderer=nullptr)
Perform pick operation in volume behind the given screen coordinates.
void SetPickCoords(double x0, double y0, double x1, double y1)
Set the default screen rectangle to pick in.
vtkExtractSelectedFrustum * FrustumExtractor
vtkPoints * ClipPoints
~vtkAreaPicker() override
vtkProp3DCollection * Prop3Ds
abstract class to specify dataset behavior
Definition: vtkDataSet.h:166
Returns the portion of the input dataset that lies within a selection frustum.
a simple class to control print indentation
Definition: vtkIndent.h:113
implicit function for convex set of planes
Definition: vtkPlanes.h:159
represent and manipulate 3D points
Definition: vtkPoints.h:143
an ordered list of 3D props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:67
abstract specification for renderers
Definition: vtkRenderer.h:173
std::map< std::string, DataArray > DataSet
key: variable name, value: DataArray
Definition: VTXTypes.h:39