#include <vtkParallelRenderManager.h>
|
int | Draw = 0 |
|
int | NumberOfLights = 0 |
|
double | Viewport [4] = { 0., 0., 0., 0. } |
|
double | CameraPosition [3] = { 0., 0., 0. } |
|
double | CameraFocalPoint [3] = { 0., 0., 0. } |
|
double | CameraViewUp [3] = { 0., 0., 0. } |
|
double | WindowCenter [2] = { 0., 0. } |
|
double | CameraClippingRange [2] = { 0., 0. } |
|
double | CameraViewAngle = 0. |
|
double | Background [3] = { 0., 0., 0. } |
|
double | Background2 [3] = { 0., 0., 0. } |
|
bool | GradientBackground = false |
|
double | ParallelScale = 0. |
|
Definition at line 636 of file vtkParallelRenderManager.h.
◆ RendererInfo()
vtkParallelRenderManager::RendererInfo::RendererInfo |
( |
| ) |
|
|
default |
◆ Save()
◆ Restore()
◆ Draw
int vtkParallelRenderManager::RendererInfo::Draw = 0 |
◆ NumberOfLights
int vtkParallelRenderManager::RendererInfo::NumberOfLights = 0 |
◆ Viewport
double vtkParallelRenderManager::RendererInfo::Viewport[4] = { 0., 0., 0., 0. } |
◆ CameraPosition
double vtkParallelRenderManager::RendererInfo::CameraPosition[3] = { 0., 0., 0. } |
◆ CameraFocalPoint
double vtkParallelRenderManager::RendererInfo::CameraFocalPoint[3] = { 0., 0., 0. } |
◆ CameraViewUp
double vtkParallelRenderManager::RendererInfo::CameraViewUp[3] = { 0., 0., 0. } |
◆ WindowCenter
double vtkParallelRenderManager::RendererInfo::WindowCenter[2] = { 0., 0. } |
◆ CameraClippingRange
double vtkParallelRenderManager::RendererInfo::CameraClippingRange[2] = { 0., 0. } |
◆ CameraViewAngle
double vtkParallelRenderManager::RendererInfo::CameraViewAngle = 0. |
◆ Background
double vtkParallelRenderManager::RendererInfo::Background[3] = { 0., 0., 0. } |
◆ Background2
double vtkParallelRenderManager::RendererInfo::Background2[3] = { 0., 0., 0. } |
◆ GradientBackground
bool vtkParallelRenderManager::RendererInfo::GradientBackground = false |
◆ ParallelScale
double vtkParallelRenderManager::RendererInfo::ParallelScale = 0. |
The documentation for this struct was generated from the following file: