#include <vtkGLTFDocumentLoader.h>
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void | GetInterpolatedData (float t, size_t numberOfComponents, std::vector< float > *output, bool forceStep=false, bool isRotation=false) const |
| Get the interpolated animation output at time t. More...
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Definition at line 402 of file vtkGLTFDocumentLoader.h.
◆ InterpolationMode
◆ GetInterpolatedData()
void vtkGLTFDocumentLoader::Animation::Sampler::GetInterpolatedData |
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float |
t, |
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size_t |
numberOfComponents, |
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std::vector< float > * |
output, |
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bool |
forceStep = false , |
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bool |
isRotation = false |
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) |
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Get the interpolated animation output at time t.
◆ Interpolation
◆ Input
unsigned int vtkGLTFDocumentLoader::Animation::Sampler::Input |
◆ Output
unsigned int vtkGLTFDocumentLoader::Animation::Sampler::Output |
◆ NumberOfComponents
int vtkGLTFDocumentLoader::Animation::Sampler::NumberOfComponents |
◆ InputData
◆ OutputData
The documentation for this struct was generated from the following file: