VTK  9.1.0
vtkVRRenderWindow Member List

This is the complete list of members for vtkVRRenderWindow, including all inherited members.

AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
ActivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *) overridevtkVRRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
BlitDisplayFramebuffer()vtkOpenGLRenderWindow
BlitDisplayFramebuffer(int right, int srcX, int srcY, int srcWidth, int srcHeight, int destX, int destY, int destWidth, int destHeight, int bufferMode, int interpolation)vtkOpenGLRenderWindow
BlitDisplayFramebuffersToHardware()vtkOpenGLRenderWindowprotectedvirtual
BlitToCurrent enum valuevtkOpenGLRenderWindow
BlitToHardware enum valuevtkOpenGLRenderWindow
BlitToRenderFramebuffer(bool includeDepth)vtkOpenGLRenderWindow
BlitToRenderFramebuffer(int srcX, int srcY, int srcWidth, int srcHeight, int destX, int destY, int destWidth, int destHeight, int bufferMode, int interpolation)vtkOpenGLRenderWindow
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CapabilitiesvtkOpenGLRenderWindowprotected
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
ClearInRenderStatus()vtkRenderWindowinlinevirtual
ContextCreationTimevtkOpenGLRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow() overridevtkVRRenderWindowinlineprotectedvirtual
CreateFramebuffers()=0vtkVRRenderWindowprotectedpure virtual
vtkOpenGLRenderWindow::CreateFramebuffers(int width, int height)vtkOpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CursorFileNamevtkRenderWindowprotected
DeactivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthBlitQuadvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyWindow() overridevtkVRRenderWindowinlineprotectedvirtual
DetectDPI()vtkWindowinlinevirtual
DeviceIndexvtkRenderWindowprotected
DisplayFramebuffervtkOpenGLRenderWindowprotected
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixelsTextureObjectvtkOpenGLRenderWindowprotected
End() overridevtkOpenGLRenderWindowvirtual
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
Finalize() overridevtkVRRenderWindowvirtual
FirstRenderTimevtkOpenGLRenderWindowprotected
Frame() overridevtkOpenGLRenderWindowvirtual
FrameBlitModevtkOpenGLRenderWindowprotected
FrameBlitModes enum namevtkOpenGLRenderWindow
FramebufferDescsvtkVRRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetBufferNeedsResolving()vtkOpenGLRenderWindow
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() constvtkObjectBase
GetColorBufferInternalFormat(int attachmentPoint)vtkOpenGLRenderWindow
GetColorBufferSizes(int *rgba) overridevtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetCurrentCursor()vtkRenderWindowvirtual
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB)vtkOpenGLRenderWindow
GetDepthBufferSize() overridevtkOpenGLRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDeviceIndex()vtkRenderWindowvirtual
GetDisplayFramebuffer()vtkOpenGLRenderWindowvirtual
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending() overridevtkVRRenderWindowinlinevirtual
GetFrameBlitMode()vtkOpenGLRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext() overridevtkVRRenderWindowinlinevirtual
GetGenericDisplayId() overridevtkVRRenderWindowinlinevirtual
GetGenericDrawable() overridevtkVRRenderWindowinlinevirtual
GetGenericParentId() overridevtkVRRenderWindowinlinevirtual
GetGenericWindowId() overridevtkVRRenderWindowinlinevirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHelperWindow()vtkVRRenderWindowvirtual
GetInAbortCheck()vtkRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsInMemkind() constvtkObjectBase
GetIsPicking()vtkRenderWindow
GetLeftResolveBufferId()vtkVRRenderWindowinline
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMaximumHardwareLineWidth()vtkOpenGLRenderWindowinlinevirtual
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNoiseTextureUnit()vtkOpenGLRenderWindow
GetNumberOfDevices()vtkRenderWindowinlinevirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenFramebuffer()vtkOpenGLRenderWindowinline
GetOffScreenRendering()vtkWindowinline
GetOpenGLSupportMessage()vtkOpenGLRenderWindowinline
GetOpenGLVersion(int &major, int &minor)vtkOpenGLRenderWindow
GetPhysicalScale()vtkVRRenderWindowvirtual
GetPhysicalToWorldMatrix(vtkMatrix4x4 *matrix)vtkVRRenderWindow
GetPhysicalTranslation()vtkVRRenderWindowvirtual
GetPhysicalTranslation(double &, double &, double &)vtkVRRenderWindowvirtual
GetPhysicalTranslation(double[3])vtkVRRenderWindowvirtual
GetPhysicalViewDirection()vtkVRRenderWindowvirtual
GetPhysicalViewDirection(double &, double &, double &)vtkVRRenderWindowvirtual
GetPhysicalViewDirection(double[3])vtkVRRenderWindowvirtual
GetPhysicalViewUp()vtkVRRenderWindowvirtual
GetPhysicalViewUp(double &, double &, double &)vtkVRRenderWindowvirtual
GetPhysicalViewUp(double[3])vtkVRRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, int right) overridevtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) overridevtkOpenGLRenderWindowvirtual
GetPlatformSupportsRenderWindowSharing()vtkRenderWindowinlinevirtual
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPoseMatrixWorldFromDevice(vtkEventDataDevice device, vtkMatrix4x4 *poseMatrixWorld)=0vtkVRRenderWindowpure virtual
GetPosition()vtkWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderBufferSize(int &width, int &height)vtkVRRenderWindowinline
GetRenderers()vtkRenderWindowinline
GetRenderFramebuffer()vtkOpenGLRenderWindowvirtual
GetRenderingBackend() overridevtkOpenGLRenderWindowvirtual
GetRenderLibrary()vtkRenderWindowstatic
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) overridevtkOpenGLRenderWindowvirtual
GetRightResolveBufferId()vtkVRRenderWindowinline
GetScreenSize() overridevtkVRRenderWindowvirtual
GetShaderCache()vtkOpenGLRenderWindow
GetSharedRenderWindow()vtkRenderWindowvirtual
GetShowWindow()vtkWindowvirtual
GetSize()vtkWindowvirtual
GetSizeFromAPI()=0vtkVRRenderWindowprotectedpure virtual
GetState() overridevtkVRRenderWindowvirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetStereoTypeAsString(int type)vtkRenderWindowstatic
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitForTexture(vtkTextureObject *)vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int[2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double[4])vtkWindowvirtual
GetTQuad2DVBO()vtkOpenGLRenderWindow
GetTrackedDeviceModel(vtkEventDataDevice idx)vtkVRRenderWindowinline
GetTrackedDeviceModel(uint32_t idx)vtkVRRenderWindowinline
GetTrackedDeviceModel(vtkEventDataDevice idx, uint32_t index)=0vtkVRRenderWindowpure virtual
GetTrackHMD()vtkVRRenderWindowvirtual
GetUseOffScreenBuffers()vtkWindowvirtual
GetUseSRGBColorSpace()vtkRenderWindowvirtual
GetUsingMemkind()vtkObjectBasestatic
GetUsingSRGBColorSpace()vtkOpenGLRenderWindow
GetVBOCache()vtkOpenGLRenderWindow
GetWindowName()vtkWindowvirtual
GetWindowTitleFromAPI()vtkVRRenderWindowinlineprotectedvirtual
GetZbufferData(int x1, int y1, int x2, int y2) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z) overridevtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) overridevtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlewInitValidvtkOpenGLRenderWindowprotected
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GLStateIntegersvtkOpenGLRenderWindowprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HelperWindowvtkVRRenderWindowprotected
HideCursor()vtkRenderWindowinlinevirtual
HMDTransformvtkVRRenderWindowprotected
InAbortCheckvtkRenderWindowprotected
Initialize() overridevtkVRRenderWindowvirtual
InitializedvtkOpenGLRenderWindowprotected
InitializeFromCurrentContext() overridevtkOpenGLRenderWindowvirtual
InitializeObjectBase()vtkObjectBase
InitializeViewFromCamera(vtkCamera *cam)vtkVRRenderWindowvirtual
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkVRRenderWindowvirtual
IsCurrent() overridevtkVRRenderWindowvirtual
IsDirect() overridevtkVRRenderWindowinlinevirtual
IsDrawable()vtkRenderWindowvirtual
IsPickingOff()vtkRenderWindow
IsPickingOn()vtkRenderWindow
IsPointSpriteBugPresent()vtkOpenGLRenderWindowinlinevirtual
IsTypeOf(const char *type)vtkVRRenderWindowstatic
LastMultiSamplesvtkOpenGLRenderWindowprotected
LeftEye enum valuevtkVRRenderWindow
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
MakeCurrent() overridevtkVRRenderWindowvirtual
MakeRenderWindowInteractor() override=0vtkVRRenderWindowpure virtual
MappedvtkWindowprotected
MaximumHardwareLineWidthvtkOpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkRenderWindowstatic
NewInstance() constvtkVRRenderWindow
NewInstanceInternal() constvtkVRRenderWindowprotectedvirtual
NoBlit enum valuevtkOpenGLRenderWindow
NoiseTextureObjectvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OldScreenvtkRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLSupportMessagevtkOpenGLRenderWindowprotected
OpenGLSupportResultvtkOpenGLRenderWindowprotected
OpenGLSupportTestedvtkOpenGLRenderWindowprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
PhysicalScalevtkVRRenderWindowprotected
PhysicalToWorldMatrixModified enum valuevtkVRRenderWindow
PhysicalTranslationvtkVRRenderWindowprotected
PhysicalViewDirectionvtkVRRenderWindowprotected
PhysicalViewUpvtkVRRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PopContext()vtkOpenGLRenderWindowinlinevirtual
PositionvtkWindowprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkVRRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushContext()vtkOpenGLRenderWindowinlinevirtual
ReadPixels(const vtkRecti &rect, int front, int glFormat, int glType, void *data, int right=0)vtkOpenGLRenderWindowprotectedvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseCurrent() overridevtkVRRenderWindowvirtual
ReleaseGraphicsResources(vtkWindow *) overridevtkVRRenderWindowvirtual
ReleaseRGBAPixelData(float *data) overridevtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render() overridevtkVRRenderWindowvirtual
RenderersvtkRenderWindowprotected
RenderFramebuffer(FramebufferDesc &framebufferDesc)vtkVRRenderWindowprotected
vtkOpenGLRenderWindow::RenderFramebuffervtkOpenGLRenderWindowprotected
RenderModels()=0vtkVRRenderWindowpure virtual
RenderTimervtkRenderWindowprotected
ReportCapabilities() overridevtkVRRenderWindowinlinevirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResolveFramebuffervtkOpenGLRenderWindowprotected
ResolveQuadvtkOpenGLRenderWindowprotected
ResourcesvtkOpenGLRenderWindow
RestoreGLState()vtkOpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
RightEye enum valuevtkVRRenderWindow
SafeDownCast(vtkObjectBase *o)vtkVRRenderWindowstatic
SaveGLState()vtkOpenGLRenderWindowprotected
ScreenSizevtkOpenGLRenderWindowprotected
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(vtkTypeBool)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBorders(vtkTypeBool)vtkRenderWindowvirtual
SetCurrentCursor(int)vtkRenderWindowvirtual
SetCursorPosition(int, int)vtkRenderWindowinlinevirtual
SetDebug(bool debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDeviceIndex(int)vtkRenderWindowvirtual
SetDisplayId(void *) overridevtkRenderWindowinlinevirtual
SetDoubleBuffer(vtkTypeBool)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(vtkTypeBool)vtkWindowvirtual
SetForceMakeCurrent()vtkRenderWindowinlinevirtual
SetFrameBlitMode(FrameBlitModes)vtkOpenGLRenderWindowvirtual
SetFrameBlitModeToBlitToCurrent()vtkOpenGLRenderWindowinline
SetFrameBlitModeToBlitToHardware()vtkOpenGLRenderWindowinline
SetFrameBlitModeToNoBlit()vtkOpenGLRenderWindowinline
SetFullScreen(vtkTypeBool)vtkRenderWindowinlinevirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetHelperWindow(vtkOpenGLRenderWindow *val)vtkVRRenderWindow
SetIcon(vtkImageData *)vtkWindowinlinevirtual
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindowvirtual
SetIsPicking(vtkTypeBool)vtkRenderWindow
SetLineSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(void *)vtkRenderWindowinlinevirtual
SetNextWindowInfo(const char *)vtkRenderWindowinlinevirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(vtkTypeBool val)vtkWindowinline
SetParentId(void *) overridevtkRenderWindowinlinevirtual
SetParentInfo(const char *) overridevtkRenderWindowinlinevirtual
SetPhysicalScale(double)vtkVRRenderWindowvirtual
SetPhysicalToWorldMatrix(vtkMatrix4x4 *matrix)vtkVRRenderWindow
SetPhysicalTranslation(double, double, double)vtkVRRenderWindowvirtual
SetPhysicalTranslation(double[3])vtkVRRenderWindowvirtual
SetPhysicalViewDirection(double, double, double)vtkVRRenderWindowvirtual
SetPhysicalViewDirection(double[3])vtkVRRenderWindowvirtual
SetPhysicalViewUp(double, double, double)vtkVRRenderWindowvirtual
SetPhysicalViewUp(double[3])vtkVRRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) overridevtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) overridevtkOpenGLRenderWindowvirtual
SetPointSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetPolygonSmoothing(vtkTypeBool)vtkRenderWindowvirtual
SetPosition(int x, int y)vtkWindowvirtual
SetPosition(int a[2])vtkWindowvirtual
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) overridevtkOpenGLRenderWindowvirtual
SetSharedRenderWindow(vtkRenderWindow *)vtkRenderWindowvirtual
SetShowWindow(bool)vtkWindowvirtual
SetSize(int width, int height) overridevtkVRRenderWindowvirtual
SetSize(int a[2]) overridevtkVRRenderWindowinlinevirtual
SetStencilCapable(vtkTypeBool)vtkRenderWindowvirtual
SetStereoCapableWindow(vtkTypeBool capable)vtkRenderWindowvirtual
SetStereoRender(vtkTypeBool stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindow
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToEmulate()vtkRenderWindowinline
SetStereoTypeToFake()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSwapBuffers(vtkTypeBool)vtkRenderWindowvirtual
SetSwapControl(int)vtkOpenGLRenderWindowinlinevirtual
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double[4])vtkWindowvirtual
SetTrackHMD(bool)vtkVRRenderWindowvirtual
SetUseOffScreenBuffers(bool)vtkWindowvirtual
SetUseSRGBColorSpace(bool)vtkRenderWindowvirtual
SetWindowId(void *) overridevtkRenderWindowinlinevirtual
SetWindowInfo(const char *) overridevtkRenderWindowinlinevirtual
SetWindowName(const char *)vtkWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) overridevtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) overridevtkOpenGLRenderWindowvirtual
SharedRenderWindowvtkRenderWindowprotected
ShowCursor()vtkRenderWindowinlinevirtual
ShowWindowvtkWindowprotected
ShowWindowOff()vtkWindowvirtual
ShowWindowOn()vtkWindowvirtual
SizevtkWindowprotected
Start() overridevtkVRRenderWindowvirtual
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint() overridevtkOpenGLRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoTypevtkRenderWindowprotected
StereoUpdate()vtkRenderWindowvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkVRRenderWindow
SupportsOpenGL() overridevtkVRRenderWindowinlinevirtual
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureDepthBlit(vtkTextureObject *source)vtkOpenGLRenderWindowvirtual
TextureDepthBlit(vtkTextureObject *source, int srcX, int srcY, int srcX2, int srcY2)vtkOpenGLRenderWindowvirtual
TextureDepthBlit(vtkTextureObject *source, int srcX, int srcY, int srcX2, int srcY2, int destX, int destY, int destX2, int destY2)vtkOpenGLRenderWindowvirtual
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
TQuad2DVBOvtkOpenGLRenderWindowprotected
TrackedDeviceToRenderModelvtkVRRenderWindowprotected
TrackHMDvtkVRRenderWindowprotected
UnRegister(vtkObjectBase *o) overridevtkRenderWindowvirtual
UnregisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateHMDMatrixPose()vtkVRRenderWindowinlinevirtual
UseOffScreenBuffersvtkWindowprotected
UseOffScreenBuffersOff()vtkWindowvirtual
UseOffScreenBuffersOn()vtkWindowvirtual
UseSRGBColorSpacevtkRenderWindowprotected
UseSRGBColorSpaceOff()vtkRenderWindowvirtual
UseSRGBColorSpaceOn()vtkRenderWindowvirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkGetFilePathMacro(CursorFileName)vtkRenderWindow
vtkGetNewMacro(RenderTimer, vtkRenderTimerLog)vtkRenderWindow
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
VTKRenderModelsvtkVRRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkSetFilePathMacro(CursorFileName)vtkRenderWindow
vtkVRRenderWindow()vtkVRRenderWindowprotected
vtkWindow()vtkWindowprotected
WaitForCompletion() overridevtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowNamevtkWindowprotected
WindowRemap()vtkRenderWindowinlinevirtual
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow() overridevtkOpenGLRenderWindowprotected
~vtkRenderWindow() overridevtkRenderWindowprotected
~vtkVRRenderWindow() overridevtkVRRenderWindowprotected
~vtkWindow() overridevtkWindowprotected