#include <vtkOpenGLState.h>
Definition at line 447 of file vtkOpenGLState.h.
◆ GLState()
vtkOpenGLState::GLState::GLState |
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default |
◆ ClearDepth
double vtkOpenGLState::GLState::ClearDepth |
◆ DepthMask
unsigned char vtkOpenGLState::GLState::DepthMask |
◆ DepthFunc
unsigned int vtkOpenGLState::GLState::DepthFunc |
◆ BlendEquationValue1
unsigned int vtkOpenGLState::GLState::BlendEquationValue1 |
◆ BlendEquationValue2
unsigned int vtkOpenGLState::GLState::BlendEquationValue2 |
◆ CullFaceMode
unsigned int vtkOpenGLState::GLState::CullFaceMode |
◆ ActiveTexture
unsigned int vtkOpenGLState::GLState::ActiveTexture |
◆ PointSize
float vtkOpenGLState::GLState::PointSize |
◆ LineWidth
float vtkOpenGLState::GLState::LineWidth |
◆ StencilMaskFront
unsigned int vtkOpenGLState::GLState::StencilMaskFront |
◆ StencilMaskBack
unsigned int vtkOpenGLState::GLState::StencilMaskBack |
◆ StencilFuncFront
std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncFront |
◆ StencilFuncBack
std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncBack |
◆ StencilOpFront
std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpFront |
◆ StencilOpBack
std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpBack |
◆ PackAlignment
int vtkOpenGLState::GLState::PackAlignment |
◆ UnpackAlignment
int vtkOpenGLState::GLState::UnpackAlignment |
◆ UnpackRowLength
int vtkOpenGLState::GLState::UnpackRowLength |
◆ UnpackImageHeight
int vtkOpenGLState::GLState::UnpackImageHeight |
◆ ClearColor
std::array<float, 4> vtkOpenGLState::GLState::ClearColor |
◆ ColorMask
std::array<unsigned char, 4> vtkOpenGLState::GLState::ColorMask |
◆ Viewport
std::array<int, 4> vtkOpenGLState::GLState::Viewport |
◆ Scissor
std::array<int, 4> vtkOpenGLState::GLState::Scissor |
◆ BlendFunc
std::array<unsigned int, 4> vtkOpenGLState::GLState::BlendFunc |
◆ DepthTest
bool vtkOpenGLState::GLState::DepthTest |
◆ CullFace
bool vtkOpenGLState::GLState::CullFace |
◆ ScissorTest
bool vtkOpenGLState::GLState::ScissorTest |
◆ StencilTest
bool vtkOpenGLState::GLState::StencilTest |
◆ Blend
bool vtkOpenGLState::GLState::Blend |
◆ MultiSample
bool vtkOpenGLState::GLState::MultiSample |
◆ CubeMapSeamless
bool vtkOpenGLState::GLState::CubeMapSeamless |
◆ LineSmooth
bool vtkOpenGLState::GLState::LineSmooth |
◆ BoundVAO
int vtkOpenGLState::GLState::BoundVAO |
◆ BoundArrayBuffer
int vtkOpenGLState::GLState::BoundArrayBuffer |
◆ BoundElementArrayBuffer
int vtkOpenGLState::GLState::BoundElementArrayBuffer |
◆ BoundProgram
int vtkOpenGLState::GLState::BoundProgram |
◆ DrawBinding
◆ ReadBinding
The documentation for this class was generated from the following file: