VTK  9.1.0
vtkOpenGLShaderProperty Member List

This is the complete list of members for vtkOpenGLShaderProperty, including all inherited members.

AddFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) overridevtkOpenGLShaderPropertyvirtual
AddGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) overridevtkOpenGLShaderPropertyvirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)vtkOpenGLShaderProperty
AddVertexShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll) overridevtkOpenGLShaderPropertyvirtual
BreakOnError()vtkObjectstatic
ClearAllFragmentShaderReplacements() overridevtkOpenGLShaderPropertyvirtual
ClearAllGeometryShaderReplacements() overridevtkOpenGLShaderPropertyvirtual
ClearAllShaderReplacements() overridevtkOpenGLShaderPropertyvirtual
ClearAllShaderReplacements(vtkShader::Type shaderType)vtkOpenGLShaderProperty
ClearAllVertexShaderReplacements() overridevtkOpenGLShaderPropertyvirtual
ClearFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst) overridevtkOpenGLShaderPropertyvirtual
ClearGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst) overridevtkOpenGLShaderPropertyvirtual
ClearShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst)vtkOpenGLShaderProperty
ClearVertexShaderReplacement(const std::string &originalValue, bool replaceFirst) overridevtkOpenGLShaderPropertyvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DeepCopy(vtkOpenGLShaderProperty *p)vtkOpenGLShaderProperty
vtkShaderProperty::DeepCopy(vtkShaderProperty *p)vtkShaderProperty
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
FragmentCustomUniformsvtkShaderPropertyprotected
FragmentShaderCodevtkShaderPropertyprotected
GeometryCustomUniformsvtkShaderPropertyprotected
GeometryShaderCodevtkShaderPropertyprotected
GetAllShaderReplacements()vtkOpenGLShaderPropertyinline
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetFragmentCustomUniforms()vtkShaderPropertyvirtual
GetFragmentShaderCode()vtkShaderPropertyvirtual
GetGeometryCustomUniforms()vtkShaderPropertyvirtual
GetGeometryShaderCode()vtkShaderPropertyvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetIsInMemkind() constvtkObjectBase
GetMTime()vtkObjectvirtual
GetNthShaderReplacement(vtkIdType index, std::string &name, bool &replaceFirst, std::string &replacementValue, bool &replaceAll) overridevtkOpenGLShaderPropertyvirtual
GetNthShaderReplacementTypeAsString(vtkIdType index) overridevtkOpenGLShaderPropertyvirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfShaderReplacements() overridevtkOpenGLShaderPropertyvirtual
GetReferenceCount()vtkObjectBaseinline
GetShaderMTime()vtkShaderProperty
GetUsingMemkind()vtkObjectBasestatic
GetVertexCustomUniforms()vtkShaderPropertyvirtual
GetVertexShaderCode()vtkShaderPropertyvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasFragmentShaderCode()vtkShaderProperty
HasGeometryShaderCode()vtkShaderProperty
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasVertexShaderCode()vtkShaderProperty
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLShaderPropertyvirtual
IsTypeOf(const char *type)vtkOpenGLShaderPropertystatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLShaderPropertystatic
NewInstance() constvtkOpenGLShaderProperty
NewInstanceInternal() constvtkOpenGLShaderPropertyprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLShaderPropertyvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
ReplacementMap typedefvtkOpenGLShaderProperty
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLShaderPropertystatic
SetDebug(bool debugFlag)vtkObject
SetFragmentShaderCode(const char *)vtkShaderPropertyvirtual
SetGeometryShaderCode(const char *)vtkShaderPropertyvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetReferenceCount(int)vtkObjectBase
SetVertexShaderCode(const char *)vtkShaderPropertyvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLShaderProperty
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UserShaderReplacementsvtkOpenGLShaderPropertyprotected
VertexCustomUniformsvtkShaderPropertyprotected
VertexShaderCodevtkShaderPropertyprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLShaderProperty()vtkOpenGLShaderPropertyprotected
vtkShaderProperty()vtkShaderPropertyprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLShaderProperty() overridevtkOpenGLShaderPropertyprotected
~vtkShaderProperty() overridevtkShaderPropertyprotected