VTK
9.1.0
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This is the complete list of members for vtkOpenGLShaderCache, including all inherited members.
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
BindShader(vtkShaderProgram *shader) | vtkOpenGLShaderCache | protectedvirtual |
BreakOnError() | vtkObject | static |
ClearLastShaderBound() | vtkOpenGLShaderCache | inlinevirtual |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
ElapsedTime | vtkOpenGLShaderCache | protected |
FastDelete() | vtkObjectBase | virtual |
GetAlternateFreeFunction() | vtkObjectBase | protectedstatic |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetCurrentFreeFunction() | vtkObjectBase | protectedstatic |
GetCurrentMallocFunction() | vtkObjectBase | protectedstatic |
GetCurrentReallocFunction() | vtkObjectBase | protectedstatic |
GetDebug() | vtkObject | |
GetGlobalWarningDisplay() | vtkObject | static |
GetIsInMemkind() const | vtkObjectBase | |
GetLastShaderBound() | vtkOpenGLShaderCache | virtual |
GetMTime() | vtkObject | virtual |
GetNumberOfGenerationsFromBase(const char *name) | vtkObjectBase | virtual |
GetNumberOfGenerationsFromBaseType(const char *name) | vtkObjectBase | static |
GetReferenceCount() | vtkObjectBase | inline |
GetShaderProgram(const char *vertexCode, const char *fragmentCode, const char *geometryCode) | vtkOpenGLShaderCache | protectedvirtual |
GetShaderProgram(std::map< vtkShader::Type, vtkShader * > shaders) | vtkOpenGLShaderCache | protectedvirtual |
GetUsingMemkind() | vtkObjectBase | static |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
InitializeObjectBase() | vtkObjectBase | |
Internal | vtkOpenGLShaderCache | protected |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkOpenGLShaderCache | virtual |
IsTypeOf(const char *type) | vtkOpenGLShaderCache | static |
LastShaderBound | vtkOpenGLShaderCache | protected |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkOpenGLShaderCache | static |
NewInstance() const | vtkOpenGLShaderCache | |
NewInstanceInternal() const | vtkOpenGLShaderCache | protectedvirtual |
OpenGLMajorVersion | vtkOpenGLShaderCache | protected |
OpenGLMinorVersion | vtkOpenGLShaderCache | protected |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintSelf(ostream &os, vtkIndent indent) override | vtkOpenGLShaderCache | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
ReadyShaderProgram(const char *vertexCode, const char *fragmentCode, const char *geometryCode, vtkTransformFeedback *cap=nullptr) | vtkOpenGLShaderCache | virtual |
ReadyShaderProgram(std::map< vtkShader::Type, vtkShader * > shaders, vtkTransformFeedback *cap=nullptr) | vtkOpenGLShaderCache | virtual |
ReadyShaderProgram(vtkShaderProgram *shader, vtkTransformFeedback *cap=nullptr) | vtkOpenGLShaderCache | virtual |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
ReleaseCurrentShader() | vtkOpenGLShaderCache | |
ReleaseGraphicsResources(vtkWindow *win) | vtkOpenGLShaderCache | virtual |
RemoveAllObservers() | vtkObject | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
ReplaceShaderValues(std::string &VSSource, std::string &FSSource, std::string &GSSource) | vtkOpenGLShaderCache | protectedvirtual |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkOpenGLShaderCache | static |
SetDebug(bool debugFlag) | vtkObject | |
SetElapsedTime(float val) | vtkOpenGLShaderCache | inline |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetMemkindDirectory(const char *directoryname) | vtkObjectBase | static |
SetReferenceCount(int) | vtkObjectBase | |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkOpenGLShaderCache | |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLShaderCache() | vtkOpenGLShaderCache | protected |
WeakPointers | vtkObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLShaderCache() override | vtkOpenGLShaderCache | protected |