VTK  9.1.0
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkMaskPoints Class Reference

selectively filter points More...

#include <vtkMaskPoints.h>

Inheritance diagram for vtkMaskPoints:
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Collaboration diagram for vtkMaskPoints:
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Public Types

enum  DistributionType {
  RANDOMIZED_ID_STRIDES , RANDOM_SAMPLING , SPATIALLY_STRATIFIED , UNIFORM_SPATIAL_BOUNDS ,
  UNIFORM_SPATIAL_SURFACE , UNIFORM_SPATIAL_VOLUME
}
 
typedef vtkPolyDataAlgorithm Superclass
 
- Public Types inherited from vtkPolyDataAlgorithm
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkMaskPointsNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetOnRatio (int)
 Turn on every nth point (strided sampling), ignored by random modes. More...
 
virtual int GetOnRatio ()
 Turn on every nth point (strided sampling), ignored by random modes. More...
 
virtual void SetMaximumNumberOfPoints (vtkIdType)
 Limit the number of points that can be passed through (i.e., sets the output sample size). More...
 
virtual vtkIdType GetMaximumNumberOfPoints ()
 Limit the number of points that can be passed through (i.e., sets the output sample size). More...
 
virtual void SetOffset (vtkIdType)
 Start sampling with this point. More...
 
virtual vtkIdType GetOffset ()
 Start sampling with this point. More...
 
virtual void SetRandomMode (bool)
 Special flag causes randomization of point selection. More...
 
virtual bool GetRandomMode ()
 Special flag causes randomization of point selection. More...
 
virtual void RandomModeOn ()
 Special flag causes randomization of point selection. More...
 
virtual void RandomModeOff ()
 Special flag causes randomization of point selection. More...
 
virtual void SetRandomSeed (int)
 Set/Get Seed used for generating a spatially uniform distributions. More...
 
virtual int GetRandomSeed ()
 Set/Get Seed used for generating a spatially uniform distributions. More...
 
virtual void SetRandomModeType (int)
 Special mode selector that switches between random mode types. More...
 
virtual int GetRandomModeType ()
 Special mode selector that switches between random mode types. More...
 
virtual void SetProportionalMaximumNumberOfPoints (bool)
 THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL. More...
 
virtual bool GetProportionalMaximumNumberOfPoints ()
 THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL. More...
 
virtual void ProportionalMaximumNumberOfPointsOn ()
 THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL. More...
 
virtual void ProportionalMaximumNumberOfPointsOff ()
 THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL. More...
 
virtual void SetGenerateVertices (bool)
 Generate output polydata vertices as well as points. More...
 
virtual bool GetGenerateVertices ()
 Generate output polydata vertices as well as points. More...
 
virtual void GenerateVerticesOn ()
 Generate output polydata vertices as well as points. More...
 
virtual void GenerateVerticesOff ()
 Generate output polydata vertices as well as points. More...
 
virtual void SetSingleVertexPerCell (bool)
 When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag. More...
 
virtual bool GetSingleVertexPerCell ()
 When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag. More...
 
virtual void SingleVertexPerCellOn ()
 When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag. More...
 
virtual void SingleVertexPerCellOff ()
 When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag. More...
 
virtual void SetOutputPointsPrecision (int)
 Set/get the desired precision for the output types. More...
 
virtual int GetOutputPointsPrecision ()
 Set/get the desired precision for the output types. More...
 
- Public Member Functions inherited from vtkPolyDataAlgorithm
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkPolyDataAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
vtkTypeBool ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 see vtkAlgorithm for details More...
 
vtkDataObjectGetInput ()
 
vtkDataObjectGetInput (int port)
 
vtkPolyDataGetPolyDataInput (int port)
 
vtkPolyDataGetOutput ()
 Get the output data object for a port on this algorithm. More...
 
vtkPolyDataGetOutput (int)
 Get the output data object for a port on this algorithm. More...
 
virtual void SetOutput (vtkDataObject *d)
 Get the output data object for a port on this algorithm. More...
 
void SetInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void SetInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (vtkDataObject *)
 Assign a data object as input. More...
 
void AddInputData (int, vtkDataObject *)
 Assign a data object as input. More...
 
- Public Member Functions inherited from vtkAlgorithm
virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkAlgorithmNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
virtual vtkTypeBool ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
 Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More...
 
vtkTypeBool ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void SetProgress (double)
 SetProgress is deprecated. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual vtkTypeBool Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
 
virtual vtkTypeBool Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (vtkTypeBool)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual vtkTypeBool GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual double GetProgress ()
 Get the execution progress of a process object. More...
 
void SetProgressShiftScale (double shift, double scale)
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressShift ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressScale ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int * GetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
int * GetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkMaskPointsNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkMaskPointsSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkPolyDataAlgorithm
static vtkPolyDataAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkPolyDataAlgorithmSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More...
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkMaskPoints ()
 
 ~vtkMaskPoints () override=default
 
int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
 This is called by the superclass. More...
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Fill the input port information objects for this algorithm. More...
 
virtual void InternalScatter (unsigned long *, unsigned long *, int, int)
 
virtual void InternalGather (unsigned long *, unsigned long *, int, int)
 
virtual void InternalBroadcast (double *, int, int)
 
virtual void InternalGather (double *, double *, int, int)
 
virtual int InternalGetNumberOfProcesses ()
 
virtual int InternalGetLocalProcessId ()
 
virtual void InternalSplitController (int, int)
 
virtual void InternalResetController ()
 
virtual void InternalBarrier ()
 
unsigned long GetLocalSampleSize (vtkIdType, int)
 
double GetLocalAreaFactor (double, int)
 
- Protected Member Functions inherited from vtkPolyDataAlgorithm
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkPolyDataAlgorithm ()
 
 ~vtkPolyDataAlgorithm () override
 
virtual int RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 
virtual int RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
 This is called by the superclass. More...
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 This is called by the superclass. More...
 
int FillOutputPortInformation (int port, vtkInformation *info) override
 Fill the output port information objects for this algorithm. More...
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Fill the input port information objects for this algorithm. More...
 
- Protected Member Functions inherited from vtkAlgorithm
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 Fill the input port information objects for this algorithm. More...
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 Fill the output port information objects for this algorithm. More...
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int OnRatio = 2
 
vtkIdType Offset = 0
 
bool RandomMode = false
 
int RandomSeed = 1
 
vtkIdType MaximumNumberOfPoints
 
bool GenerateVertices = false
 
bool SingleVertexPerCell = false
 
int RandomModeType = RANDOMIZED_ID_STRIDES
 
bool ProportionalMaximumNumberOfPoints = false
 
int OutputPointsPrecision = DEFAULT_PRECISION
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
vtkTypeBool AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

selectively filter points

vtkMaskPoints is a filter that passes through points and point attributes from input dataset. (Other geometry is not passed through.) It is possible to mask every nth point, and to specify an initial offset to begin masking from. It is possible to also generate different random selections (jittered strides, real random samples, and spatially stratified random samples) from the input data. The filter can also generate vertices (topological primitives) as well as points. This is useful because vertices are rendered while points are not.

Online Examples:

Definition at line 146 of file vtkMaskPoints.h.

Member Typedef Documentation

◆ Superclass

Definition at line 161 of file vtkMaskPoints.h.

Member Enumeration Documentation

◆ DistributionType

Enumerator
RANDOMIZED_ID_STRIDES 
RANDOM_SAMPLING 
SPATIALLY_STRATIFIED 
UNIFORM_SPATIAL_BOUNDS 
UNIFORM_SPATIAL_SURFACE 
UNIFORM_SPATIAL_VOLUME 

Definition at line 150 of file vtkMaskPoints.h.

Constructor & Destructor Documentation

◆ vtkMaskPoints()

vtkMaskPoints::vtkMaskPoints ( )
protected

◆ ~vtkMaskPoints()

vtkMaskPoints::~vtkMaskPoints ( )
overrideprotecteddefault

Member Function Documentation

◆ New()

static vtkMaskPoints * vtkMaskPoints::New ( )
static

◆ IsTypeOf()

static vtkTypeBool vtkMaskPoints::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkMaskPoints::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPMaskPoints.

◆ SafeDownCast()

static vtkMaskPoints * vtkMaskPoints::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase * vtkMaskPoints::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPMaskPoints.

◆ NewInstance()

vtkMaskPoints * vtkMaskPoints::NewInstance ( ) const

◆ PrintSelf()

void vtkMaskPoints::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataAlgorithm.

Reimplemented in vtkPMaskPoints.

◆ SetOnRatio()

virtual void vtkMaskPoints::SetOnRatio ( int  )
virtual

Turn on every nth point (strided sampling), ignored by random modes.

◆ GetOnRatio()

virtual int vtkMaskPoints::GetOnRatio ( )
virtual

Turn on every nth point (strided sampling), ignored by random modes.

◆ SetMaximumNumberOfPoints()

virtual void vtkMaskPoints::SetMaximumNumberOfPoints ( vtkIdType  )
virtual

Limit the number of points that can be passed through (i.e., sets the output sample size).

◆ GetMaximumNumberOfPoints()

virtual vtkIdType vtkMaskPoints::GetMaximumNumberOfPoints ( )
virtual

Limit the number of points that can be passed through (i.e., sets the output sample size).

◆ SetOffset()

virtual void vtkMaskPoints::SetOffset ( vtkIdType  )
virtual

Start sampling with this point.

Ignored by certain random modes.

◆ GetOffset()

virtual vtkIdType vtkMaskPoints::GetOffset ( )
virtual

Start sampling with this point.

Ignored by certain random modes.

◆ SetRandomMode()

virtual void vtkMaskPoints::SetRandomMode ( bool  )
virtual

Special flag causes randomization of point selection.

◆ GetRandomMode()

virtual bool vtkMaskPoints::GetRandomMode ( )
virtual

Special flag causes randomization of point selection.

◆ RandomModeOn()

virtual void vtkMaskPoints::RandomModeOn ( )
virtual

Special flag causes randomization of point selection.

◆ RandomModeOff()

virtual void vtkMaskPoints::RandomModeOff ( )
virtual

Special flag causes randomization of point selection.

◆ SetRandomSeed()

virtual void vtkMaskPoints::SetRandomSeed ( int  )
virtual

Set/Get Seed used for generating a spatially uniform distributions.

default is 1.

◆ GetRandomSeed()

virtual int vtkMaskPoints::GetRandomSeed ( )
virtual

Set/Get Seed used for generating a spatially uniform distributions.

default is 1.

◆ SetRandomModeType()

virtual void vtkMaskPoints::SetRandomModeType ( int  )
virtual

Special mode selector that switches between random mode types.

0 - randomized strides: randomly strides through the data (default); fairly certain that this is not a statistically random sample because the output depends on the order of the input and the input points do not have an equal chance to appear in the output (plus Vitter's incremental random algorithms are more complex than this, while not a proof it is good indication this isn't a statistically random sample - the closest would be algorithm S) 1 - random sample: create a statistically random sample using Vitter's incremental algorithm D without A described in Vitter "Faster Mthods for Random Sampling", Communications of the ACM Volume 27, Issue 7, 1984 (OnRatio and Offset are ignored) O(sample size) 2 - spatially stratified random sample: create a spatially stratified random sample using the first method described in Woodring et al. "In-situ Sampling of a Large-Scale Particle Simulation for Interactive Visualization and Analysis", Computer Graphics Forum, 2011 (EuroVis 2011). (OnRatio and Offset are ignored) O(N log N) 3 - spatially uniform (bound based): point randomly sampled using a point locator and random positions inside the bounds of the data set. 4 - spatially uniform (surface based): points randomly sampled via an inverse transform on surface area of each cell. Note that 3D cells are ignored. 5 - spatially uniform (volume based): points randomly sampled via an inverse transform on volume area of each cell. Note that 2D cells are ignored.

◆ GetRandomModeType()

virtual int vtkMaskPoints::GetRandomModeType ( )
virtual

Special mode selector that switches between random mode types.

0 - randomized strides: randomly strides through the data (default); fairly certain that this is not a statistically random sample because the output depends on the order of the input and the input points do not have an equal chance to appear in the output (plus Vitter's incremental random algorithms are more complex than this, while not a proof it is good indication this isn't a statistically random sample - the closest would be algorithm S) 1 - random sample: create a statistically random sample using Vitter's incremental algorithm D without A described in Vitter "Faster Mthods for Random Sampling", Communications of the ACM Volume 27, Issue 7, 1984 (OnRatio and Offset are ignored) O(sample size) 2 - spatially stratified random sample: create a spatially stratified random sample using the first method described in Woodring et al. "In-situ Sampling of a Large-Scale Particle Simulation for Interactive Visualization and Analysis", Computer Graphics Forum, 2011 (EuroVis 2011). (OnRatio and Offset are ignored) O(N log N) 3 - spatially uniform (bound based): point randomly sampled using a point locator and random positions inside the bounds of the data set. 4 - spatially uniform (surface based): points randomly sampled via an inverse transform on surface area of each cell. Note that 3D cells are ignored. 5 - spatially uniform (volume based): points randomly sampled via an inverse transform on volume area of each cell. Note that 2D cells are ignored.

◆ SetProportionalMaximumNumberOfPoints()

virtual void vtkMaskPoints::SetProportionalMaximumNumberOfPoints ( bool  )
virtual

THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL.

NOTHING WILL CHANGE IF THIS IS NOT THE PARALLEL vtkPMaskPoints. Determines whether maximum number of points is taken per processor (default) or if the maximum number of points is proportionally taken across processors (i.e., number of points per processor = points on a processor * maximum number of points / total points across all processors). In the first case, the total number of points = maximum number of points * number of processors. In the second case, the total number of points = maximum number of points.

◆ GetProportionalMaximumNumberOfPoints()

virtual bool vtkMaskPoints::GetProportionalMaximumNumberOfPoints ( )
virtual

THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL.

NOTHING WILL CHANGE IF THIS IS NOT THE PARALLEL vtkPMaskPoints. Determines whether maximum number of points is taken per processor (default) or if the maximum number of points is proportionally taken across processors (i.e., number of points per processor = points on a processor * maximum number of points / total points across all processors). In the first case, the total number of points = maximum number of points * number of processors. In the second case, the total number of points = maximum number of points.

◆ ProportionalMaximumNumberOfPointsOn()

virtual void vtkMaskPoints::ProportionalMaximumNumberOfPointsOn ( )
virtual

THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL.

NOTHING WILL CHANGE IF THIS IS NOT THE PARALLEL vtkPMaskPoints. Determines whether maximum number of points is taken per processor (default) or if the maximum number of points is proportionally taken across processors (i.e., number of points per processor = points on a processor * maximum number of points / total points across all processors). In the first case, the total number of points = maximum number of points * number of processors. In the second case, the total number of points = maximum number of points.

◆ ProportionalMaximumNumberOfPointsOff()

virtual void vtkMaskPoints::ProportionalMaximumNumberOfPointsOff ( )
virtual

THIS ONLY WORKS WITH THE PARALLEL IMPLEMENTATION vtkPMaskPoints RUNNING IN PARALLEL.

NOTHING WILL CHANGE IF THIS IS NOT THE PARALLEL vtkPMaskPoints. Determines whether maximum number of points is taken per processor (default) or if the maximum number of points is proportionally taken across processors (i.e., number of points per processor = points on a processor * maximum number of points / total points across all processors). In the first case, the total number of points = maximum number of points * number of processors. In the second case, the total number of points = maximum number of points.

◆ SetGenerateVertices()

virtual void vtkMaskPoints::SetGenerateVertices ( bool  )
virtual

Generate output polydata vertices as well as points.

A useful convenience method because vertices are drawn (they are topology) while points are not (they are geometry). By default this method is off.

◆ GetGenerateVertices()

virtual bool vtkMaskPoints::GetGenerateVertices ( )
virtual

Generate output polydata vertices as well as points.

A useful convenience method because vertices are drawn (they are topology) while points are not (they are geometry). By default this method is off.

◆ GenerateVerticesOn()

virtual void vtkMaskPoints::GenerateVerticesOn ( )
virtual

Generate output polydata vertices as well as points.

A useful convenience method because vertices are drawn (they are topology) while points are not (they are geometry). By default this method is off.

◆ GenerateVerticesOff()

virtual void vtkMaskPoints::GenerateVerticesOff ( )
virtual

Generate output polydata vertices as well as points.

A useful convenience method because vertices are drawn (they are topology) while points are not (they are geometry). By default this method is off.

◆ SetSingleVertexPerCell()

virtual void vtkMaskPoints::SetSingleVertexPerCell ( bool  )
virtual

When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag.

◆ GetSingleVertexPerCell()

virtual bool vtkMaskPoints::GetSingleVertexPerCell ( )
virtual

When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag.

◆ SingleVertexPerCellOn()

virtual void vtkMaskPoints::SingleVertexPerCellOn ( )
virtual

When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag.

◆ SingleVertexPerCellOff()

virtual void vtkMaskPoints::SingleVertexPerCellOff ( )
virtual

When vertex generation is enabled, by default vertices are produced as multi-vertex cells (more than one per cell), if you wish to have a single vertex per cell, enable this flag.

◆ SetOutputPointsPrecision()

virtual void vtkMaskPoints::SetOutputPointsPrecision ( int  )
virtual

Set/get the desired precision for the output types.

See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

◆ GetOutputPointsPrecision()

virtual int vtkMaskPoints::GetOutputPointsPrecision ( )
virtual

Set/get the desired precision for the output types.

See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

◆ RequestData()

int vtkMaskPoints::RequestData ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
)
overrideprotectedvirtual

This is called by the superclass.

This is the method you should override.

Reimplemented from vtkPolyDataAlgorithm.

◆ FillInputPortInformation()

int vtkMaskPoints::FillInputPortInformation ( int  port,
vtkInformation info 
)
overrideprotectedvirtual

Fill the input port information objects for this algorithm.

This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkPolyDataAlgorithm.

◆ InternalScatter()

virtual void vtkMaskPoints::InternalScatter ( unsigned long *  ,
unsigned long *  ,
int  ,
int   
)
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 311 of file vtkMaskPoints.h.

◆ InternalGather() [1/2]

virtual void vtkMaskPoints::InternalGather ( unsigned long *  ,
unsigned long *  ,
int  ,
int   
)
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 312 of file vtkMaskPoints.h.

◆ InternalBroadcast()

virtual void vtkMaskPoints::InternalBroadcast ( double *  ,
int  ,
int   
)
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 313 of file vtkMaskPoints.h.

◆ InternalGather() [2/2]

virtual void vtkMaskPoints::InternalGather ( double *  ,
double *  ,
int  ,
int   
)
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 314 of file vtkMaskPoints.h.

◆ InternalGetNumberOfProcesses()

virtual int vtkMaskPoints::InternalGetNumberOfProcesses ( )
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 315 of file vtkMaskPoints.h.

◆ InternalGetLocalProcessId()

virtual int vtkMaskPoints::InternalGetLocalProcessId ( )
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 316 of file vtkMaskPoints.h.

◆ InternalSplitController()

virtual void vtkMaskPoints::InternalSplitController ( int  ,
int   
)
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 317 of file vtkMaskPoints.h.

◆ InternalResetController()

virtual void vtkMaskPoints::InternalResetController ( )
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 318 of file vtkMaskPoints.h.

◆ InternalBarrier()

virtual void vtkMaskPoints::InternalBarrier ( )
inlineprotectedvirtual

Reimplemented in vtkPMaskPoints.

Definition at line 319 of file vtkMaskPoints.h.

◆ GetLocalSampleSize()

unsigned long vtkMaskPoints::GetLocalSampleSize ( vtkIdType  ,
int   
)
protected

◆ GetLocalAreaFactor()

double vtkMaskPoints::GetLocalAreaFactor ( double  ,
int   
)
protected

Member Data Documentation

◆ OnRatio

int vtkMaskPoints::OnRatio = 2
protected

Definition at line 300 of file vtkMaskPoints.h.

◆ Offset

vtkIdType vtkMaskPoints::Offset = 0
protected

Definition at line 301 of file vtkMaskPoints.h.

◆ RandomMode

bool vtkMaskPoints::RandomMode = false
protected

Definition at line 302 of file vtkMaskPoints.h.

◆ RandomSeed

int vtkMaskPoints::RandomSeed = 1
protected

Definition at line 303 of file vtkMaskPoints.h.

◆ MaximumNumberOfPoints

vtkIdType vtkMaskPoints::MaximumNumberOfPoints
protected

Definition at line 304 of file vtkMaskPoints.h.

◆ GenerateVertices

bool vtkMaskPoints::GenerateVertices = false
protected

Definition at line 305 of file vtkMaskPoints.h.

◆ SingleVertexPerCell

bool vtkMaskPoints::SingleVertexPerCell = false
protected

Definition at line 306 of file vtkMaskPoints.h.

◆ RandomModeType

int vtkMaskPoints::RandomModeType = RANDOMIZED_ID_STRIDES
protected

Definition at line 307 of file vtkMaskPoints.h.

◆ ProportionalMaximumNumberOfPoints

bool vtkMaskPoints::ProportionalMaximumNumberOfPoints = false
protected

Definition at line 308 of file vtkMaskPoints.h.

◆ OutputPointsPrecision

int vtkMaskPoints::OutputPointsPrecision = DEFAULT_PRECISION
protected

Definition at line 309 of file vtkMaskPoints.h.


The documentation for this class was generated from the following file: