|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkCaptionActor2D * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | ShallowCopy (vtkProp *prop) override |
| Shallow copy of this scaled text actor. More...
|
|
void | ReleaseGraphicsResources (vtkWindow *) override |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
|
|
vtkTypeBool | HasTranslucentPolygonalGeometry () override |
| Does this prop have some translucent polygonal geometry? More...
|
|
|
virtual void | SetCaption (const char *caption) |
| Define the text to be placed in the caption. More...
|
|
virtual char * | GetCaption () |
| Define the text to be placed in the caption. More...
|
|
|
virtual vtkCoordinate * | GetAttachmentPointCoordinate () |
| Set/Get the attachment point for the caption. More...
|
|
virtual void | SetAttachmentPoint (float x[3]) |
| Set/Get the attachment point for the caption. More...
|
|
virtual void | SetAttachmentPoint (float x, float y, float z) |
| Set/Get the attachment point for the caption. More...
|
|
virtual float * | GetAttachmentPoint () |
| Set/Get the attachment point for the caption. More...
|
|
|
virtual void | SetBorder (vtkTypeBool) |
| Enable/disable the placement of a border around the text. More...
|
|
virtual vtkTypeBool | GetBorder () |
| Enable/disable the placement of a border around the text. More...
|
|
virtual void | BorderOn () |
| Enable/disable the placement of a border around the text. More...
|
|
virtual void | BorderOff () |
| Enable/disable the placement of a border around the text. More...
|
|
|
virtual void | SetLeader (vtkTypeBool) |
| Enable/disable drawing a "line" from the caption to the attachment point. More...
|
|
virtual vtkTypeBool | GetLeader () |
| Enable/disable drawing a "line" from the caption to the attachment point. More...
|
|
virtual void | LeaderOn () |
| Enable/disable drawing a "line" from the caption to the attachment point. More...
|
|
virtual void | LeaderOff () |
| Enable/disable drawing a "line" from the caption to the attachment point. More...
|
|
|
virtual void | SetThreeDimensionalLeader (vtkTypeBool) |
| Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered). More...
|
|
virtual vtkTypeBool | GetThreeDimensionalLeader () |
| Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered). More...
|
|
virtual void | ThreeDimensionalLeaderOn () |
| Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered). More...
|
|
virtual void | ThreeDimensionalLeaderOff () |
| Indicate whether the leader is 2D (no hidden line) or 3D (z-buffered). More...
|
|
|
virtual void | SetLeaderGlyphData (vtkPolyData *) |
| Specify a glyph to be used as the leader "head". More...
|
|
virtual void | SetLeaderGlyphConnection (vtkAlgorithmOutput *) |
| Specify a glyph to be used as the leader "head". More...
|
|
virtual vtkPolyData * | GetLeaderGlyph () |
| Specify a glyph to be used as the leader "head". More...
|
|
|
virtual void | SetLeaderGlyphSize (double) |
| Specify the relative size of the leader head. More...
|
|
virtual double | GetLeaderGlyphSize () |
| Specify the relative size of the leader head. More...
|
|
|
virtual void | SetMaximumLeaderGlyphSize (int) |
| Specify the maximum size of the leader head (if any) in pixels. More...
|
|
virtual int | GetMaximumLeaderGlyphSize () |
| Specify the maximum size of the leader head (if any) in pixels. More...
|
|
|
virtual void | SetPadding (int) |
| Set/Get the padding between the caption and the border. More...
|
|
virtual int | GetPadding () |
| Set/Get the padding between the caption and the border. More...
|
|
|
virtual vtkTextActor * | GetTextActor () |
| Get the text actor used by the caption. More...
|
|
|
virtual void | SetCaptionTextProperty (vtkTextProperty *p) |
| Set/Get the text property. More...
|
|
virtual vtkTextProperty * | GetCaptionTextProperty () |
| Set/Get the text property. More...
|
|
|
virtual void | SetAttachEdgeOnly (vtkTypeBool) |
| Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border. More...
|
|
virtual vtkTypeBool | GetAttachEdgeOnly () |
| Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border. More...
|
|
virtual void | AttachEdgeOnlyOn () |
| Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border. More...
|
|
virtual void | AttachEdgeOnlyOff () |
| Enable/disable whether to attach the arrow only to the edge, NOT the vertices of the caption border. More...
|
|
|
int | RenderOpaqueGeometry (vtkViewport *viewport) override |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
|
|
int | RenderTranslucentPolygonalGeometry (vtkViewport *) override |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
|
|
int | RenderOverlay (vtkViewport *viewport) override |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
|
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkActor2D * | NewInstance () const |
|
vtkTypeBool | HasTranslucentPolygonalGeometry () override |
| Does this prop have some translucent polygonal geometry? More...
|
|
vtkProperty2D * | GetProperty () |
| Returns this actor's vtkProperty2D. More...
|
|
virtual void | SetProperty (vtkProperty2D *) |
| Set this vtkProp's vtkProperty2D. More...
|
|
void | SetDisplayPosition (int, int) |
| Set the Prop2D's position in display coordinates. More...
|
|
vtkMTimeType | GetMTime () override |
| Return this objects MTime. More...
|
|
void | GetActors2D (vtkPropCollection *pc) override |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
|
|
void | ShallowCopy (vtkProp *prop) override |
| Shallow copy of this vtkActor2D. More...
|
|
void | ReleaseGraphicsResources (vtkWindow *) override |
| Release any graphics resources that are being consumed by this actor. More...
|
|
virtual vtkCoordinate * | GetActualPositionCoordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
|
|
virtual vtkCoordinate * | GetActualPosition2Coordinate (void) |
| Return the actual vtkCoordinate reference that the mapper should use to position the actor. More...
|
|
int | RenderOverlay (vtkViewport *viewport) override |
| Support the standard render methods. More...
|
|
int | RenderOpaqueGeometry (vtkViewport *viewport) override |
| Support the standard render methods. More...
|
|
int | RenderTranslucentPolygonalGeometry (vtkViewport *viewport) override |
| Support the standard render methods. More...
|
|
virtual void | SetMapper (vtkMapper2D *mapper) |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
|
|
virtual vtkMapper2D * | GetMapper () |
| Set/Get the vtkMapper2D which defines the data to be drawn. More...
|
|
virtual void | SetLayerNumber (int) |
| Set/Get the layer number in the overlay planes into which to render. More...
|
|
virtual int | GetLayerNumber () |
| Set/Get the layer number in the overlay planes into which to render. More...
|
|
virtual vtkCoordinate * | GetPositionCoordinate () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
|
|
virtual void | SetPosition (float x[2]) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
|
|
virtual void | SetPosition (float x, float y) |
| Get the PositionCoordinate instance of vtkCoordinate. More...
|
|
virtual float * | GetPosition () |
| Get the PositionCoordinate instance of vtkCoordinate. More...
|
|
virtual vtkCoordinate * | GetPosition2Coordinate () |
| Access the Position2 instance variable. More...
|
|
virtual void | SetPosition2 (float x[2]) |
| Access the Position2 instance variable. More...
|
|
virtual void | SetPosition2 (float x, float y) |
| Access the Position2 instance variable. More...
|
|
virtual float * | GetPosition2 () |
| Access the Position2 instance variable. More...
|
|
void | SetWidth (double w) |
| Set/Get the height and width of the Actor2D. More...
|
|
double | GetWidth () |
| Set/Get the height and width of the Actor2D. More...
|
|
void | SetHeight (double h) |
| Set/Get the height and width of the Actor2D. More...
|
|
double | GetHeight () |
| Set/Get the height and width of the Actor2D. More...
|
|
virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
vtkProp * | NewInstance () const |
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | GetActors (vtkPropCollection *) |
| For some exporters and other other operations we must be able to collect all the actors or volumes. More...
|
|
virtual void | GetActors2D (vtkPropCollection *) |
|
virtual void | GetVolumes (vtkPropCollection *) |
|
virtual void | Pick () |
| Method fires PickEvent if the prop is picked. More...
|
|
virtual vtkMTimeType | GetRedrawMTime () |
| Return the mtime of anything that would cause the rendered image to appear differently. More...
|
|
virtual double * | GetBounds () |
| Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). More...
|
|
virtual void | ShallowCopy (vtkProp *prop) |
| Shallow copy of this vtkProp. More...
|
|
virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
| These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. More...
|
|
virtual vtkMatrix4x4 * | GetMatrix () |
|
virtual bool | HasKeys (vtkInformation *requiredKeys) |
| Tells if the prop has all the required keys. More...
|
|
virtual int | RenderOpaqueGeometry (vtkViewport *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete subclasses must be able to render themselves. More...
|
|
virtual int | RenderTranslucentPolygonalGeometry (vtkViewport *) |
|
virtual int | RenderVolumetricGeometry (vtkViewport *) |
|
virtual int | RenderOverlay (vtkViewport *) |
|
virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the opaque geometry only if the prop has all the requiredKeys. More...
|
|
virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the translucent polygonal geometry only if the prop has all the requiredKeys. More...
|
|
virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
| Render the volumetric geometry only if the prop has all the requiredKeys. More...
|
|
virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
| Render in the overlay of the viewport only if the prop has all the requiredKeys. More...
|
|
virtual vtkTypeBool | HasTranslucentPolygonalGeometry () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some translucent polygonal geometry? This method is called during the rendering process to know if there is some translucent polygonal geometry. More...
|
|
virtual vtkTypeBool | HasOpaqueGeometry () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop have some opaque geometry? This method is called during the rendering process to know if there is some opaque geometry. More...
|
|
virtual void | ReleaseGraphicsResources (vtkWindow *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this actor. More...
|
|
virtual double | GetEstimatedRenderTime (vtkViewport *) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS The EstimatedRenderTime may be used to select between different props, for example in LODProp it is used to select the level-of-detail. More...
|
|
virtual double | GetEstimatedRenderTime () |
|
virtual void | SetEstimatedRenderTime (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS This method is used by, for example, the vtkLODProp3D in order to initialize the estimated render time at start-up to some user defined value. More...
|
|
virtual void | RestoreEstimatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS When the EstimatedRenderTime is first set to 0.0 (in the SetAllocatedRenderTime method) the old value is saved. More...
|
|
virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS This method is intended to allow the renderer to add to the EstimatedRenderTime in props that require information that the renderer has in order to do this. More...
|
|
void | SetRenderTimeMultiplier (double t) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Get/Set the multiplier for the render time. More...
|
|
virtual double | GetRenderTimeMultiplier () |
|
virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used to construct assembly paths and perform part traversal. More...
|
|
virtual bool | GetSupportsSelection () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection. More...
|
|
virtual void | ProcessSelectorPixelBuffers (vtkHardwareSelector *, std::vector< unsigned int > &) |
| allows a prop to update a selections color buffers More...
|
|
virtual void | SetVisibility (vtkTypeBool) |
| Set/Get visibility of this vtkProp. More...
|
|
virtual vtkTypeBool | GetVisibility () |
| Set/Get visibility of this vtkProp. More...
|
|
virtual void | VisibilityOn () |
| Set/Get visibility of this vtkProp. More...
|
|
virtual void | VisibilityOff () |
| Set/Get visibility of this vtkProp. More...
|
|
virtual void | SetPickable (vtkTypeBool) |
| Set/Get the pickable instance variable. More...
|
|
virtual vtkTypeBool | GetPickable () |
| Set/Get the pickable instance variable. More...
|
|
virtual void | PickableOn () |
| Set/Get the pickable instance variable. More...
|
|
virtual void | PickableOff () |
| Set/Get the pickable instance variable. More...
|
|
virtual void | SetDragable (vtkTypeBool) |
| Set/Get the value of the dragable instance variable. More...
|
|
virtual vtkTypeBool | GetDragable () |
| Set/Get the value of the dragable instance variable. More...
|
|
virtual void | DragableOn () |
| Set/Get the value of the dragable instance variable. More...
|
|
virtual void | DragableOff () |
| Set/Get the value of the dragable instance variable. More...
|
|
virtual void | SetUseBounds (bool) |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
|
|
virtual bool | GetUseBounds () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
|
|
virtual void | UseBoundsOn () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
|
|
virtual void | UseBoundsOff () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). More...
|
|
virtual void | InitPathTraversal () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
|
|
virtual vtkAssemblyPath * | GetNextPath () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
|
|
virtual int | GetNumberOfPaths () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). More...
|
|
virtual vtkInformation * | GetPropertyKeys () |
| Set/Get property keys. More...
|
|
virtual void | SetPropertyKeys (vtkInformation *keys) |
| Set/Get property keys. More...
|
|
virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS The renderer may use the allocated rendering time to determine how to render this actor. More...
|
|
virtual double | GetAllocatedRenderTime () |
| WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS. More...
|
|
virtual int | GetNumberOfConsumers () |
| Get the number of consumers. More...
|
|
void | AddConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
|
|
void | RemoveConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
|
|
vtkObject * | GetConsumer (int i) |
| Add or remove or get or check a consumer,. More...
|
|
int | IsConsumer (vtkObject *c) |
| Add or remove or get or check a consumer,. More...
|
|
virtual void | SetShaderProperty (vtkShaderProperty *property) |
| Set/Get the shader property. More...
|
|
virtual vtkShaderProperty * | GetShaderProperty () |
| Set/Get the shader property. More...
|
|
virtual bool | IsRenderingTranslucentPolygonalGeometry () |
|
| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
|
virtual void | DebugOn () |
| Turn debugging output on. More...
|
|
virtual void | DebugOff () |
| Turn debugging output off. More...
|
|
bool | GetDebug () |
| Get the value of the debug flag. More...
|
|
void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
|
|
virtual void | Modified () |
| Update the modification time for this object. More...
|
|
virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
|
|
void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
vtkTypeBool | HasObserver (unsigned long event) |
|
vtkTypeBool | HasObserver (const char *event) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
|
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
|
int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
|
|
const char * | GetClassName () const |
| Return the class name as a string. More...
|
|
virtual vtkTypeBool | IsA (const char *name) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
|
|
virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
|
|
virtual void | Delete () |
| Delete a VTK object. More...
|
|
virtual void | FastDelete () |
| Delete a reference to this object. More...
|
|
void | InitializeObjectBase () |
|
void | Print (ostream &os) |
| Print an object to an ostream. More...
|
|
virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
|
|
virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
|
|
int | GetReferenceCount () |
| Return the current reference count of this object. More...
|
|
void | SetReferenceCount (int) |
| Sets the reference count. More...
|
|
bool | GetIsInMemkind () const |
| A local state flag that remembers whether this object lives in the normal or extended memory space. More...
|
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
|
|
draw text label associated with a point
vtkCaptionActor2D is a hybrid 2D/3D actor that is used to associate text with a point (the AttachmentPoint) in the scene. The caption can be drawn with a rectangular border and a leader connecting the caption to the attachment point. Optionally, the leader can be glyphed at its endpoint to create arrow heads or other indicators.
To use the caption actor, you normally specify the Position and Position2 coordinates (these are inherited from the vtkActor2D superclass). (Note that Position2 can be set using vtkActor2D's SetWidth() and SetHeight() methods.) Position and Position2 define the size of the caption, and a third point, the AttachmentPoint, defines a point that the caption is associated with. You must also define the caption text, whether you want a border around the caption, and whether you want a leader from the caption to the attachment point. The font attributes of the text can be set through the vtkTextProperty associated to this actor. You also indicate whether you want the leader to be 2D or 3D. (2D leaders are always drawn over the underlying geometry. 3D leaders may be occluded by the geometry.) The leader may also be terminated by an optional glyph (e.g., arrow).
The trickiest part about using this class is setting Position, Position2, and AttachmentPoint correctly. These instance variables are vtkCoordinates, and can be set up in various ways. In default usage, the AttachmentPoint is defined in the world coordinate system, Position is the lower-left corner of the caption and relative to AttachmentPoint (defined in display coordaintes, i.e., pixels), and Position2 is relative to Position and is the upper-right corner (also in display coordinates). However, the user has full control over the coordinates, and can do things like place the caption in a fixed position in the renderer, with the leader moving with the AttachmentPoint.
- See also
- vtkLegendBoxActor vtkTextMapper vtkTextActor vtkTextProperty vtkCoordinate
- Online Examples:
Definition at line 143 of file vtkCaptionActor2D.h.