FinalState QML Type

Provides a final state. More...

Import Statement: import QtQml.StateMachine 1.15
Since: Qt 5.4
Inherits:

QAbstractState

Detailed Description

A final state is used to communicate that (part of) a StateMachine has finished its work. When a final top-level state is entered, the state machine's finished() signal is emitted. In general, when a final substate (a child of a State) is entered, the parent state's finished() signal is emitted. FinalState is part of The Declarative State Machine Framework.

To use a final state, you create a FinalState object and add a transition to it from another state.

Example Usage

 import QtQuick 2.0
 import QtQml.StateMachine 1.0 as DSM

 Rectangle {
     DSM.StateMachine {
         id: stateMachine
         initialState: state
         running: true
         DSM.State {
             id: state
             DSM.TimeoutTransition {
                 targetState: finalState
                 timeout: 200
             }
         }
         DSM.FinalState {
             id: finalState
         }
         onFinished: console.log("state finished")
     }
 }

See also StateMachine and State.