PickEvent QML Type

PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...

Import Statement: import Qt3D.Render 2.15
Instantiates: QPickEvent

Properties

Detailed Description

See also ObjectPicker and PickingSettings.

Property Documentation

accepted : bool

Specifies if event has been accepted


button : int

Specifies mouse button that caused the event


buttons : int

Specifies state of the mouse buttons for the event


distance : real

Specifies the distance of the hit to the camera


entity : Entity

The entity that the picked geometry belongs to.

If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.

This property was introduced in Qt 5.14.


localIntersection : Vector3D

Specifies the coordinates of the hit in the local coordinate system of the picked entity


modifiers : int

Specifies state of the mouse buttons for the event


position : Point2D

Specifies the mouse position with respect to the render area (window or quick item)


viewport : Viewport

The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.

This property was introduced in Qt 5.14.


worldIntersection : Vector3D

Specifies the coordinates of the hit in world coordinate system