Qt Reference Documentation

piecesmodel.cpp Example File

itemviews/puzzle/piecesmodel.cpp
 /****************************************************************************
 **
 ** Copyright (C) 2015 The Qt Company Ltd.
 ** Contact: http://www.qt.io/licensing/
 **
 ** This file is part of the examples of the Qt Toolkit.
 **
 ** $QT_BEGIN_LICENSE:BSD$
 ** You may use this file under the terms of the BSD license as follows:
 **
 ** "Redistribution and use in source and binary forms, with or without
 ** modification, are permitted provided that the following conditions are
 ** met:
 **   * Redistributions of source code must retain the above copyright
 **     notice, this list of conditions and the following disclaimer.
 **   * Redistributions in binary form must reproduce the above copyright
 **     notice, this list of conditions and the following disclaimer in
 **     the documentation and/or other materials provided with the
 **     distribution.
 **   * Neither the name of The Qt Company Ltd nor the names of its
 **     contributors may be used to endorse or promote products derived
 **     from this software without specific prior written permission.
 **
 **
 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
 **
 ** $QT_END_LICENSE$
 **
 ****************************************************************************/

 #include <QtGui>

 #include "piecesmodel.h"

 PiecesModel::PiecesModel(int pieceSize, QObject *parent)
     : QAbstractListModel(parent), m_PieceSize(pieceSize)
 {
 }

 QVariant PiecesModel::data(const QModelIndex &index, int role) const
 {
     if (!index.isValid())
         return QVariant();

     if (role == Qt::DecorationRole)
         return QIcon(pixmaps.value(index.row()).scaled(m_PieceSize, m_PieceSize,
                          Qt::KeepAspectRatio, Qt::SmoothTransformation));
     else if (role == Qt::UserRole)
         return pixmaps.value(index.row());
     else if (role == Qt::UserRole + 1)
         return locations.value(index.row());

     return QVariant();
 }

 void PiecesModel::addPiece(const QPixmap &pixmap, const QPoint &location)
 {
     int row;
     if (int(2.0*qrand()/(RAND_MAX+1.0)) == 1)
         row = 0;
     else
         row = pixmaps.size();

     beginInsertRows(QModelIndex(), row, row);
     pixmaps.insert(row, pixmap);
     locations.insert(row, location);
     endInsertRows();
 }

 Qt::ItemFlags PiecesModel::flags(const QModelIndex &index) const
 {
     if (index.isValid())
         return (Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled);

     return Qt::ItemIsDropEnabled;
 }

 bool PiecesModel::removeRows(int row, int count, const QModelIndex &parent)
 {
     if (parent.isValid())
         return false;

     if (row >= pixmaps.size() || row + count <= 0)
         return false;

     int beginRow = qMax(0, row);
     int endRow = qMin(row + count - 1, pixmaps.size() - 1);

     beginRemoveRows(parent, beginRow, endRow);

     while (beginRow <= endRow) {
         pixmaps.removeAt(beginRow);
         locations.removeAt(beginRow);
         ++beginRow;
     }

     endRemoveRows();
     return true;
 }

 QStringList PiecesModel::mimeTypes() const
 {
     QStringList types;
     types << "image/x-puzzle-piece";
     return types;
 }

 QMimeData *PiecesModel::mimeData(const QModelIndexList &indexes) const
 {
     QMimeData *mimeData = new QMimeData();
     QByteArray encodedData;

     QDataStream stream(&encodedData, QIODevice::WriteOnly);

     foreach (QModelIndex index, indexes) {
         if (index.isValid()) {
             QPixmap pixmap = qvariant_cast<QPixmap>(data(index, Qt::UserRole));
             QPoint location = data(index, Qt::UserRole+1).toPoint();
             stream << pixmap << location;
         }
     }

     mimeData->setData("image/x-puzzle-piece", encodedData);
     return mimeData;
 }

 bool PiecesModel::dropMimeData(const QMimeData *data, Qt::DropAction action,
                                int row, int column, const QModelIndex &parent)
 {
     if (!data->hasFormat("image/x-puzzle-piece"))
         return false;

     if (action == Qt::IgnoreAction)
         return true;

     if (column > 0)
         return false;

     int endRow;

     if (!parent.isValid()) {
         if (row < 0)
             endRow = pixmaps.size();
         else
             endRow = qMin(row, pixmaps.size());
     } else
         endRow = parent.row();

     QByteArray encodedData = data->data("image/x-puzzle-piece");
     QDataStream stream(&encodedData, QIODevice::ReadOnly);

     while (!stream.atEnd()) {
         QPixmap pixmap;
         QPoint location;
         stream >> pixmap >> location;

         beginInsertRows(QModelIndex(), endRow, endRow);
         pixmaps.insert(endRow, pixmap);
         locations.insert(endRow, location);
         endInsertRows();

         ++endRow;
     }

     return true;
 }

 int PiecesModel::rowCount(const QModelIndex &parent) const
 {
     if (parent.isValid())
         return 0;
     else
         return pixmaps.size();
 }

 Qt::DropActions PiecesModel::supportedDropActions() const
 {
     return Qt::CopyAction | Qt::MoveAction;
 }

 void PiecesModel::addPieces(const QPixmap& pixmap)
 {
     beginRemoveRows(QModelIndex(), 0, 24);
     pixmaps.clear();
     locations.clear();
     endRemoveRows();
     for (int y = 0; y < 5; ++y) {
         for (int x = 0; x < 5; ++x) {
             QPixmap pieceImage = pixmap.copy(x*m_PieceSize, y*m_PieceSize, m_PieceSize, m_PieceSize);
             addPiece(pieceImage, QPoint(x, y));
         }
     }
 }