Qt Reference Documentation

samegame.qml Example File

declarative/tutorials/samegame/samegame4/samegame.qml
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 import QtQuick 1.0
 import "content"
 import "content/samegame.js" as SameGame

 Rectangle {
     id: screen

     width: 490; height: 720

     SystemPalette { id: activePalette }

     Item {
         width: parent.width
         anchors { top: parent.top; bottom: toolBar.top }

         Image {
             id: background
             anchors.fill: parent
             source: "../shared/pics/background.jpg"
             fillMode: Image.PreserveAspectCrop
         }

         Item {
             id: gameCanvas
             property int score: 0
             property int blockSize: 40

             anchors.centerIn: parent
             width: parent.width - (parent.width % blockSize);
             height: parent.height - (parent.height % blockSize);

             MouseArea {
                 anchors.fill: parent; onClicked: SameGame.handleClick(mouse.x,mouse.y);
             }
         }
     }

     Dialog {
         id: dialog
         anchors.centerIn: parent
         z: 100
     }

     Dialog {
         id: nameInputDialog
         anchors.centerIn: parent
         z: 100

         onClosed: {
             if (nameInputDialog.inputText != "")
                 SameGame.saveHighScore(nameInputDialog.inputText);
         }
     }

     Rectangle {
         id: toolBar
         width: parent.width; height: 30
         color: activePalette.window
         anchors.bottom: screen.bottom

         Button {
             anchors { left: parent.left; verticalCenter: parent.verticalCenter }
             text: "New Game"
             onClicked: SameGame.startNewGame()
         }

         Text {
             id: score
             anchors { right: parent.right; verticalCenter: parent.verticalCenter }
             text: "Score: " + gameCanvas.score
         }
     }
 }