/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 Item { id: clock width: 200; height: 230 property alias city: cityLabel.text property int hours property int minutes property int seconds property real shift property bool night: false function timeChanged() { var date = new Date; hours = shift ? date.getUTCHours() + Math.floor(clock.shift) : date.getHours() night = ( hours < 7 || hours > 19 ) minutes = shift ? date.getUTCMinutes() + ((clock.shift % 1) * 60) : date.getMinutes() seconds = date.getUTCSeconds(); } Timer { interval: 100; running: true; repeat: true; onTriggered: clock.timeChanged() } Image { id: background; source: "clock.png"; visible: clock.night == false } Image { source: "clock-night.png"; visible: clock.night == true } Image { x: 92.5; y: 27 source: "hour.png" smooth: true transform: Rotation { id: hourRotation origin.x: 7.5; origin.y: 73; angle: (clock.hours * 30) + (clock.minutes * 0.5) Behavior on angle { SpringAnimation { spring: 2; damping: 0.2; modulus: 360 } } } } Image { x: 93.5; y: 17 source: "minute.png" smooth: true transform: Rotation { id: minuteRotation origin.x: 6.5; origin.y: 83; angle: clock.minutes * 6 Behavior on angle { SpringAnimation { spring: 2; damping: 0.2; modulus: 360 } } } } Image { x: 97.5; y: 20 source: "second.png" smooth: true transform: Rotation { id: secondRotation origin.x: 2.5; origin.y: 80; angle: clock.seconds * 6 Behavior on angle { SpringAnimation { spring: 2; damping: 0.2; modulus: 360 } } } } Image { anchors.centerIn: background; source: "center.png" } Text { id: cityLabel y: 200; anchors.horizontalCenter: parent.horizontalCenter color: "white" font.bold: true; font.pixelSize: 14 style: Text.Raised; styleColor: "black" } }