/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.0 Rectangle { property bool rising: false property bool verticalRise: true property real xAttractor: 0 property real yAttractor: 0 width: 5 + 10*Math.random() height: width radius: Math.floor(width/2)-1 property real amountOfGray: Math.random() color: Qt.rgba(amountOfGray,amountOfGray,amountOfGray,1) y: (rising && verticalRise) ? yAttractor : Math.random()*(main.inPortrait ? main.baseHeight : main.baseWidth) x: (rising && !verticalRise) ? xAttractor : Math.random()*(main.inPortrait ? main.baseWidth : main.baseHeight) Behavior on x { id: xBehavior SmoothedAnimation { velocity: 100+Math.random()*100 } } Behavior on y { id: yBehavior SmoothedAnimation { velocity: 100+Math.random()*100 } } Timer { interval: 80+Math.random()*40 repeat: true running: true onTriggered: { if (rising) { if (x > main.width || x < 0) { xBehavior.enabled = false; rising = false; xBehavior.enabled = true; rising = true; } if (y > main.height || y < 0) { yBehavior.enabled = false; rising = false; yBehavior.enabled = true; rising = true; } } } } }