Block Allocator =============== Previous Design --------------- Historically there have been two image allocators in Pillow: ``ImagingAllocateBlock`` and ``ImagingAllocateArray``. The first works for images smaller than 16MB of data and allocates one large chunk of memory of ``im->linesize * im->ysize`` bytes. The second works for large images and makes one allocation for each scan line of size ``im->linesize`` bytes. This makes for a very sharp transition between one allocation and potentially thousands of small allocations, leading to unpredictable performance penalties around the transition. New Design ---------- ``ImagingAllocateArray`` now allocates space for images as a chain of blocks with a maximum size of 16MB. If there is a memory allocation error, it falls back to allocating a 4KB block, or at least one scan line. This is now the default for all internal allocations. ``ImagingAllocateBlock`` is now only used for those cases when we are specifically requesting a single segment of memory for sharing with other code. Memory Pools ------------ There is now a memory pool to contain a supply of recently freed blocks, which can then be reused without going back to the OS for a fresh allocation. This caching of free blocks is currently disabled by default, but can be enabled and tweaked using three environment variables: * ``PILLOW_ALIGNMENT``, in bytes. Specifies the alignment of memory allocations. Valid values are powers of 2 between 1 and 128, inclusive. Defaults to 1. * ``PILLOW_BLOCK_SIZE``, in bytes, K, or M. Specifies the maximum block size for ``ImagingAllocateArray``. Valid values are integers, with an optional ``k`` or ``m`` suffix. Defaults to 16M. * ``PILLOW_BLOCKS_MAX`` Specifies the number of freed blocks to retain to fill future memory requests. Any freed blocks over this threshold will be returned to the OS immediately. Defaults to 0.