Glossary¶
- activation¶
Moving an object from the
GHOST
state to theUPTODATE
state, load its pickled data from its jar.- data manager¶
The object responsible for storing and loading an object’s pickled data in a backing store. Also called a jar.
- deactivation¶
Moving an object from the
UPTODATE
state to theGHOST
state, discarding its pickled data.- ghost¶
An object whose pickled data has not yet been loaded from its jar. Accessing or mutating any of its attributes causes that data to be loaded, which is referred to as activation.
- invalidation¶
Moving an object from either the
UPTODATE
state or theCHANGED
state to theGHOST
state, discarding its pickled data.- jar¶
Alias for data manager: short for “pickle jar”, because it traditionally holds the pickled data of persistent objects.
- object cache¶
An MRU cache for objects associated with a given data manager.
- pickled data¶
The serialized data of a persistent object, stored in and retrieved from a backing store by a data manager.
- volatile attribute¶
Attributes of a persistent object which are not captured as part of its pickled data. These attributes thus disappear during deactivation or invalidation.