event – Cross-greenthread primitive

class eventlet.event.Event

An abstraction where an arbitrary number of coroutines can wait for one event from another.

Events are similar to a Queue that can only hold one item, but differ in two important ways:

  1. calling send() never unschedules the current greenthread

  2. send() can only be called once; create a new event to send again.

They are good for communicating results between coroutines, and are the basis for how GreenThread.wait() is implemented.

>>> from eventlet import event
>>> import eventlet
>>> evt = event.Event()
>>> def baz(b):
...     evt.send(b + 1)
...
>>> _ = eventlet.spawn_n(baz, 3)
>>> evt.wait()
4
ready()

Return true if the wait() call will return immediately. Used to avoid waiting for things that might take a while to time out. For example, you can put a bunch of events into a list, and then visit them all repeatedly, calling ready() until one returns True, and then you can wait() on that one.

send(result=None, exc=None)

Makes arrangements for the waiters to be woken with the result and then returns immediately to the parent.

>>> from eventlet import event
>>> import eventlet
>>> evt = event.Event()
>>> def waiter():
...     print('about to wait')
...     result = evt.wait()
...     print('waited for {0}'.format(result))
>>> _ = eventlet.spawn(waiter)
>>> eventlet.sleep(0)
about to wait
>>> evt.send('a')
>>> eventlet.sleep(0)
waited for a

It is an error to call send() multiple times on the same event.

>>> evt.send('whoops')
Traceback (most recent call last):
...
AssertionError: Trying to re-send() an already-triggered event.

Use reset() between send() s to reuse an event object.

send_exception(*args)

Same as send(), but sends an exception to waiters.

The arguments to send_exception are the same as the arguments to raise. If a single exception object is passed in, it will be re-raised when wait() is called, generating a new stacktrace.

>>> from eventlet import event
>>> evt = event.Event()
>>> evt.send_exception(RuntimeError())
>>> evt.wait()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
  File "eventlet/event.py", line 120, in wait
    current.throw(*self._exc)
RuntimeError

If it’s important to preserve the entire original stack trace, you must pass in the entire sys.exc_info() tuple.

>>> import sys
>>> evt = event.Event()
>>> try:
...     raise RuntimeError()
... except RuntimeError:
...     evt.send_exception(*sys.exc_info())
...
>>> evt.wait()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
  File "eventlet/event.py", line 120, in wait
    current.throw(*self._exc)
  File "<stdin>", line 2, in <module>
RuntimeError

Note that doing so stores a traceback object directly on the Event object, which may cause reference cycles. See the sys.exc_info() documentation.

wait(timeout=None)

Wait until another coroutine calls send(). Returns the value the other coroutine passed to send().

>>> import eventlet
>>> evt = eventlet.Event()
>>> def wait_on():
...    retval = evt.wait()
...    print("waited for {0}".format(retval))
>>> _ = eventlet.spawn(wait_on)
>>> evt.send('result')
>>> eventlet.sleep(0)
waited for result

Returns immediately if the event has already occurred.

>>> evt.wait()
'result'

When the timeout argument is present and not None, it should be a floating point number specifying a timeout for the operation in seconds (or fractions thereof).