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Image
Image.GIF
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Method Image.GIF.render_block()
- Method
render_block
string render_block(object img, object colortable, int x, int y, int localpalette)
string render_block(object img, object colortable, int x, int y, int localpalette, object alpha)
string render_block(object img, object colortable, int x, int y, int localpalette, object alpha, int r, int g, int b)
string render_block(object img, object colortable, int x, int y, int localpalette, int delay, int transp_index, int interlace, int user_input, int disposal)
string render_block(object img, object colortable, int x, int y, int localpalette, object alpha, int r, int g, int b, int delay, int interlace, int user_input, int disposal)
- Description
-
This function gives a image block for placement in a GIF file,
with or without transparency.
The some options actually gives two blocks,
the first with graphic control extensions for such things
as delay or transparency.
Example:
img1=Image.Image ([...]);
img2=Image.Image ([...]);
[...] // make your very-nice images
nct=Image.Colortable ([...]); // make a nice colortable
write(Image.GIF.header_block (xsize,ysize,nct)); // write a GIF header
write(Image.GIF.render_block (img1,nct,0,0,0,10)); // write a render block
write(Image.GIF.render_block (img2,nct,0,0,0,10)); // write a render block
[...]
write(Image.GIF.end_block ()); // write end block
// voila! A GIF animation on stdout.
The above animation is thus created:
object nct=Image.Colortable(lena,32,({({0,0,0})}));
string s=GIF.header_block(lena->xsize(),lena->ysize(),nct);
foreach ( ({lena->xsize(),
(int)(lena->xsize()*0.75),
(int)(lena->xsize()*0.5),
(int)(lena->xsize()*0.25),
(int)(1),
(int)(lena->xsize()*0.25),
(int)(lena->xsize()*0.5),
(int)(lena->xsize()*0.75)}),int xsize)
{
object o=lena->scale(xsize,lena->ysize());
object p=lena->clear(0,0,0);
p->paste(o,(lena->xsize()-o->xsize())/2,0);
s+=Image.GIF.render_block(p,nct,0,0,0,25);
}
s+=Image.GIF.netscape_loop_block(200);
s+=Image.GIF.end_block();
write(s);
- Parameter img
-
The image.
- Parameter colortable
-
Colortable with colors to use and to write as palette.
- Parameter x
- Parameter y
-
Position of this image.
- Parameter localpalette
-
If set, writes a local palette.
- Parameter alpha
-
Alpha channel image; black is transparent.
- Parameter r
- Parameter g
- Parameter b
-
Color of transparent pixels. Not all decoders understands
transparency. This is ignored if localpalette isn't set.
- Parameter delay
-
View this image for this many centiseconds. Default is zero.
- Parameter transp_index
-
Index of the transparent color in the colortable.
-1 indicates no transparency.
- Parameter user_input
-
If set: wait the delay or until user input. If delay is zero,
wait indefinitely for user input. May sound the bell
upon decoding. Default is non-set.
- Parameter disposal
-
Disposal method number;
- Note
-
This is in the advanced sector of the GIF support;
please read some about how GIFs are packed.
The user_input and disposal method are unsupported
in most decoders.
- See also
-
encode , header_block , end_block
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