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GLUE
GLUE.BaseTexture
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Method GLUE.BaseTexture()->construct()
- Method
construct
void construct(int width, int height, int _alpha, mapping|void imgs, int(0..3)|void flags, int|void _mode, string|void debug_text)
- Description
Construct a new texture. Processes _alpha , _mode and
debug_text and calls resize .
- Parameter _alpha
The alpha mode the texture is operating in.
0 | RGB
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1 | RGBA
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2 | ALPHA
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3 | LUM
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4 | LUM+ALPHA
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- Parameter _mode
The mode the texture is operating in. Autoselected wrt _alpha
if 0 .
- Parameter debug_text
A string that can be used to identify this texture.
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