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GL
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Method GL.glStencilMask()
- Method
glStencilMask
void glStencilMask(int mask)
- Description
glStencilMask controls the writing of individual bits in the stencil planes.
The least significant n bits of mask,
where n is the number of bits in the stencil buffer,
specify a mask.
Where a 1 appears in the mask,
it's possible to write to the corresponding bit in the stencil buffer.
Where a 0 appears,
the corresponding bit is write-protected.
Initially, all bits are enabled for writing.
- Parameter mask
Specifies a bit mask to enable and disable writing of individual bits
in the stencil planes.
Initially, the mask is all 1's.
- Throws
GL_INVALID_OPERATION is generated if glStencilMask
is executed between the execution of glBegin
and the corresponding execution of glEnd .
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