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GL
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Method GL.glCullFace()
- Method
glCullFace
void glCullFace(int mode)
- Description
glCullFace specifies whether front- or back-facing facets are culled
(as specified by mode) when facet culling is enabled. Facet
culling is initially disabled.
To enable and disable facet culling, call the
glEnable and glDisable commands
with the argument GL_CULL_FACE .
Facets include triangles,
quadrilaterals,
polygons,
and rectangles.
glFrontFace specifies which of the clockwise and counterclockwise facets
are front-facing and back-facing.
See glFrontFace .
- Parameter mode
Specifies whether front- or back-facing facets are candidates for culling.
Symbolic constants
GL_FRONT , GL_BACK , and GL_FRONT_AND_BACK are accepted.
The initial value is GL_BACK .
- Throws
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glCullFace
is executed between the execution of glBegin
and the corresponding execution of glEnd .
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