Extracted from Pike v7.8 release 866 at 2016-11-06.
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lfun::

Method lfun::`symbol=()


Method `symbol=

void `symbol=(zero value)
void `symbol=(zero value)

Description

Variable assignment callback (aka "setter").

Note

Note that the symbol in the name can be any symbol.

Note

This is not a true LFUN, since it is even more low level!

Note

This function WILL be called even by inheriting programs when they attempt to set the variable named symbol.

See also

lfun::`->symbol() , lfun::`->=()