MyGUI 3.4.1
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Functions | |
void | actionWidgetHide (Widget *_widget, ControllerItem *_controller) |
void | actionWidgetShow (Widget *_widget, ControllerItem *_controller) |
void | actionWidgetDestroy (Widget *_widget, ControllerItem *_controller) |
void | linearMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _k) |
template<int N> | |
void | acceleratedMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
template<int N> | |
void | jumpMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
void | inertionalMoveFunction (const IntCoord &_startRect, const IntCoord &_destRect, IntCoord &_result, float _current_time) |
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inline |
Function for ControllerPosition per frame action : Move with accelerated speed if N == 10 then this function is same as linearMoveFunction if N > 10 speed will be increasing if N < 10 speed will be decreasing
Definition at line 39 of file MyGUI_ActionController.h.
void MyGUI::action::actionWidgetDestroy | ( | Widget * | _widget, |
ControllerItem * | _controller | ||
) |
Function used for destroying widget with one of controller event
Definition at line 28 of file MyGUI_ActionController.cpp.
void MyGUI::action::actionWidgetHide | ( | Widget * | _widget, |
ControllerItem * | _controller | ||
) |
Function used for hiding widget with one of controller event
Definition at line 18 of file MyGUI_ActionController.cpp.
void MyGUI::action::actionWidgetShow | ( | Widget * | _widget, |
ControllerItem * | _controller | ||
) |
Function used for showing widget with one of controller event
Definition at line 23 of file MyGUI_ActionController.cpp.
void MyGUI::action::inertionalMoveFunction | ( | const IntCoord & | _startRect, |
const IntCoord & | _destRect, | ||
IntCoord & | _result, | ||
float | _current_time | ||
) |
Function for ControllerPosition per frame action : Start with zero speed increasing half time and then decreasing to zero
Definition at line 42 of file MyGUI_ActionController.cpp.
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inline |
Function for ControllerPosition per frame action : Move with accelerated speed a bit farther than necessary and then return it back
Definition at line 47 of file MyGUI_ActionController.h.
void MyGUI::action::linearMoveFunction | ( | const IntCoord & | _startRect, |
const IntCoord & | _destRect, | ||
IntCoord & | _result, | ||
float | _k | ||
) |
Function for ControllerPosition per frame action : Move with constant speed
Definition at line 33 of file MyGUI_ActionController.cpp.