#include <MyGUI_SkinManager.h>
Definition at line 21 of file MyGUI_SkinManager.h.
◆ SkinManager()
MyGUI::SkinManager::SkinManager |
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◆ getByName()
ResourceSkin * MyGUI::SkinManager::getByName |
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const std::string & |
_name | ) |
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◆ getClassTypeName()
static const char * MyGUI::SkinManager::getClassTypeName |
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◆ getDefaultSkin()
const std::string MyGUI::SkinManager::getDefaultSkin |
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Get default skin name. Default skin used when creating widget with skin that doesn't exist.
Definition at line 111 of file MyGUI_SkinManager.cpp.
◆ getInstance()
static SkinManager & MyGUI::SkinManager::getInstance |
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◆ getInstancePtr()
static SkinManager * MyGUI::SkinManager::getInstancePtr |
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◆ initialise()
void MyGUI::SkinManager::initialise |
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◆ isExist()
bool MyGUI::SkinManager::isExist |
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const std::string & |
_name | ) |
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◆ setDefaultSkin()
void MyGUI::SkinManager::setDefaultSkin |
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const std::string & |
_value | ) |
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Set default skin name. Default skin used when creating widget with skin that doesn't exist.
Definition at line 106 of file MyGUI_SkinManager.cpp.
◆ shutdown()
void MyGUI::SkinManager::shutdown |
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The documentation for this class was generated from the following files: