#include <MyGUI_ILayerNode.h>
Definition at line 28 of file MyGUI_ILayerNode.h.
◆ Base
◆ RTTIBase
◆ addToRenderItem()
virtual RenderItem * MyGUI::ILayerNode::addToRenderItem |
( |
ITexture * |
_texture, |
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bool |
_firstQueue, |
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bool |
_separate |
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) |
| |
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pure virtual |
◆ attachLayerItem()
virtual void MyGUI::ILayerNode::attachLayerItem |
( |
ILayerItem * |
_item | ) |
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pure virtual |
◆ createChildItemNode()
virtual ILayerNode * MyGUI::ILayerNode::createChildItemNode |
( |
| ) |
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pure virtual |
◆ destroyChildItemNode()
virtual void MyGUI::ILayerNode::destroyChildItemNode |
( |
ILayerNode * |
_node | ) |
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pure virtual |
◆ detachLayerItem()
virtual void MyGUI::ILayerNode::detachLayerItem |
( |
ILayerItem * |
_root | ) |
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pure virtual |
◆ getClassTypeName()
static const std::string & MyGUI::ILayerNode::getClassTypeName |
( |
| ) |
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inlinestatic |
◆ getEnumerator()
◆ getLayer()
virtual ILayer * MyGUI::ILayerNode::getLayer |
( |
| ) |
const |
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pure virtual |
◆ getLayerItemByPoint()
virtual ILayerItem * MyGUI::ILayerNode::getLayerItemByPoint |
( |
int |
_left, |
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int |
_top |
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) |
| const |
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pure virtual |
◆ getLayerNodeAt()
virtual ILayerNode * MyGUI::ILayerNode::getLayerNodeAt |
( |
size_t |
_index | ) |
const |
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pure virtual |
◆ getLayerNodeCount()
virtual size_t MyGUI::ILayerNode::getLayerNodeCount |
( |
| ) |
const |
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pure virtual |
◆ getNodeDepth()
virtual float MyGUI::ILayerNode::getNodeDepth |
( |
| ) |
const |
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pure virtual |
◆ getParent()
virtual ILayerNode * MyGUI::ILayerNode::getParent |
( |
| ) |
const |
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pure virtual |
◆ getTypeName()
virtual const std::string & MyGUI::ILayerNode::getTypeName |
( |
| ) |
const |
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inlineoverridevirtual |
◆ isType() [1/2]
template<typename Type >
bool MyGUI::ILayerNode::isType |
( |
| ) |
const |
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inline |
◆ isType() [2/2]
virtual bool MyGUI::ILayerNode::isType |
( |
const std::type_info & |
_type | ) |
const |
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inlineoverridevirtual |
◆ outOfDate()
virtual void MyGUI::ILayerNode::outOfDate |
( |
RenderItem * |
_item | ) |
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pure virtual |
◆ renderToTarget()
virtual void MyGUI::ILayerNode::renderToTarget |
( |
IRenderTarget * |
_target, |
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bool |
_update |
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) |
| |
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pure virtual |
◆ resizeView()
virtual void MyGUI::ILayerNode::resizeView |
( |
const IntSize & |
_viewSize | ) |
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pure virtual |
◆ upChildItemNode()
virtual void MyGUI::ILayerNode::upChildItemNode |
( |
ILayerNode * |
_node | ) |
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pure virtual |
The documentation for this class was generated from the following file: