MyGUI 3.4.1
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#include "MyGUI_Prerequest.h"
#include <vector>
#include <map>
#include <string>
#include "MyGUI_Align.h"
#include "MyGUI_TPoint.h"
#include "MyGUI_TSize.h"
#include "MyGUI_TRect.h"
#include "MyGUI_TCoord.h"
Go to the source code of this file.
Namespaces | |
namespace | MyGUI |
Typedefs | |
using | MyGUI::IntPoint = types::TPoint< int > |
using | MyGUI::FloatPoint = types::TPoint< float > |
using | MyGUI::IntSize = types::TSize< int > |
using | MyGUI::FloatSize = types::TSize< float > |
using | MyGUI::IntRect = types::TRect< int > |
using | MyGUI::FloatRect = types::TRect< float > |
using | MyGUI::IntCoord = types::TCoord< int > |
using | MyGUI::FloatCoord = types::TCoord< float > |
using | MyGUI::DoubleCoord = types::TCoord< double > |
typedef std::map< std::string, std::string > | MyGUI::MapString |
using | MyGUI::VectorString = std::vector< std::string > |
typedef std::pair< std::string, std::string > | MyGUI::PairString |
using | MyGUI::VectorStringPairs = std::vector< PairString > |
using | MyGUI::uint8 = uint8_t |
using | MyGUI::uint16 = uint16_t |
using | MyGUI::uint32 = uint32_t |
using | MyGUI::Char = unsigned int |